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This is a strategy guide for using the SSR character Ruby in Tower of Fantasy. Learn more about Ruby's weapon, best builds and team comps, advancements, best matrices, as well as gifts, attacks and skills.
List of Contents
Height | 140cm | |
---|---|---|
Birthplace | Unknown | |
Horoscope | Cancer | |
Birthday | July 15 | |
EN Voice Actor | Lizzie Freeman | |
JP Voice Actor | - |
Height | 140cm | |
---|---|---|
Birthplace | Unknown | |
Horoscope | Cancer | |
Birthday | July 15 | |
EN Voice Actor | Lizzie Freeman | |
JP Voice Actor | - |
A special weapon Lin asked Mirroria R&D to make for Ruby. Its main functions include: Acting as the housekeeper in the play-house game, waking Ruby up in the morning, and leading the way for Ruby... But most importantly, protecting Ruby.
Spark | ||
---|---|---|
Element |
Fire |
|
Resonance |
DPS |
|
Abilities | Shatter: 11.5 Charge: 8 |
|
Weapon Type | Special Weapon | |
Flame Resonance Increase flame ATK by 15% and flame resistance by 25%. Activate by equipping 2 or more flame weapons. This set effect works in the off-hand slot. Cannot stack with effects of the same type. |
PvE Rating | PvP Rating |
---|---|
|
|
Best Weapon & Character Tier List
Ruby Merits |
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Not only does Ruby possess the unique Flame Resonance, but she also has great attack performance. A combination of these significantly increase the overall firepower for a team or party with fire as the main element.
Ruby's weapon, Spark, can put enemies into an Emblazen state, by hitting them with its Sparkling Collider skill attack. Once under the Emblazen effect, enemies are more vulnerable to normal attacks.
Using this skill at the beginning of a fight will turn the battle to your favor, and render enemies weak to your attacks early on.
Ruby's dodge skill, Go Dolly, allows you to throw Dolly towards a group of enemies and gather them towards one location, making it easier to target them all at once and defeat a large group faster.
Full Flame PvE Team | High Discharge PvP Team |
DPS | Shieldbreak | Support |
---|---|---|
Ruby | King | Zero |
Best Matrices | ||
Resonance | ||||||||
---|---|---|---|---|---|---|---|---|
Advancement Priorities |
1★ | 3★ | 5★ | |||||
Relics |
Spacetime Rift |
In this team, Spark will be the opening weapon with its decent shatter and charge values that can build weapon charge fast while weakening enemy shields. Alternate between Spark and Scythe of the Crow to break enemy and world boss shields with powerful flame attacks.
Plus, Spark's Flame Resonance boosts fire weapon attacks immensely. While Ruby's and King's weapons place you on the offensive without much defense, utilize Zero's Omnium Shield and healing orb skill at 5 Star Advancement to help with damage reduction.
Ruby 1 Star: Ruby is great with an Emblazen effect that increases Spark attack and lowered weapon cooldown at 1 Star.
King 3 Star: Get King's added Shatter Value and increased burn effects at 1 Star Advancement first. His 3 Star Advancement also grants you extra damage for each enemy that is within 6 meters from you.
Zero 5 Star: Get Zero to at least 5 Stars to unlock the healing orb passive, skill cooldown, and a damage orb passive that increases damage and healing done for self and teammates.
Character / Weapon | Explanation |
---|---|
Cobalt-B | Cobalt-B's Flaming Revolver is a good alternative to King's Scythe of the Crow if you want a more balanced shatter and charge value. Both Ruby and Cobalt-B have a flame resonance, but they cannot be stacked when used together. |
Best Matrices | |
Cocoritter | Cocoritter's Absolute Zero is a great alternative to Zero's Negating Cube if you prefer more burst healing and the ability to inflict the Ice Shell debuff on the enemy. |
Best Matrices | |
DPS | Tank | Support |
---|---|---|
Ruby | Huma | Nemesis |
Relics |
Alternate Destiny |
---|
With all weapons sporting high charge values, take advantage of each weapon's discharge attack that can deal a lot of damage on your enemies.
Spark and Venus are the opening weapons that attack enemies from a safe distance while gathering enough charge for Molten Shield V2 to release its Seething Rage discharge attack.
