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This is a ranking page for the hero Valbar - Open and Honest from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Valbar.
List of Contents
Overall Rating | 8.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Can attack twice when initiating combat ・Can block foes from passing through adjacent spaces・Very high Def stat |
Might: 8 Range: 1 Spd -5. Attack twice when initiating combat. |
Cooldown Count = 3 Boosts damage dealt to foe by 50% of damage dealt to unit. |
Grants HP +4, Atk +2. |
If unit’s HP ≥ 50%, foes cannot move through spaces adjacent to unit. (Does not affect foes with Pass skills.) |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (21) | ★★★☆☆ | |
Atk (19) | ★★★★☆ | |
Spd (1) | ★★☆☆☆ | |
Def (8) | ★★★★★ | |
Res (9) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Valbar are +Def and -Spd. A +Def allows him to survive blows even from powerful green units. It is also a superboon so you should take advantage of it as much as possible. At Lv. 40 with this IV, Valbar reaches 42 Def which is at a decent range. His Spd very unreliable is of less importance so it is safe to take as a bane.
We recommend a +Def IV when merging Valbar to 10. This is for the same reasons as above With +10 merges, Valbar's Def stat will reach 46. This makes him a very strong physical wall. If you are going for the Distant Counter build, we recommend going for a +Res IV instead.
HOT | |
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:
Swap
:
Ignis
:
-
|
:
-
|
This build stacks Atk/Def to have Valbar function as a Near Save tank.
:
Pivot
:
Ignis
:
-
|
:
-
|
This is a budget build using skills generally available to all players. Valbar functions as a defensive tank unit in the front line.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
---|---|
SP: 400 | |
Might: 16 Range: 1 HP: 3 If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit during combat, and also, if foe initiates combat, reduces damage from foe's follow-up attack by 60% during combat. (For standard weapons, "follow-up attack" means the second strike. For weapons that grant "unit attacks twice," it means the third and fourth strikes). If foe initiates combat or foe's HP > 75% at start of combat, grants Atk/Def+5 to unit, grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat. :500 :200 |
|
Refined Valbar's Lance grants bonus stats, significant damage reduction on foe's follow-up attacks, Special cooldown acceleration, and post-combat healing.
These effects make Valbar a sturdier tank than before and are worth using over any other weapon.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
173 | ||
HP |
49 |
Rank: 20/1184 |
Atk |
35 |
Rank: 736/1184 |
Spd |
25 |
Rank: 938/1184 |
Def |
38 |
Rank: 128/1184 |
Res |
26 |
Rank: 596/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 58 | 50 | 24 | 42 | 31 | 205 | Lv.40 +10 | 54 | 40 | 29 | 42 | 31 | 196 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 56 | 39 | 29 | 42 | 30 | 196 |
+Atk Lv.40 +10 | 53 | 42 | 29 | 42 | 30 | 196 |
+Spd Lv.40 +10 | 53 | 39 | 33 | 42 | 30 | 197 |
+Def Lv.40 +10 | 53 | 39 | 29 | 46 | 30 | 197 |
+Res Lv.40 +10 | 53 | 39 | 29 | 42 | 33 | 196 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 53 | 45 | 20 | 38 | 26 | 182 |
5★ Lv.40 | 49 | 35 | 25 | 38 | 26 | 173 |
4★ Lv.40 | 46 | 33 | 23 | 35 | 25 | 162 |
3★ Lv.40 | 45 | 31 | 22 | 34 | 23 | 155 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 21 | 19 | 1 | 8 | 9 | 58 |
4★ Lv.1 | 20 | 25 | 0 | 7 | 9 | 61 |
3★ Lv.1 | 20 | 18 | 5 | 7 | 8 | 58 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
43 | 42 | 47 | 35 | 40 | 207 | |
45 | 46 | 46 | 37 | 33 | 207 | |
51 | 47 | 31 | 49 | 27 | 205 | |
51 | 47 | 34 | 48 | 25 | 205 | |
47 | 48 | 17 | 48 | 41 | 201 | |
46 | 47 | 17 | 47 | 44 | 201 | |
49 | 47 | 16 | 47 | 42 | 201 | |
46 | 47 | 30 | 44 | 29 | 196 | |
47 | 44 | 21 | 48 | 35 | 195 | |
50 | 45 | 31 | 44 | 25 | 195 | |
45 | 45 | 16 | 44 | 36 | 186 | |
47 | 42 | 17 | 44 | 35 | 185 | |
44 | 39 | 38 | 37 | 26 | 184 | |
48 | 35 | 23 | 44 | 34 | 184 | |
46 | 43 | 21 | 41 | 29 | 180 | |
47 | 40 | 20 | 39 | 33 | 179 | |
45 | 34 | 28 | 36 | 32 | 175 | |
47 | 38 | 32 | 29 | 29 | 175 | |
48 | 37 | 22 | 39 | 28 | 174 | |
47 | 40 | 22 | 37 | 28 | 174 | |
45 | 41 | 23 | 36 | 29 | 174 | |
45 | 35 | 34 | 35 | 25 | 174 | |
Valbar
|
49 | 35 | 25 | 38 | 26 | 173 |
51 | 37 | 21 | 42 | 22 | 173 | |
49 | 30 | 24 | 38 | 28 | 169 | |
50 | 40 | 22 | 33 | 23 | 168 |
Note: Stats bonuses from skills are not taken into account.
