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A list of all SSR Rarity Matrix found in Tower of Fantasy. Read on to learn about the effects of each Matrix organized by rarity!
List of Contents
Matrix | Effect |
---|---|
Crow |
2 Piece Set Effect: Increase crit damage to targets with less than 60% HP by 24%/30%/36%/42%.
4 Piece Set Effect: Crits deal additional damage over time equal to 18%/22%/26%/30% of ATK every second for 5 seconds. Does not stack. |
Zero |
2 Piece Set Effect: Upon using a discharge skill to switch to the current weapon, gain a shield equal to 150%/200%/250%/300% of ATK for 6 seconds.
4 Piece Set Effect: While the shield is active, you and your teammates deal 16%/20%/24%/28% more damage. |
Tsubasa |
2 Piece Set Effect: Increase damage dealt by 14%/16%/18%/20% when there are no enemies within 4 meters.
4 Piece Set Effect: Upon a headshot or using Icewind Arrow: Piercing Shot, increase ATK by 15%/18%/21%/25% for 8 seconds. |
Shiro |
2 Piece Set Effect: Increase both damage and shatter to targets with more than 50% HP by 15%/19%/22.5%/26%.
4 Piece Set Effect: Upon entering battle, gain a 20%/25%/30%/35% damage boost for 35 seconds. Reset 5 seconds after exiting battle. |
Samir |
2 Piece Set Effect: Increase damage progressively by 1% upon hitting a target. Stack up to 10/13/16/20 times. Lasts 1.5 seconds.
4 Piece Set Effect: Each attack onto locked-on targets deals extra damage equal to 10%/12.5%/15%/17.5% of ATK. |
Meryl |
2 Piece Set Effect: If HP is less than 30% after being attacked, gain a shield equal to 20%/26%/32%/40% of Max HP for 10 seconds. Cooldown: 90 seconds.
4 Piece Set Effect: During the effect of the shield, restore HP equal to 60%/75%/90%/105% of the damage dealt. The max HP restored every 0.5 seconds should not exceed 105%/127.5%/150%/172.5% of ATK. |
KING |
2 Piece Set Effect: When a target is shattered, grant 8%/10%/12%/14% damage boost for 25 seconds. Only the highest level's effect is applied when obtained repeatedly.
4 Piece Set Effect: When there are more than 2 enemies around, hits restore HP equal to 14%/18%/22%/26% of damage dealt upon attacking. The maximum HP restored every 0.5 seconds must not exceed 36%/42%/48%/54% of ATK. |
Huma |
2 Piece Set Effect: Hitting targets with dodge skills inflicts bleed, dealing damage equal to 15%/19%/22.5%/26% of ATK every second for 5 seconds.
4 Piece Set Effect: Reduce ATK of all targets within 8 meters that are taking damage over time by 10%/12%/13%/15%. Only the highet level's effect is applied when obtained repeatedly. |
Cocoritter |
2 Piece Set Effect: Increase healing capability and healing received by 10%/12%/14%/16%.
4 Piece Set Effect: When you or your teammates are healed, increase ATK by 12.5%/15%/17.5%/20% for 6 seconds. Only the highest level's effect is applied when obtained repeatedly. |
Claudia |
2 Piece Set Effect: Increase damage by 13%/17%/20%/23% when hitting a target in mid-air or initiating an aerial attack. Reset double jump upon hitting the target in mid-air.
4 Piece Set Effect: Hitting an enemy with a skill reduces the cooldowns of all weapon skills by 1.5/2/2.5/3 seconds and increases the damage of discharge skills by 58%/80%/103%/126% for 15 seconds. |
Cobalt-B |
2 Piece Set Effect: Increase damage against debuffed targets by 14%/16%/18%/20%.
4 Piece Set Effect: Restore 1 dodge attempt every 3 dodges. Dodges inflict burn upon hit, dealing damage equal to 24%/30%/36%/42% of ATK every second 0.5 seconds for 4 seconds. |
Nemesis |
2 Piece Set Effect: When a target is being healed, their volt ATK is increased by 8%/10%/12%/15% for 20 seconds. This effect does not stack, and only the highest level's effect is applied when obtained repeatedly.
4 Piece Set Effect: When healing yourself or your Electrode, the healed target gains a charge of "Lightning". The next attack within 30 seconds will cast lightning upon the target, dealing volt damage equal to 240%/300%/360%/420% of volt ATK, and damage caused by Electrodes is reduced by 50%. Cannot be triggered more than once in 10 seconds. "Lightning" charges do not stack. Only the highest level's effect is applied when obtained repeatedly. |
Frigg |
2 Piece Set Effect: Increase frost ATK by 8%/10%/12%/15% for 10 seconds when switching between frost weapons. This set's effects work with others, but only the set with the highest star rating's effect will take effect.
4 Piece Set Effect: When unleashing a frost domain with the weapon "Balmung", enemies within the frost domain receive frost damage equal to 55%/65%/75%/85% of ATK every second. |
Ruby |
2 Piece Set Effect: Increases flame ATK after casting weapon skill by 8%/10%/12%/15% for 25 seconds. If multiple star rating effects are triggered, the one triggered last prevails. This effect does not stack.
4 Piece Set Effect: Grant Mastery after casting weapon skill for 15 seconds, with a cooldown of 15 seconds (Mastery shares cooldowns across levels). Mastery is not stackable. Increases flame damage by 2%/2.5%/3%/3.5% every time the target is hit with a normal attack until the end of Mastery. Stacks up to 6 times, adding a maximum of 1 stack every 0.2 seconds. At 6 stacks, grants a shield that can block damage 1 time. |
Saki Fuwa |
2 Piece Set Effect: When Frost Resonance gets triggered: Every 3 seconds, deal frost damage equal to 65%/80%/95%/110% of Frost ATK to enemiesin a 10-meter radius and apply the Icefrost effect: Inflict 5% slow effect that 3.5 seconds, freeze the target for 3 seconds at 3 stacks (does not apply to bosses), and Increase frost damage taken by the target by 5%. Lasts for 18 seconds. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
4 Piece Set Effect: Attack the target 10 times to inflict a 12-second Flashfreeze mark. Flashfreeze: Increase frost damage dealt to the marked target by 11%/13%/15%/17%. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect. |
Matrices by Rarity | |||
---|---|---|---|
N | R | SR | SSR |
List of SSR Matrix
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