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This is a ranking page for the hero Gatrie - Armored Amour from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Gatrie.
List of Contents
Legendary Heroes - Lilina: Firelight Leader Featured Heroes | |||
---|---|---|---|
Plumeria [9.0/10] |
Reginn [9.0/10] |
Legendary Lilina [9.0/10] |
Peony [9.5/10] |
Brave Dimitri [9.5/10] |
Gatrie [9.0/10] |
Legendary Celica [9.0/10] |
Brave Edelgard [9.5/10] |
Jill [9.0/10] |
Duma [8.5/10] |
Bramimond [9.0/10] |
Brave Claude [9.0/10] |
Overall Rating | 9.0/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Refined Mercenary Lance neutralizes penalties on Gatrie and grants him damage reduction, post-combat healing, bonus Special charges per attack, and grants Special skipping before his foe's attack. |
Might: 16 Range: 1 If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe, neutralizes penalties on unit, reduces damage from foe's attacks by 20% of unit's Def (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). |
Cooldown Count = 2 Treats foe's Def/Res as if reduced by 30% during combat. |
Grants Def/Res +6. Inflicts Atk -2. |
If unit's HP ≥ 25% and foe initiates combat, unit makes a guaranteed follow-up attack and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (19) | ★★★☆☆ | |
Atk (28) | ★★★★☆ | |
Spd (4) | ★★☆☆☆ | |
Def (11) | ★★★★☆ | |
Res (9) | ★★★★★ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Gatrie are +Res and -Spd. Taking a +Res IV would balance his defensive stats. A balanced defensive statline is ideal for survival as it increases the range of units he can survive blows from. His Spd is of less importance as he depends on his skills to score follow-up attacks. This makes it safe to take as his bane.
We recommend a +Res IV when merging Gatrie to 10. With +10 merges and a +Res IV, Gatrie will reach 42 Res. This allows him to take attacks and survive blows from an extremely wide range of units—an ability perfect for him as he is designed to bait in attacks in the enemy phase.
HOT | |
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:
Swap
:
Pavise
|
This build uses refined Mercenary Lance and the Hardy Fighter + Pavise combo to have Gatrie tank melee damage for his team repeatedly using his innate bulk.
:
Pivot
:
Ignis
:
-
|
:
-
|
This cheaper Near Save build instead aims to tank few melee attacks while retaliating with a high power Ignis to defeat Gatrie's foes in return.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
---|---|
SP: 400 | |
Might: 16 Range: 1 HP: 3 If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe, neutralizes penalties on unit, reduces damage from foe's attacks by 20% of unit's Def (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-X on foe during combat (X = 5 + 15% of unit's Def) and restores 10 HP to unit after combat, and also, if foe initiates combat, grants Special cooldown count-2 to unit before foe's first attack during combat. :500 :200 |
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Refined Mercenary Lance inflicts Atk/Def penalties onto Gatrie's foe equal to 10 plus 15% of his Def, neutralizes penalties inflicted on Gatrie, and grants Gatrie damage reduction equal to 20% of his Def, bonus Special cooldown charges per attack, Special cooldown -2 before his foe's first attack, and heals Gatrie 10 HP after combat.
This refine is quite similar to the powerful B skill Laguz Friend 4, and Gatrie having similar effects to it as an armored unit allows him to take advantage of its effects to utilize his Special skill often.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
185 | ||
HP |
47 |
Rank: 42/1184 |
Atk |
42 |
Rank: 279/1184 |
Spd |
17 |
Rank: 1115/1184 |
Def |
44 |
Rank: 43/1184 |
Res |
35 |
Rank: 195/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 52 | 61 | 21 | 49 | 39 | 222 | Lv.40 +10 | 52 | 47 | 21 | 49 | 39 | 208 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 54 | 46 | 21 | 48 | 39 | 208 |
+Atk Lv.40 +10 | 51 | 49 | 21 | 48 | 39 | 208 |
+Spd Lv.40 +10 | 51 | 46 | 24 | 48 | 39 | 208 |
+Def Lv.40 +10 | 51 | 46 | 21 | 51 | 39 | 208 |
+Res Lv.40 +10 | 51 | 46 | 21 | 48 | 42 | 208 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 47 | 56 | 17 | 44 | 35 | 199 |
