Stranger of Paradise: Final Fantasy Origin

Audience with the Dark Elf Walkthrough

Final Fantasy Origin - Audience with the Dark Elf Walkthrough

This is the Main Mission Guide for Audience with the Dark Elf in Stranger of Paradise. Read on to learn about the mission rewards, enemies, and a detailed walkthrough.

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Audience with the Dark Elf Overview

Basic Information

Audience with the Dark Elf ImageAudience with the Dark Elf
Mission Level 19
First Completion Rewards
・Anima Shard (x1/x2/x3)
・Jobs for Friends I (x1)
Loyalty Bangles Icon Loyalty Bangles (Marauder)
Loyalty Cape Icon Loyalty Cape (Marauder)
Repeating Completion Rewards
・Anima Shard (x3/x3/x5)

Certain rewards are only eligible in non-story difficulties. Quantities of items such as Anima Shards also vary depending on which difficulty you're on.

Audience with the Dark Elf Walkthrough

Objectives
1
・Get the Key
At the start of the mission, go to the door just past the Cube, and fight the enemies in the hall. Open the chest to get the key for the next door. Go back to the Cube and up the stairs to reach another area with enemies. Kill them and open the chest, then open another door that leads to the one where you can use the key.
2
・Pass through the Hall of Traitors
After unlocking the door, you can enter the Hall of Traitors. Keep following the hallway until you reach a set of stairs that leads to a door.

Beyond the door is a Coeurl that you can fight. Continue up the stairs until you reach a Cube.
3
・Cross the Crimson Ramparts
Open the door past the Cube to reach the Crimson Ramparts. A ballista will constantly fire at your location, dealing heavy damage when hit. To get past this section, go to the right until you see a tower with a Harpie on the top. Kill the Harpie and drop down the ledge to proceed to an area that has 3 paths.

When you go to the path to the left that leads to a ladder near the end. Go down the ladder and walk over the roofs and ladders until you reach a ladder that leads to a Cube near the tower where the Ballista is located. Go up the tower to break the Ballista to continue the mission. You can also take the path on the left of the Cube to face a Griffon.

Continue towards the roofs, until you reach a bridge that leads to the castle. Inside the castle you will face enemies near a chest that contains a key to the door. This door gives you access to the Cube you found earlier. Go back inside after using the Cube to use the elevator.
4
・Go up the Castle
Aftr using the first elevator, you will go up to a floor with another elevator. Fight the enemies, and use the other elevator to reach a room with a Cube and a door that leads to the next fight.
5
・Defeat the Black Knight
The Black Knight is the mission's main boss. This fight has two phases, the first being him on horseback and the second with him on-foot. Defeat him to complete the mission.
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Tips and Strategies

How to Get Through Crimson Ramparts


After opening the door and entering the area, go to the right and to the tower on the left of the path.

Go up the tower and drop down using the gap on the wall.

Follow the path until you reach a point with three routes.

The path to the right leads to a Tonberry.

The path in the middle leads to a Cube and a locked door you can open later in the mission.

The path to the left is the main path that leads to a tower where you can reach the Ballista.

Go up to the Ballista and break it, and then go down to the roofs.

Follow the path next to the roof, until you reach a bridge that leads to a castle.

The Crimson Ramparts is an area where you will be constantly pushed to move fast and fight while ballista fire tries to take you down. This is why getting through this in the quickest way possible is the best approach to survive.

Black Knight Boss Fight

Strengths and Weaknesses

Black Knight ImageBlack Knight
Difficulty ★★
Weaknesses Slash, Strike
Resistances None

How to Beat Black Knight: Locations and Strategies

Stranger of Paradise: Final Fantasy Origin Related Guides

Story Walkthrough Partial Banner.png

List of All Main Quests (Story Walkthrough)

All Main Missions

No. Mission Mission Level
1 A Desperate Struggle Icon A Desperate Struggle 1
2 Illusion at Journey Illusion at Journey's End 5
3 The Journey Begins Icon The Journey Begins 12
4 Audience with the Dark Elf Icon Audience with the Dark Elf 19
5 Natural Distortion Icon Natural Distortion 26
6 A Familiar Place Icon A Familiar Place 33
7 Memories of Wind Icon Memories of Wind 40
8 Memories of Poison Icon Memories of Poison 46
9 Memories of Fire Icon Memories of Fire 50
10 Phantoms of the Past Icon Phantoms of the Past 46
11 Memories of Earth Icon Memories of Earth 50
12 To Remember Icon To Remember 62
13 Memories of Water Icon Memories of Water 74
14 The False Warriors Icon The False Warriors 74
15 Schemes of the Past Icon Schemes of the Past 88
16 Remembering Home Icon Remembering Home 100
17 The Suffering of Fools Icon The Suffering of Fools 112
18 Strangers of Paradise Icon Strangers of Paradise 120
19 Warriors of Calamity Icon Warriors of Calamity 118

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