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Daggers are a type of weapon in Stranger of Paradise: Final Fantasy Origin, capable of inflicting close-range damage with fast attack speeds. Read on to learn more about each weapon, possible Job affinities, as well as its associated Equipment Effects!
List of Contents
Weapon | Job Association / Affinity |
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Skill | Information |
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MP Cost: ![]() Stat Bonus: Agility
Slip behind an enemy and deliver a devious slash attack. This Ability can only be set to:
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MP Cost: ![]() Stat Bonus: Agility
Disappear temporarily, then reappear to perform a slashing attack. This Ability can only be set to:
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MP Cost: ![]() Stat Bonus: Strength
Impale an enemy then unleash a quick slash that deals pierce and slash damage and knocks enemies back. Critical hits will deal more damage than usual. This Ability can only be set to:
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MP Cost: ![]() Stat Bonus: Agility
Perform three slashing attacks which cover a great distance. This Ability can only be set to:
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MP Cost: ![]() Stat Bonus: Intellect | Element: Water
Perform two water-imbued whirling slashes. This Ability can only be set to:
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MP Cost: ![]() Stat Bonus: Strength/Agility
Pierce an enemy with your daggers, then tear them out violently. Critical hits will deal more damage than usual. This Ability can only be set to:
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MP Cost: ![]() Stat Bonus: Agility/Spirit
Thrust with your daggers, inflicting paralysis. This Ability can only be set to:
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MP Cost: ![]() Stat Bonus: Agility
Leap at an enemy while spinning to unleash a series of slashing attacks. Critical hits will deal more damage than usual. This Ability can only be set to:
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MP Cost: ![]() Stat Bonus: Agility
Performing a thrusting attack with your daggers. Critical hits will deal more damage than usual. This Ability can be set to any link. |
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MP Cost: ![]() Stat Bonus: Agility
Leap into the air to unleash a series of slashing attacks across a wide area. This Ability can only be set to:
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Skill | Effect |
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![]() (Red Mage) |
Enemies broken or brought to 0 HP by this attack will be finished with a soul burst. |
![]() (Assassin) |
Enables earlier dodging. |
![]() (Void Knight) |
Restores MP based on physical damage dealt. |
![]() (Red Mage) |
Restores HP based on magic damage dealt. |
![]() (Duelist) |
Enhances the critical bonus. |
![]() (Assassin) |
Enhances the critical bonus. |
![]() (Tyrant) |
Refills break gauge based on critical damage dealt. |
![]() (Void Knight) |
Increases break damage dealt. |
![]() (Ninja) |
Refills break gauge based on critical damage dealt. |
![]() (Thief) |
Restores MP based on physical damage dealt. |
![]() (Tyrant) |
Increases accumulation of ailments on enemy. |
![]() (Ninja) |
Increases accumulation of status ailments on enemy. |
![]() (Duelist) |
Increases attack speed. |
![]() (Thief) |
Increases attack speed. |
List of Weapons and All Weapon Locations
All Weapon Types | |
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