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White Mage is one of the advanced Jobs that can be accessed in Stranger of Paradise: Final Fantasy Origins. Read on to find out more about this Job, its best builds, and which Equipment Effects to go after to maximize Jack's potential!
White Mage Guides | |
---|---|
How to Use White Mage | White Mage Best Builds |
List of Contents
This build takes advantage of the many buff spells at a White Mage's disposal. Taking on a more passive role during combat, this build lets party members do much of the heavy lifting when fighting against foes, only stepping in to either replenish their MP or to cast spells for allies when needed.
Generally, this build is particularly useful on higher difficulties where enemies may prove to be more challenging against the party.
No. | Ability | Button Commands |
---|---|---|
1 | White Magic | |
2 | Seraph Strike | > > |
3 | Divine Strike | > > > > |
Best Commands | |||
---|---|---|---|
Reinforce | Divine Sigil | Ruin |
Best Passives and Effects | ||
---|---|---|
Elemental Resistance +4.0% | Holy Damage +3.0% | Normal Attack MP Recovery +3.8% |
Equipment Effects |
---|
・Status Ailment Resistance ( + ) ・All Damage Taken ( - ) ・Break Gauge Recovery Speed ( + ) |
Due to the passive nature of this build, much of the Equipment Effects that the player should take on should provide more defensive boosts to the player's stats – although these are the specific Equipment Effects, any alternatives that can minimize damage taken from enemies can more than reliably do the job.
Doing away with the passiveness of the previous build, being a Battle Mage means being an active participant in all the battles that players will take part in. This build is effectively used by players who know how to and when to buff or use offensive magic, and when specifically to go in for short-ranged hits with their Mace and Shield.
No. | Ability | Button Commands |
---|---|---|
1 | White Magic | |
2 | Seraph Strike | > > |
3 | Divine Strike | > > > > |
Best Commands | |||
---|---|---|---|
Reinforce | Divine Sigil | Ruin |
Best Passives and Effects | ||
---|---|---|
Elemental Expert | Striker's Spirit | Normal Attack MP Recovery +7.0% |
Equipment Effects |
---|
・Magic Damage Dealt ( + ) ・Intellect ( + ) ・MP Recovery Rate with Normal Attacks ( + ) |
Although majority of this build borrows heavily from the passive-type build, due to the different playstyles involved, you will need to deal more damage against enemies for everytime you cast spells.
Additionally, due to the high MP intensive nature of this build, Normal Attacks that you conduct must benefit you more, beyond that just of weakning the enemy's HP. Benefit from Normal Attacks by increasing the rate of MP recovery for every normal attack you conduct.
Samurai | Available Weapon(s) | Shield? |
---|---|---|
Katana |
Cannot use shields | |
Basic Info | The Samurai is the refined version of the Ronin. This job has access to the Meikyo-shisui, an ability that greatly increases the MP recovered from normal attacks and also restores MP when parrying. |
When using the Party Buff build of White Mage, it is best to swap out to a different Job when entering a battle.
Samurai is the perfect choice in that regard, as it can more than capable replenish your MP stores whenever the need for any of the White Mage's spells arises, giving players and their party members a huge fighting chance against tougher enemies without sacrificing damage output.
Samurai Guide: How to Use Samurai
Monk | Available Weapon(s) | Shield? |
---|---|---|
Knuckles Mace Lance |
Cannot use shields | |
Basic Info | The Monk is a combination of the Pugilist and the Lancer. A specialized hand-to-hand combatant; the Monk has the ability to recover HP and refill their break gauge at the cost of MP. |
Similar to how players would opt to use Samurai as a damage output substitute to White Mage, Monk is another good candidate. In particular, the use of its HP and MP Replenishing build is a good way to stay in the fight without sacrificing much of the buffs given by the White Mage.
Dragoon | Available Weapon(s) | Shield? |
---|---|---|
Greatsword Lance Axe |
Cannot use shields | |
Basic Info | The Dragoon is a master of evasion and heavy damage. This job class allows you to jump high in the air to evade enemy attacks and then land on the enemy dealing greater damage. |
Dragoon is another Job that can easily produce plenty of damage of while gaining MP. A White Mage and Dragoon pairing has good synergy, with Break Gauges depleting easier with Dragoon than other offense-based Jobs.
This is a prudent point the deeper into the game you go, where enemies become more "tanky", capable of sustaining themselves even if you wreak them with plentiful offensive attacks.
Dragoon Guide: How to Use Dragoon
White Mage Info | |
---|---|
White Mage | |
Info | The White Mage is a specialization of the Mage job class suited for support. White Mages have the ability to cast white magic which allows them to heal and revive fallen allies. |
Job Action | White Magic: Cast a chosen white magic spell. Unlocks the spell, raise. |
Level | Advanced |
Usable Weapon |
Mace |
Shield? | Can use Shields |
White Mage Guide: How to Use White Mage
Basic Jobs | ||
---|---|---|
Swordsman | Swordfighter | Duelist |
Ronin | Pugilist | Mage |
Marauder | Lancer | |
Advanced Jobs | ||
Samurai | Monk | Knight |
Dragoon | Warrior | Berserker |
White Mage | Black Mage | Thief |
Red Mage | ||
Expert Jobs | ||
Liberator | Cyclic Warrior | Breaker |
Tyrant | Sage | Paladin |
Ninja | Assassin | Dark Knight |
Void Knight |
This section is currently under construction. Check back later for updates!
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