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This is the Main Mission Guide for Illusion at Journey's End in Stranger of Paradise. Read on to learn about the mission rewards, enemies, and a detailed walkthrough.
Previous Main Mission | Next Main Mission |
---|---|
A Desperate Struggle | The Journey Begins |
List of Contents
Illusion at Journey's End | |
Mission Level | 5 |
---|---|
First Completion Rewards |
・Anima Shard (x1/x1/x2)
・ Greatsword (Swordsman)
・ Strider Braies (Swordsman)
・ Strider Gaiters (Swordsman)
|
Repeating Completion Rewards |
・Anima Shard (x2/x2/x2)
|
Certain rewards are only eligible in non-story difficulties. Quantities of items such as Anima Shards also vary depending on which difficulty you're on.
Objectives | |
---|---|
1 | ・Proceed to the Hall and Find a Path Start the mission by moving to the hall and killing the Goblins along the way. Proceed to the left staircase and go up to fight another Goblin. Go down the broken balcony to fight more enemies until you encounter a Dark Vent. Use your Soul Burst to create a way going up. You will reach a Cube where you can heal and save. |
2 | ・Go to the Corridor ・Go to the Balcony to Find a Shortcut Go up the stairs until you reach the Corridor of Fools. This area if filled with Bomb enemies that are very difficult to fight. Instead of pushing through the corridor, you can go right to a balcony outside. Fight the Goblins and destroy two sets of Dark Vents to create new paths to move around the corridor. There's a chance you might encounter a Cactuar here, which you can kill to gain EXP and new equipment. |
3 | ・Proceed to the Shrine of Bygone Light After proceeding to the Balcony, you will reach a Cube. Go to the right of the cube to proceed to the Shrine of Bygone Light. Inside the shrine, you can break the Dark Vent to the right to get a chest. After that proceed to the left side of the shine and up the stairs. You can drop down to the center of the hall to fight the wolves. After fighting them, proceed to the stairs on the right to enter the Temple of the Dead. |
4 | ・Go up the Tower In the Temple of the Dead, you can drop down the ladder to access the Cube. After doing that you can go to back up the ladder and open the door to Pathway to Rebellion. Go up the tower there to reach a fallen pillar that leads to three Dark Vents. Destroy all vents to create a bridge to another set of stair that you can go up to. Heal up and rest on the Cube before going to the door to Enter the Tower of Fate. |
5 | ・Enter the Tower of Fate Once inside the Tower of Fate, fight the Skeletons to proceed to the door on the left that leads to a large hall. Go to the door in just right ahead of you to enter a room with a chest containing a key. Get the key and fight your way out, and open the large door in the center. You can also open the door to the right to fight a Tonberry and get more EXP and equipment before opening the main door. Behind the door is another Cube that you can use to rest and prepare for the fight ahead. |
6 | ・Fight Chaos Advent After using the Cube, enter the door to begin the fight with Garland. You need to break his gauge or reduce his HP to half to using the first Soul Burst. This will initiate the second phase of the fight, where you have to break his gauge or reduce his HP to use another Soul Burst to beat him. |
Previous Main Mission | Next Main Mission |
---|---|
A Desperate Struggle | The Journey Begins |
While you can try and fight the bombs in the Corridor of Fools and gain more EXP, the better approach is to go outside to the balcony and break the Dark Vents to create a new and safer path.
Chaos Advent | |
Difficulty | ★★ |
---|---|
Weaknesses | Fire, Water |
Resistances | None |
How to Beat Chaos Advent: Locations and Strategies
List of All Main Quests (Story Walkthrough)
No. | Mission | Mission Level |
---|---|---|
1 | A Desperate Struggle | 1 |
2 | Illusion at Journey's End | 5 |
3 | The Journey Begins | 12 |
4 | Audience with the Dark Elf | 19 |
5 | Natural Distortion | 26 |
6 | A Familiar Place | 33 |
7 | Memories of Wind | 40 |
8 | Memories of Poison | 46 |
9 | Memories of Fire | 50 |
10 | Phantoms of the Past | 46 |
11 | Memories of Earth | 50 |
12 | To Remember | 62 |
13 | Memories of Water | 74 |
14 | The False Warriors | 74 |
15 | Schemes of the Past | 88 |
16 | Remembering Home | 100 |
17 | The Suffering of Fools | 112 |
18 | Strangers of Paradise | 120 |
19 | Warriors of Calamity | 118 |
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