Flame damage is heightened thanks to Ruby's flame resonance as well. Use Nemesis' Pulse Lock skill to stun targets and grant you the needed advantage, plus her healing abilities to keep your HP up.
Character / Weapon | Explanation |
---|---|
Meryl | Meryl's Rosy Edge is a great alternative to Huma's Molten Shield V2 as her Frost Barrier discharge traps enemies in one location, making them more vulnerable to your attacks. |
Zero | Zero's Negating Cube is a great alternative to Nemesis's Venus as it still activates Ruby's Flame Resonance, while providing you with a shield and some healing. |
Rank | Effect |
---|---|
1★ | Emblazen boosts the damage of Spark Attack to 80%. Skill cooldown drops to 24 seconds. |
2★ | Increase the current weapon's base ATK growth by 16%. |
3★ | Emblazen increases flame boost by 8% and the burn multiplier to 75%. |
4★ | Increase the current weapon's base ATK growth by 32%. |
5★ | Restore an additional 75 points of weapon charge each time Spark Attack hits an enemy. Cooldown: 0.9 seconds. Shatter increases by 25% when Ultimate Heat is active. |
6★ | Emblazen boosts the damage of Spark Attack to 160% and double Heat acquisition efficiency. Skill cooldown drops to 16 seconds. |
Matrix | Effects |
---|---|
Grants Mastery effect that increases flame famage for every landed hit, and a shield that blocks damage once. | |
x 4 |
Matrix | Effects | |
---|---|---|
KING |
Shiro |
When a target is shattered, grants a damage boost. Also increases Shatter value against targets with high HP. |
x 2 | x 2 |
Favorite Gift Tags |
• Games • Toys • Vera |
---|
Giving gifts to Ruby may unlock special avatars, story logs, or traits unique to her only through Simulacrum Awakening.
Gifts Guide: Best Gifts for Each Character
Awakening Points | Recollection Rewards |
---|---|
200 | Avatar: Ruby |
600 | Log: Dolly's New Friend |
1200 | Trait: Dreamcatcher Increases the flame damage taken by all enemies within 5 meters of Dolly by 8%. This effect does not stack. |
2000 | Log: The Unknown |
3000 | Log: Post-Dream |
4000 | Trait: Dolly's Domain Increases the flame damage taken by all enemies within 5 meters of Dolly by 8%. Not stackable. Increases flame ATK after throwing Dolly by 12% for 10 seconds. This effect does not stack. |
Flame When the weapon is fully charged, the next attack will set the target on fire for 8 seconds, causing damage equal to 58.00% of ATK every second. Ignited target have 50% reduced healing efficacy. |
Attack | 18 |
---|---|
Resistance | - |
HP | 1165 | Critical | 14 |
Lv.10→Lv.20 |
Firecore ×2
|
---|---|
Lv.20→Lv.30 |
Firecore ×2
|
Lv.30→Lv.40 |
Firecore ×3
|
Lv.40→Lv.50 |
Firecore ×3
|
Lv.50→Lv.60 |
Firecore ×4
|
Lv.60→Lv.70 |
Firecore ×6
|
Lv.70→Lv.80 |
Firecore ×8
|
Lv.80→Lv.90 |
Firecore ×11
|
Lv.90→Lv.100 | |
Lv.100→Lv.110 | |
Lv.110→Lv.120 | |
Lv.120→Lv.130 |
Heart of Lava ×11
|
Lv.130→Lv.140 |
Heart of Lava ×15
|
Spark Attack While on the ground, tap the normal attack button to command Spark to attack 5 times in a row. First Attack: Deal total damage equal to 84.6% of ATK + 4 against each target. Second Attack: Deal total damage equal to 93% of ATK + 5 against each target. Third Attack: Deal total damage equal to 101.5% of ATK + 5 against each target. Fourth Attack: Deal total damage equal to 109.9% of ATK + 6 against each target. Fifth Attack: Deal total damage equal to 253.7% of ATK + 13 against each target and launches targets. |
Aerial Discharge 【Aerial】 While airborne, tap the normal attack button to command Spark to attack 4 times in a row. First Attack: Deal total damage equal to 97.1% of ATK + 5 against each target. Second Attack: Deal total damage equal to 106.8% of ATK + 6 against each target. Third Attack: Deal total damage equal to 121.3% of ATK + 6 against each target. Fourth Attack: Deal total damage equal to 145.6% of ATK + 8 against each target. |