5★ Lv.40 | 47 | 42 | 17 | 44 | 35 | 185 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 19 | 28 | 4 | 11 | 9 | 71 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
43 | 42 | 47 | 35 | 40 | 207 | |
45 | 46 | 46 | 37 | 33 | 207 | |
51 | 47 | 31 | 49 | 27 | 205 | |
51 | 47 | 34 | 48 | 25 | 205 | |
47 | 48 | 17 | 48 | 41 | 201 | |
46 | 47 | 17 | 47 | 44 | 201 | |
49 | 47 | 16 | 47 | 42 | 201 | |
46 | 47 | 30 | 44 | 29 | 196 | |
47 | 44 | 21 | 48 | 35 | 195 | |
50 | 45 | 31 | 44 | 25 | 195 | |
45 | 45 | 16 | 44 | 36 | 186 | |
Gatrie
|
47 | 42 | 17 | 44 | 35 | 185 |
44 | 39 | 38 | 37 | 26 | 184 | |
48 | 35 | 23 | 44 | 34 | 184 | |
46 | 43 | 21 | 41 | 29 | 180 | |
47 | 40 | 20 | 39 | 33 | 179 | |
45 | 34 | 28 | 36 | 32 | 175 | |
47 | 38 | 32 | 29 | 29 | 175 | |
48 | 37 | 22 | 39 | 28 | 174 | |
47 | 40 | 22 | 37 | 28 | 174 | |
45 | 41 | 23 | 36 | 29 | 174 | |
45 | 35 | 34 | 35 | 25 | 174 | |
49 | 35 | 25 | 38 | 26 | 173 | |
51 | 37 | 21 | 42 | 22 | 173 | |
49 | 30 | 24 | 38 | 28 | 169 | |
50 | 40 | 22 | 33 | 23 | 168 |
Note: Stats bonuses from skills are not taken into account.
Gatrie is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Gatrie's base Mercenary Lance inflicts Atk/Def-5 onto his foe, neutralizes penalties on Gatrie, reduces damage from foe's attacks by 20% of Gatrie's Def, and grants Special cooldown charge +1 to Gatrie per attack during combat.
When refined, Mercenary Lance instead inflicts Atk/Def penalties onto Gatrie's foe equal to 10 plus 15% of his Def, neutralizes penalties inflicted on Gatrie, and grants Gatrie damage reduction equal to 20% of his Def, bonus Special cooldown charges per attack, Special cooldown -2 before his foe's first attack, and heals Gatrie 10 HP after combat.
This refine is quite similar to the powerful B skill Laguz Friend 4, and Gatrie having similar effects to it as an armored unit allows him to take advantage of its effects to utilize his Special skill often.
Gatrie takes 1.5x damage from armor-effective weapons like Armorslayer+, and one blow from this type of weapon is sure to take him down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
---|
Gatrie - Armored Amour only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Gatrie - Armored Amour if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
10 | 1 | If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.) 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
5★ | |
14 | 1 | If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.) 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
5★ | |
16 | 1 | If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe, neutralizes penalties on unit, reduces damage from foe's attacks by 20% of unit's Def (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 2) Treats foe's Def/Res as if reduced by 30% during combat. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
Grants Def +3. Inflicts Atk -3. | 5★ | |
Grants Def/Res +3. Inflicts Atk -3. | 5★ | |
Grants Def/Res +4. Inflicts Atk -3. | 5★ | |
Grants Def/Res +6. Inflicts Atk -2. | 5★ | |
If unit's HP ≥ 75% and foe initiates combat, unit makes a guaranteed follow-up attack and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 5★ | |
If unit's HP ≥ 50% and foe initiates combat, unit makes a guaranteed follow-up attack and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 5★ | |
If unit's HP ≥ 25% and foe initiates combat, unit makes a guaranteed follow-up attack and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 5★ |
Value of Skills | ★★★★★ |
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Gatrie can be used to inherit the skills Fort. Def/Res 3 or Crafty Fighter 3. However, Gatrie is a very powerful armored unit! If you do not have a reliable lance armored unit in your barracks, you might want to keep and invest in him instead.
Gatrie is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Jacob Craner |
---|---|
Illustrator | DAI-XT |
Appears In |
Heroes from Legendary Heroes - Lilina: Firelight Leader | |||
---|---|---|---|
Plumeria [9.0/10] |
Reginn [9.0/10] |
Legendary Lilina [9.0/10] |
Peony [9.5/10] |
Brave Dimitri [9.5/10] |
Gatrie [9.0/10] |
Legendary Celica [9.0/10] |
Brave Edelgard [9.5/10] |
Jill [9.0/10] |
Duma [8.5/10] |
Bramimond [9.0/10] |
Brave Claude [9.0/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Gatrie Builds and Best IVs
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