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☆ Best Moves | Best Partners | Best Badges
★ All Walkthroughs | All Star Pieces | All Shine Sprites
Defense Badges are special equipment that gives Mario and his party members defensive buffs in Paper Mario: The Thousand-Year Door (TTYD). Read on for a list of all Defense Badges, their effect, locations, as well as required BP to use them.
List of Contents
Mario Defense Badges | |
---|---|
Stat Badges | Ability Badges |
Some badges can directly increase Mario's defense stat upon meeting certain conditions during a battle.
Badge | Effect | Location |
---|---|---|
Damage Dodge
BP: 2 |
Damage is decreased by 1 with a Guard Action command. | Rogueport Sewers |
Defend Plus
BP: 5 |
Increases Mario's defense by 1. | Twilight Town |
Last Stand
BP: 1 |
Decreases damage taken by half when Mario is in danger. | Glitzville |
Lucky Start
BP: 4 |
Something good is likely to happen at the beginning of battle. | Creepy Steeple |
P-Down, D-Up
BP: 2 |
Decreases the damage taken by Mario and the damage dealt by 1. | Pirate's Grotto |
Some badges give Mario passive defense bonuses during battles.
Badge | Effect | Location |
---|---|---|
Chill Out
BP: 1 |
Makes you immune to First Strike. | Dazzle |
Close Call
BP: 1 |
Causes enemies to miss their attacks when Mario is in danger. | Petal Meadows |
Feeling Fine
BP: 4 |
Gives Mario immunity to dizziness and poison. | X-Naut Fortress |
Lucky Day
BP: 7 |
Causes enemies to miss their attacks on Mario. | Pit Of 100 Trials |
Pretty Lucky
BP: 2 |
Causes enemies to miss their attacks when attacking Mario sometimes. | Dazzle |
Return Postage
BP: 7 |
Makes attackers take half the damage they deal. | Pit Of 100 Trials |
Zap Tap
BP: 3 |
Deals damage to enemies that make contact with Mario | Pit Of 100 Trials |
Party Member Defense Badges | |
---|---|
Stat Badges | Ability Badges |
Some badges can directly increase a party member's defense stat upon meeting certain conditions during a battle.
Badge | Effect | Location |
---|---|---|
Damage Dodge P
BP: 2 |
Damage to Mario's partner is decreased by 1 with a Guard Action command. | The Great Tree |
Defend Plus P
BP: 5 |
Increases Mario's partner's defense by 1. | Rogueport Sewers |
Last Stand P
BP: 1 |
Decreases damage taken by half when Mario's partner is in danger. | Lovely Howz |
P-Down, D-Up P
BP: 2 |
Decreases the damage taken by Mario's partner and the damage dealt by 1. | Boggly Woods |
Some badges give a party member passive defense bonuses during battles.
Badge | Effect | Location |
---|---|---|
Close Call P
BP: 1 |
Causes enemies to miss their attacks when Mario's partner is in danger. | Lovely Howz |
Feeling Fine P
BP: 4 |
Gives Mario's partner immunity to dizziness and poison. | X-Naut Fortress |
Pretty Lucky P
BP: 2 |
Causes enemies to miss their attacks when attacking Mario's partner sometimes. | Lovely Howz |
All Badges | |||||
---|---|---|---|---|---|
Attack Badges | Defense Badges | Recovery Badges | |||
Support Badges | Cosmetic Badge |
All Badge Shops | ||
---|---|---|
Lovely Howz of Badges | Dazzle's Shop | Charlieton's Shop |
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