Blazing Dive 【Aerial & Hold Attack】 Tap and hold normal attack while airborne to trigger Blazing Dive. Envelop the body in energy before rapidly plunging into the ground, dealing damage equal to 172.1% of ATK + 9 to nearby targets. |
Lockdown Zone 【Hold Attack】 After the second normal attack, hold the button during any attack to deal damage equal to 40% of ATK + 2 against the target. The locked-on target is confined and burned for 3 seconds, and damage equal to 26.2% of ATK + 1 is dealt to the target every second (ineffective against bosses). |
Gotcha! 【Hold Attack】 Tap and hold the normal attack button to do this after Lockdown Zone is triggered to continuously fire searing energy beams at enemies in a target direction, dealing damage equal to 40% of ATK + 2. Consumes Wanderer's endurance. |
Go, Dolly! Throw Dolly after doding. Dolly remains for 10 seconds, drawing in nearby enemies and dealing damage equal to 84.6% of ATK + 4 against them, as well as taunting them for 1.5 seconds, causing them to divert their attacks to Dolly (cannot taunt enemies when in a team). |
Dodge Dodge right before being hit to trigger Phantasia, reducing the speed enemies within the area. Become immune to hitstun for 0.5 seconds while dodging. |
Sparkling Collider Spark fires out Sparks that last for 15 seconds and bounces between the target and the Wanderer. Upon hitting the target, the Sparks slow it down for 4 seconds with a 15-second cooldown. Sparks deals more damage the further it travels. On it hit, it deals damage up to 350% of ATK + 37 and inflicts a 25-second Emblazen mark on the target. At the same time, Spark fires 4 bullets with each bullet dealing damage equal to 50% of ATK + 3 against its target. Spark's normal attacks deal 30% more damage to Emblazen-marked targets. When Sparks hit targets burned by the Wanderer, it burns or ignites the target once and deals additional damage equal to 45% of the total remaining damage (multiple burn or incendiary effects are counted together).The result calculation cooldown is 6 seconds, and the skill cooldown is 30 seconds. Passive: When Sparks is active, each time Spark Attack deals damage, the Wanderer gains 1 point of Heal with a 0.9-second cooldown, for up to 8 points of Heat. When Heat reaches the maximum, the Wanderer gains effect Ultimate Heat, increasing flame ATK by 10% for 25 seconds. |
Super Nova When weapon charge is full or Phantasia is triggered, switching to this weapon from another weapon removes all debuffs from the wielder. Spark enters a charged state, continuously blasting searing energy beams at the target location before eventually exploding, dealing damage equal to 750% of ATK + 39. When Spark hits targets burned by the Wanderer, it burns or ignites the target once and deals additional damage equal to 45% of the total remaining damage (multiple burn or incendiary effects are counted together). The result calcuation cooldown is 6 seconds. Damage immunity lasts for 1.5 seconds when the skill is active (unavailable in Apex League). |
Ruby and Spark was made available on October 20, 2022 in the Global Version of Tower of Fantasy through a limited banner that requires Red Nucleus to pull for her.
Huma | King | Zero | Cobalt-B |
Ruby | Meryl | Cocoritter | Tsubasa |
Frigg | Crow | Samir | Nemesis |
Claudia | Shiro |
Bai Ling | Hilda | Ene | Pepper |
Echo |
Lin | Annabella | Lyra | Marc |
Alice | Saki Fuwa | Baiyuekui | Tian Lang |
Umi |
All Characters and Weapons by Rarity | |||
---|---|---|---|
SSR | SR | R | |
All Characters and Weapons by Element | |||
Flame | Ice Shell | Volt | Grievous |
All Characters and Weapons by Resonance | |||
DPS | Support | Defense | |
All Weapon Types | |||
Swords | Spears | EM Blasters | Greatswords |
Omnium Weapons | Chakrams | Scythes | Bows |
Staves | Dual Blades | Dual Pistols | Long Spears |
Mauls | Rifles | Shields |
Ruby Best Builds and Team Comps
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