Valbar is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Valbar's base HP and base Def stand at 49 and 38 respectively. This statline is massive and it allows him to tank many hits from physical units. His only weakness is his low Spd of 25 which is further hurt by Brave Lance's penalty. To patch this, we recommend getting Wary Fighter. The relevance of said skill to Vlabar is discussed below.
You can also slap a Close Def 3 Sacred Seal onto him to make him even tankier against units whom he can land counterattacks upon.
Brave Lance+ allows Valbar to attack twice if he initiates combat. It inflicts -5 Spd, but that does not hurt Valbar much as he does not rely on Spd for his offense. As said, we recommend getting Wary Fighter 3 as it prevents both Valbar and his enemies from landing follow-up attacks on each other. Again, this does not harm Valbar in any way as he does not depend on Spd to nail follow-up attacks.
Brave Lance's 2nd hit is an extra attack and not a follow-up attack so Wary Fighter 3 does not cancel it out.
Valbar's base kit is not in par with current generation units. In order for him to be competitive in harder maps, he must be invested upon through skill inheritance. Check out the builds section to get an idea on which skills to get for Valbar.
Valbar takes 1.5x damage from armor-effective weapons like Armorslayer+ or Hammer+, and one blow from these types of weapons is sure to take him/her down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? |
---|
We recommend that you use Unlock Potential to bring Valbar - Open and Honest from 4 Stars to 5 Stars. Valbar - Open and Honest is very useful as a tank, so you may find using Unlock Potential on Valbar - Open and Honest helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 3★ | |
8 | 1 | No Effect | 3★ | |
5 | 1 | Spd -5. Attack twice when initiating combat. | 3★ | |
8 | 1 | Spd -5. Attack twice when initiating combat. | 5★ | |
16 | 1 | If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit during combat, and also, if foe initiates combat, reduces damage from foe's follow-up attack by 60% during combat. (For standard weapons, "follow-up attack" means the second strike. For weapons that grant "unit attacks twice," it means the third and fourth strikes). | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 3) Boosts damage dealt to foe by 30% of damage dealt to unit. | 3★ | |
(Cooldown Count = 3) Boosts damage dealt to foe by 50% of damage dealt to unit. | 4★ |
Skill Name | Effect | Learned At |
---|---|---|
Grants Atk +1. | 3★ | |
Grants HP +3, Atk +1. | 3★ | |
Grants HP +4, Atk +2. | 4★ | |
If unit’s HP ≥ 90%, foes cannot move through spaces adjacent to unit. (Does not affect foes with Pass skills.) |
3★ | |
If unit’s HP ≥ 70%, foes cannot move through spaces adjacent to unit. (Does not affect foes with Pass skills.) |
4★ | |
If unit’s HP ≥ 50%, foes cannot move through spaces adjacent to unit. (Does not affect foes with Pass skills.) |
5★ |
Value of Skills | ★☆☆☆☆ |
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Valbar can be used to inherit the skills Brave Lance+ and HP/Atk 2. We recommend fodderring off Brave Lance+ to a unit with Death Blow 3 or Swordbreaker 3. HP/Atk 2 is recommended to be foddered of to a unit with a skill like Panic Ploy 3.
Valbar is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Kyle Hebert |
---|---|
Illustrator | ホマ蔵 |
Appears In |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Valbar Builds and Best IVs
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