Paper Mario: The Thousand-Year Door (TTYD)

Tease Timing and Effects

Tease is a move used by Ms. Mowz in Paper Mario: The Thousand-Year Door (TTYD). Read on to learn about the effects of Tease, its rank unlock and FP cost, and how to time its Action Command and Stylish Move!

Tease Details and Damage

Tease Effect and Target

Description Make all enemies dizzy by multiplying and moving around. Dizzy enemies have a chance to miss their moves.
User Ms. Mowz Target All enemies
Rank Unlock Super Rank FP 3

Tease Action Command Timing

Hold and Release A to Fill the Meter Without Overflowing

The Action Command for Tease requires the player to hold the A button to fill the meter and release it to reduce. Keep the gauge as full as possible without reaching the X. If overfilled, the meter will go back down and cannot be filled again until it's empty.

Tease Stylish Move Timing

Press A as Ms. Mowz Lands

The Stylish Move timing for Tease requires the player to press the A button once all the Ms. Mowz duplicates merge and the single Ms. Mowz flips back to the ground. If done successfully, Ms. Mowz should do a backflip upon landing.

Paper Mario: The Thousand-Year Door Related Guides

Paper Mario TTYD Switch Remake - Moves

All Moves

List of All Moves

All Moves and Attacks
Paper Mario TTYD Switch Remake - Jump Moves Jump Moves Paper Mario TTYD Switch Remake - Hammer Moves Hammer Moves
Paper Mario TTYD Switch Remake - Special Moves Special Moves Paper Mario TTYD Switch Remake - Partner Moves Party Member Moves

Other Move Guides

Move Guides
Action Commands Stylish Moves
All Moves Tier List Best Jump Moves
Best Hammer Moves Best Party Member Moves
Best Special Moves -

All Party Member Moves

All Moves
Bob-ombast Body Slam Bomb Bomb Squad
Charge Dodgy Fog Fiery Jinx Gale Force
Ground Pound Gulp Headbonk Hold Fast
Infatuate Kiss Thief Lip Lock Love Slap
Mini-Egg Multibonk Power Shell Rally Wink
Shade Fist Shell Shield Shell Slam Shell Toss
Smooch Stampede Tattle Tease
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