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This is a ranking page for the hero Noah - Mercenary-Errant from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Noah.
List of Contents
| Legendary Heroes - Elincia: Undaunted Queen Featured Heroes | |||
|---|---|---|---|
Fallen Chrom[9.0/10] |
Legendary Hinoka[9.0/10] |
Legendary Elincia[9.0/10] |
Seiros[8.5/10] |
Gilliam[8.5/10] |
Noah[8.5/10] |
Dagr[9.0/10] |
Legendary Byleth (M)[8.5/10] |
Ótr[8.5/10] |
Legendary Claude[8.5/10] |
Mythic Gotoh[8.5/10] |
Fallen Maria[9.0/10] |

| Overall Rating | 8.5/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
B (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | ・Weapon skill grants 【Dodge】 and a bonus neutralization effect to unit and nearby support partner, grants bonus stats and true damage based on Atk. |
|
Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). At start of turn, if number of allies adjacent to unit ≤ 2, grants 【Dodge】 and "neutralizes foe's bonuses during combat" to unit and support partners within 2 spaces of unit for 1 turn. If number of allies adjacent to unit ≤ 1, grants Atk/Spd/Def/Res+5 to unit during combat and deals damage = 15% of foe's Atk, including when dealing damage with a Special triggered before combat. |
|
Cooldown Count = 3 Treats foe's Def/Res as if reduced by 50% during combat. |
|
If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) |
|
At start of turn, if number of allies adjacent to unit ≤ 2, grants Spd/Def+6 and 【Canto (1)】 to unit for 1 turn. If number of allies adjacent to unit ≤ 1, grants Spd/Def+3 to unit during combat. |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (18) |
|
★★★☆☆ |
| Atk (15) |
|
★★★★★ |
| Spd (10) |
|
★★★★★ |
| Def (5) |
|
★★★☆☆ |
| Res (3) |
|
★☆☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Noah are +Spd and -Res. Spd boosts his already high Spd, allowing him to keep up with all the fast metagame units. As a fast unit, Noah needs every bit of investment in his Spd to maximize his potential, especially with his Ilian Merc Lance granting 【Dodge】.
His Res is a clear dump stat at only base 18 and is the easy bane of choice.
We recommend +Spd when merging up Noah to +10 for similar reasons above. Spd is his most important stat and needs to be invested in order to keep up with all the fast metagame units.
| HOT | |
|---|---|
|
|
|
This is a premium build for Noah that takes advantage of his movement type and help him deal more damage.
|
|
|
Noah's base kit is good enough to make him a viable player-phase unit. This build fills up the missing slots with accessible skills to maximize his stats efficiently.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 179 | ||
| HP |
40 |
Rank: 489/1317 |
| Atk |
45 |
Rank: 95/1317 |
| Spd |
45 |
Rank: 119/1317 |
| Def |
31 |
Rank: 455/1317 |
| Res |
18 |
Rank: 1076/1317 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 45 | 66 | 50 | 35 | 22 | 218 | Lv.40 +10 | 45 | 50 | 50 | 35 | 22 | 202 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 47 | 49 | 49 | 35 | 22 | 202 |
| +Atk Lv.40 +10 | 44 | 53 | 49 | 35 | 22 | 203 |
| +Spd Lv.40 +10 | 44 | 49 | 52 | 35 | 22 | 202 |
| +Def Lv.40 +10 | 44 | 49 | 49 | 38 | 22 | 202 |
| +Res Lv.40 +10 | 44 | 49 | 49 | 35 | 25 | 202 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 40 | 61 | 45 | 31 | 18 | 195 |
| 5★ Lv.40 | 40 | 45 | 45 | 31 | 18 | 179 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 18 | 31 | 10 | 5 | 3 | 67 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
| 40 | 48 | 49 | 35 | 23 | 195 | |
| 41 | 46 | 48 | 38 | 22 | 195 | |
| 40 | 47 | 45 | 32 | 21 | 185 | |
| 40 | 44 | 47 | 32 | 21 | 184 | |
| 38 | 43 | 46 | 32 | 25 | 184 | |
|
|
40 | 45 | 45 | 31 | 18 | 179 |
| 41 | 41 | 44 | 32 | 21 | 179 | |
| 41 | 42 | 42 | 37 | 17 | 179 | |
| 40 | 42 | 38 | 36 | 18 | 174 | |
