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Axes are a type of weapon in Stranger of Paradise: Final Fantasy Origin, capable of inflicting damage against enemies despite the slow attack speed. Read on to learn more about each weapon, possible Job affinities, as well as its associated Equipment Effects!
List of Contents
Weapon | Job Association / Affinity |
---|---|
Battle Axe | |
Destroyer | TBD |
Alkaid | TBD |
Eclipse | TBD |
Bardiche | TBD |
War Scythe | TBD |
Ogrekiller | TBD |
Bulova | TBD |
Gigant Axe | |
Avenger | TBD |
Soul Eater |
Skill | Information |
---|---|
Brutal Tackle |
MP Cost: | Type: Strike Stat Bonus: Stamina
Charge forward, pulling enemies toward you, then hit them all with a final strike. Knocks enemies back. Hold Ability to increase the attack's power. This Ability can only be set to:
> > > > > >
|
Cyclone Rush |
MP Cost: | Type: Strike Stat Bonus: Strength/Stamina
Swing your axe in a circle, damaging nearby enemies, then strike the ground. Hold Ability to increase the ability's power and duration. This Ability can only be set to:
> >
|
Double Swing |
MP Cost: | Type: Strike Stat Bonus: Strength/Stamina
Perform two quick strikes. Hold Ability to increase the attack's power. This Ability can only be set to:
> >
|
Ground Pound |
MP Cost: | Type: Strike Stat Bonus: Stamina
Swing your axe down in a powerful arc, knocking enemies back. Hold Ability to increase the attack's power. This Ability can only be set to:
> >
|
Moon Slash |
MP Cost: | Type: Strike Stat Bonus: Stamina
Perform two strikes that cover a large distance. Hold Abilty to increase the attack's power. This Ability can only be set to:
> > > >
|
Orbital Collision |
MP Cost: | Type: Strike Stat Bonus: Stamina/Spirit
Perform a series of fierce strikes in front of you. Hold Ability to increase the attack's power. This Ability can only be set to:
> > > > > >
|
Quick Pivot |
MP Cost: | Type: Strike Stat Bonus: Strength
Swing your axe, performing a finishing blow that knocks enemies back. Hold Ability to increase the attack's power. This Ability can only be set to:
> > > >
|
Ruthless Blow |
MP Cost: | Type: Strike Stat Bonus: Strength/Stamina
Swing upward after a thrust with your axe and then finish by slamming it into the ground. Hold Ability to increase the attack's power. This Ability can be set to any link. |
Starfall |
MP Cost: | Type: Strike Stat Bonus: Strength | Element: Earth
Hit the ground with your axe, then pull it up to send forth a shockwave that deals earth damage to enemies in an area and launches them into the air. Hold Ability to increase the attack's power. This Ability can only be set to:
> > > > > >
|
Tomahawk |
MP Cost: | Type: Strike Stat Bonus: Strength
Throw your axe to hit enemies at long distance. Hold Ability to increase the attack's power. This Ability can only be set to:
> > > >
|
Skill | Effect |
---|---|
Agile Axe (Breaker) |
Increases attack speed. |
Arcane Axe (Berserker) |
Refills break gauge based on physical damage dealt. |
Arcane Axe (Marauder) |
Restores HP based on physical damage dealt. |
Arcane Axe (Warrior) |
Refills break gauge based on physical damage dealt. |
Ardent Axe (Cyclic Warrior) |
Guarantees a critical hit |
Art of the Axe (Liberator) |
Strengthens attack type, bypassing enemy resistances and making weaknesses easier to exploit. |
Axe of Elation (Cyclic Warrior) |
Increases magic damage dealt. |
Brutal Axe (Berserker) |
Increases physical damage dealt. |
Brutal Axe (Dark Knight) |
Increases physical damage dealt. |
Cutting Battleaxe (Liberator) |
Restores HP based on physical damage dealt. |
Ruinous Tactic (Dark Knight) |
Greatly reduces the enemy's max break gauge on impact. |
Shielding Axe (Marauder) |
Decreases damage taken while the ability is active. |
Shielding Axe (Warrior) |
Decreases damage taken while the ability is active. |
Tenacious Axe (Breaker) |
Enemies broken or brought to 0 HP by this attack will be finished with a soul burst. |
List of Weapons and All Weapon Locations
All Weapon Types | |
---|---|
Greatsword | Mace |
Lance | Sword |
Axe | Knuckles |
Dagger | Katana |
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