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Pugilist is one of the basic Jobs that can be accessed in Stranger of Paradise: Final Fantasy Origins. Read on to find out more about this Job, its best builds, and which Equipment Effects to go after to maximize Jack's potential!
Pugilist Guides | |
---|---|
How to Use Pugilist | Pugilist Best Builds |
List of Contents
Similar to the Duelist Job, Pugilist is another exceptional Job that players can take on to produce powerful attacks that more often than not get players plenty of critical hits that simply demolish individual enemies.
It is easy to move towards groups of enemies and simply let your fists fly – supplement this "attack first" mindset with fast and powerful Combo Abilities to win quickly even against powerful foes.
No. | Ability | Button Commands |
---|---|---|
1 | Explosive Fist | |
2 | Double Uppercut | > > |
3 | Aerial Hook | > > > > |
Best Commands | |||
---|---|---|---|
Summon Tachi | Ruin | Venom |
Best Passives and Effects | ||
---|---|---|
Way of the Warrior | Ability Damage +3.2% | Break Gauge Recovery Speed +3.5% |
Equipment Effects |
---|
・Critical Damage Dealt ( + ) ・Agility ( + ) ・Satus Ailment Accumulation ( + ) ・Break Gauge Recovery Speed ( + ) |
While powerful on its own, many of the bonus Equipment Effects that players should go for are ones that provide substantive increases to Critical Damage in order to deal more of it against the enemies they encounter. These bonuses become critical when fighting larger and stronger enemies that have more resistance to your attacks than regular ones.
The one problem that Pugilist suffers from is that it is easy to deplete your MP Gauge if you're not careful in managing it throughout your attacks. This build is primarily focused on keeping your MP Gauge filled by putting an emphasis more on regular attacks than on making Abilities the main force in how you deal with enemeis.
Instead, these abilities must be weaved in and out of a short combo of regular attacks to keep the MP Gauge filled, ensuring that you have enough to spare when encountering strong enemies that must be dealt with quickly.
No. | Ability | Button Commands |
---|---|---|
1 | Double Uppercut | > > |
2 | Aerial Hook | > > > > |
3 | Takedown | > > > > > > |
Best Commands | |||
---|---|---|---|
Summon Tachi | Ruin | Venom |
Best Passives and Effects | ||
---|---|---|
Normal Attack MP Recovery +7.3% | Fists of Steel | Way of the Warrior |
Equipment Effects |
---|
・Critical Damage Dealt ( + ) ・MP Recovery Rate with Normal Attacks ( + ) ・Physical Break Damage Taken ( - ) |
Since MP Recovery is the primary means by which this build can outlast enemies, giving you enough MP to make consistent use of Abilities, taking on Equipment Effects that replenish MP with Normal Attacks is a must.
Physical Damage taken from enemies must also be reduced, as there are potential scenarios where you can't make use of Abilities to get rid of enemies trying to gang up on you when you're low on MP.
Mage | Available Weapon(s) | Shield? |
---|---|---|
Mace |
Can use shields | |
Basic Info | The Mage is a job that relies on the use of magic to deal considerable damage to enemies. This class utilizes both maces and shield, making it a capable melee fighter when it runs out of MP. |
Similar to other melee based Jobs like Duelist, a glaring weakness of Pugilist is how close you have to be to fight against enemies. This makes it difficult to fight against magic or flying based enemies like Elementals, or generally against enemies that are resistant to physical attacks.
The Mage Job enables the player to target these enemies from afar, inflicting significant damage against them if you charge Magic Spells to its maximum extent before unleashing them on the enemy.
Lancer | Available Weapon(s) | Shield? |
---|---|---|
Lance |
Cannot use shields | |
Basic Info | The Lancer is a mid-range fighter that specializes in using lances and halberds. With its ability, the Lancer can target enemies from a distance by hurling their weapon in the direction of the enemy. |
Alternatively, you can make use of the Lancer Job to target enemies at a distance. Simply make use of its Action Ability to fling your lance at enemeis from afar and watch as they fall to the ground, stunned. Close in with your fists then to end their lives.
Lancer Guide: How to Use Lancer
Pugilist Info | |
---|---|
Pugilist | |
Info | The Pugilist is a hand-to-hand combatant. It has good overall balance of attack and defense, however, it's selling point is the barrage of blows it lands with explosive fist. |
Job Action | Explosive Fist: Deliver a weightly striking blow. Hold Ability to continue the assault, slowly increasing the number of attacks made. |
Level | Basic |
Usable Weapon |
Knuckles |
Shield? | Cannot use Shields |
Pugilist Guide: How to Use Pugilist
Basic Jobs | ||
---|---|---|
Swordsman | Swordfighter | Duelist |
Ronin | Pugilist | Mage |
Marauder | Lancer | |
Advanced Jobs | ||
Samurai | Monk | Knight |
Dragoon | Warrior | Berserker |
White Mage | Black Mage | Thief |
Red Mage | ||
Expert Jobs | ||
Liberator | Cyclic Warrior | Breaker |
Tyrant | Sage | Paladin |
Ninja | Assassin | Dark Knight |
Void Knight |
This section is currently under construction. Check back later for updates!
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