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Knight is one of the advanced Jobs that can be accessed in Stranger of Paradise: Final Fantasy Origins. Read on to find out more about this Job, its best builds, and which Equipment Effects to go after to maximize Jack's potential!
Knight Guides | |
---|---|
How to Use Knight | Knight Best Builds |
List of Contents
This build primarily takes advantage of the Provoke Command Ability, which goads enemies into attacking you more often. WIth the use of a Greatsword, this buils is great when trying to get enemeis into large groups that can all be inflicted with damage through massive swings with the weapon.
The only drawback of this build is it's lack of shield, which players may find difficult to defend without if they're jumping into this Job from the Swordfighter Job.
No. | Ability | Button Commands |
---|---|---|
1 | Blessing of Light | |
2 | Spinning Slash (Swordsman Ability) | > > |
3 | Highbringer (Swordsman Ability) | > > > > |
4 | Piercing Thrust (Swordsman Ability) | > > > > > > |
Best Commands | |||
---|---|---|---|
Provoke | Zanshin | Ruin |
Best Passives and Effects | ||
---|---|---|
A True Knight | Commandment | All Damage -3.4% |
Equipment Effects |
---|
・Stamina ( + ) ・Damage Reduction While Attacking ( + ) ・HP Recovery Amount ( + ) |
Although players can greatly benefit from more damage increasing stat boosters from Equipment Effects, the more logical step to take in the armor and weapons section of the build is to introduce several defensive boosts that provide the player with more capabilities to hold off enemy attacks.
It will be quite impossible to avoid enemy aggression, particularly when in the middle of attacks, so managing to absorb some attacks goes a long way to make sure that you can increase your survivability, similar to the Tank build of the Swordsman Job.
This buid is primarily build around the concept of counterattacking, similar to the build with Swordfighter.
Acting more like a quintessential Knight, the reliance on both sword and shield is the emphasis of this build, attacking only when openings arise that gives players the possibility of causing damage to the enemy.
No. | Ability | Button Commands |
---|---|---|
1 | Blessing of Light | |
2 |
Slash & Soar
(Swordfighter Ability) |
> > |
3 |
Cross Slash
(Swordfighter Ability |
> > > > |
4 |
Dayflash
(Swordfighter Ability |
> > > > > > |
Best Commands | |||
---|---|---|---|
Shield Bash | Zanshin | Ruin |
Best Passives and Effects | ||
---|---|---|
Paragon of the Blade | Spirit of the Sword | Parry: HP Recovery +4.6% |
Equipment Effects |
---|
・MP Recovery Rate with Normal Attack ( + ) ・Damage Dealt at Max Break ( + ) ・Stamina ( + ) ・Silence Resistance ( + ) |
This build, though being defensive, is MP reliant, and so sufficient buffs via Equipment Effects are needed to replenish the MP gauge to healthy amounts. Damage output must also be maximized for the few times that players will venture out from turtling, making sure that each hit has beneficial amounts of damage dealt against enemies.
Monk | Available Weapon(s) | Shield? |
---|---|---|
Knuckles Mace Lance |
Cannot use shields | |
Basic Info | The Monk is a combination of the Pugilist and the Lancer. A specialized hand-to-hand combatant; the Monk has the ability to recover HP and refill their break gauge at the cost of MP. |
Players who wish for a build that recovers HP and MP at significant rates, Monk is a good Job to opt in for. Players can even cover one of the potential weaknesses of the Knight Job, which is its range, by making use of a Lance to extend their range.
White Mage | Available Weapon(s) | Shield? |
---|---|---|
Mace |
Can use shields | |
Basic Info | The White Mage is a specialization of the Mage job class suited for support. White Mages have the ability to cast white magic which allows them to heal and revive fallen allies. |
When in need of elemental weakness exploitation against enemies, players can opt to run with any Mage build. White and Black Mage in particular offer the chance for players to still stick with a defensive build, as it allows the use of both Mace and Shield.
White Mage Guide: How to Use White Mage
Knight Info | |
---|---|
Knight | |
Info | The Knight is an advanced job. Knights use their ability Blessing of Light to unleash a shockwave of light that damages enemies whenever a successful guard is completed. |
Job Action | Blessing of Light: Temporarily causes successful guards to unleash a shockwave. |
Level | Advanced |
Usable Weapon |
Greatsword Sword |
Shield? | Can use Shields |
Knight Guide: How to Use Knight
Basic Jobs | ||
---|---|---|
Swordsman | Swordfighter | Duelist |
Ronin | Pugilist | Mage |
Marauder | Lancer | |
Advanced Jobs | ||
Samurai | Monk | Knight |
Dragoon | Warrior | Berserker |
White Mage | Black Mage | Thief |
Red Mage | ||
Expert Jobs | ||
Liberator | Cyclic Warrior | Breaker |
Tyrant | Sage | Paladin |
Ninja | Assassin | Dark Knight |
Void Knight |
This section is currently under construction. Check back later for updates!
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