| 39 | 40 | 42 | 28 | 24 | 173 | |
| 40 | 37 | 41 | 34 | 20 | 172 | |
| 41 | 36 | 38 | 35 | 18 | 168 | |
| 39 | 38 | 40 | 27 | 23 | 167 | |
| 37 | 35 | 40 | 28 | 27 | 167 | |
| 39 | 34 | 42 | 25 | 26 | 166 | |
| 38 | 32 | 37 | 28 | 27 | 162 | |
| 40 | 34 | 37 | 35 | 16 | 162 | |
| 40 | 37 | 35 | 32 | 18 | 162 | |
| 41 | 32 | 38 | 28 | 18 | 157 |
Note: Stats bonuses from skills are not taken into account.
Noah is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Noah's Ilian Merc Lance grants 【Dodge】 and neutralizes foe's bonuses during combat
to himself and his support partner if they are close to Noah at the start of the turn.
It also grants Noah Atk/Spd/Def/Res+5 and true damage equal to 15% of his Atk to boost his nuking power in combat.
Noah's base Res is pitifully low at only base 18. Any halfway decent magical attacker should be able to defeat him in one combat.
Keep Noah away from enemies that deal magic damage in order for him to survive in combat.
Noah takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!
| Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
|---|
Noah - Mercenary-Errant only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Noah - Mercenary-Errant if a 4 Star version is released!
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 6 | 1 | No Effect | 5★ | |
| 8 | 1 | No Effect | 5★ | |
| 11 | 1 | No Effect | 5★ | |
| 16 | 1 | Accelerates Special trigger (cooldown count-1). At start of turn, if number of allies adjacent to unit ≤ 2, grants 【Dodge】 and "neutralizes foe's bonuses during combat" to unit and support partners within 2 spaces of unit for 1 turn. If number of allies adjacent to unit ≤ 1, grants Atk/Spd/Def/Res+5 to unit during combat and deals damage = 15% of foe's Atk, including when dealing damage with a Special triggered before combat. | 5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
| (Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. | 5★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| At the start of combat, if unit's HP = 100% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) | 5★ | |
| At the start of combat, if unit's HP ≥ 50% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) | 5★ | |
| If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) | 5★ | |
| At start of turn, if unit is not adjacent to an ally, grants Spd/Def +2 to unit for 1 turn. | 5★ | |
| At start of turn, if unit is not adjacent to an ally, grants Spd/Def +4 to unit for 1 turn. | 5★ | |
| At start of turn, if unit is not adjacent to an ally, grants Spd/Def +6 to unit for 1 turn. | 5★ | |
| At start of turn, if number of allies adjacent to unit ≤ 2, grants Spd/Def+6 and 【Canto (1)】 to unit for 1 turn. If number of allies adjacent to unit ≤ 1, grants Spd/Def+3 to unit during combat. | 5★ |

| Value of Skills | ★★★☆☆ |
|---|
Noah has Flow Guard 3 and Alarm Spd/Def as inheritance options.
Both of these skills, while good, aren't exactly highly sought after. We recommend you use Noah instead.
| List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Noah is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
| Voice Actor (English) |
Aaron Dismuke |
|---|---|
| Illustrator | nekomochi |
| Appears In |
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| Heroes from Legendary Heroes - Elincia: Undaunted Queen | |||
|---|---|---|---|
Fallen Chrom[9.0/10] |
Legendary Hinoka[9.0/10] |
Legendary Elincia[9.0/10] |
Seiros[8.5/10] |
Gilliam[8.5/10] |
Noah[8.5/10] |
Dagr[9.0/10] |
Legendary Byleth (M)[8.5/10] |
Ótr[8.5/10] |
Legendary Claude[8.5/10] |
Mythic Gotoh[8.5/10] |
Fallen Maria[9.0/10] |
▶︎Return to the Blue Heroes Page
| Close-Range | Ranged |
|---|---|
Lance |
Blue Tome |
Blue Breath |
Blue Dagger |
Blue Beast |
Blue Bow |
Noah Builds and Best IVs



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