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This is a guide to Zombies Mode in Call of Duty: Black Ops 6 (BO6). Read on for a beginner's guide of Zombies, and a list of all maps, perks, augments, weapons, ammo mods, field upgrades, equipment, GobbleGums, enemy types and power-ups!
List of Contents
Zombies Season 1 introduces a new map Citadelle des Morts, an all-new Wonder Weapon sub-type: Bastard Swords, and unique tacticals called Incantations.
Citadelle des Morts Recommended Guides | |
---|---|
Citadelle des Morts Easter Egg | Citadelle des Morts Interactive Map |
Raven Sword Code Solution | Citadelle des Morts PHD Flopper Location |
All Bastard Swords (S1 Wonder Weapons) | |
Fire Sword | Light Sword |
Electric Sword | Void Sword |
Other Guides | |
All Incantations (New Tacticals) |
Ritual Items (Easter Egg Items) |
Lightning Rod Locations | Stamps |
How to Inspect Sword | - |
Zombies Tip | Summary |
---|---|
Weapon Loadouts | Don't forget to edit your Weapon Loadout before starting a game of Zombies. Weapon unlocks and progression carry over between Multiplayer and Zombies mode, so you can choose guns you're more familiar with, more leveled up in, or have more attachments unlocked. Whatever starting weapons you select, you'll spawn in with a Common rarity variation of it. ▶︎ Zombies Best Starting Weapon Loadout |
Augments | Don't miss out on Researching Augments. You have to activate Augments research lines in order to unlock Augments, which are used to give your Perks, Field Upgrades, Ammo Mods even more buffs. Research builds passively just by gaining XP, but you can only have 1 Active Research at at time. Even if the Augments currently available to you aren't as interesting/appealing, it's still worth having Research active at all times, since the more Augments you Research, the more Augments become available for Research. ▶︎ List of All Augments |
GobbleGums | You equip 5 GobbleGums via your loadout before the game starts. The 5 GobbleGums you equip here will be the possible GobbleGums you can get from machines during the game. You can pull a random GobbleGum from the machine every round and keep up to 3 GobbleGums in your inventory. Depending on the GobbleGum effect, use them at the appropriate occasion then roll again to replenish your stock. ▶︎ How to Get More GobbleGums |
Split Screen | If you're on console, split screen is available to you, if you want to play co-op. ▶︎ How to Play Zombies Split Screen |
Zombies Tip | Summary |
---|---|
Mutant Injections | The Mutant Injection support equipment is one of the best weapons ot use in Zombies, as its blaster cannon and melee damage actually proportionately scale up as you progress through the rounds, while normal guns' damage eventually drop off around the 30s-40s. ▶︎ Best Zombies Guns |
Headshot Kills | Always go for headshots to earn more points (Essence, XP). Melee Kills (inclusive of kills with the Knife and the Bat) and Explosive Kills grant less points per kill, so generally, don't go for these. ▶︎How to Level Up Weapons Fast in Zombies |
Pack-a-Punch | Pack-a-Punch exponentially increases the damage of your gun, for the cost of 5,000, 15,000, then 30,000 Essence, respectively. ▶︎ Pack-a-Punch vs. Rarity Damage Chart |
Weapon Rarity | Also increase the damage of your gun via upgrading its Weapon Rarity. You can upgrade rarity via spending Salvage at Arsenal machines or waiting until later rounds for the Wallbuy weapon rarities to increase. ▶︎ How to Upgrade Weapon Rarity |
Salvage | Salvage is used for upgrading the rarity of your gun. Equip the suppressor attachment to earn more salvage per kill. |
Health | Get Jugger-Nog first among all the perks since it increases your health. Another way to increase your durability would be to purchase Armor. |
Equipment | Decoy Grenades (Tactical) and Cymbal Monkeys (anything that distracts zombies for a while) are the best equipment to carry, especially in later rounds. |
Exfil | Exfil opportunities will pop up every five rounds after Round 10. You can exfil in order to end the game with bonus XP and free GobbleGums. ▶︎Zombies Exfil Rounds and Rewards |
Loot Keys | Special and Elite Zombies can drop Loot Keys. Use these at the Armory (Terminus) or Vault (Liberty Falls) to get random weapons, equipment, and even perks for free. |
S.A.M. Trials | Always try to go for S.A.M. Trials when they spawn. Look for the purple cloud with a beam shooting down to find the trial location. These give you random timed challenges to complete and will reward you free weapons, equipment, and Aether Tools depending on degree of completion. ▶︎ S.A.M. Trials Explained |
Classic Strats | When nearing the end of a round, make sure to leave 1 zombie alive to give you more time to prepare without risk of getting mobbed. The zombie won't last forever though, but it'll give you at least approximately 10 minutes, which is more than enough. |
Zombies Recommended Guides | |
---|---|
Math Puzzle Calculator (Terminus) |
Safe Deposit Keys (Liberty Falls) |
Boat Glitch (Terminus) |
God Mode Glitch (Terminus) |
Zombies General Mechanics | |
Rampage Inducer | Door Buy Locations |
Trap Locations | Ammo Cache Locations |
Tactical Raft Spawn Locations | Crafting Table Locations |
Zombies FAQs | |
Zombies Max Squad Size | Zombies Split Screen |
Can You Change Zombies Difficulty? | Private Zombies Match |
How to Play Zombies Duos | How to Play Zombies Solo |
Can You Drop Money? | - |
All Zombies Easter Egg Walkthroughs
Zombies Maps | |
---|---|
Terminus |
Liberty Falls |
Citadelle des Morts |
- |
Gameplay Mechanic | Summary |
---|---|
Weapon Wall Buys | Purchase weapons from Weapon Wall Buys found on walls around the map. The weapon sold at the wall-buy is a set spawn, but its rarity will increase as you progress more rounds. ▶︎ All Zombies Weapon Locations |
Armor Wall Buys | Purchase armor from Armor Wall Buys found on walls around the map. Rare (blue) rarity Armor is made up of 2 plates, while Epic (purple) is made up of 3. Armor wall buy spots and their rarity are set. ▶︎ All Armor Wall Buy Locations |
Mystery Boxes | Use Essence at Mystery Boxes to purchase a random weapon, with a chance to obtain powerful Wonder Weapons and random support items. ▶︎ All Mystery Box Weapons List |
Wonder Weapon | Map Location |
---|---|
Ray Gun | ・ Terminus ・ Liberty Falls |
Thrustodyne M23 (Jet Gun) |
・ Liberty Falls |
DRI-11 Beamsmasher | ・ Terminus |
Perk-a-Cola | Effect |
---|---|
Jugger-Nog | Increase maximum health by 100. | Quick Revive | Reduce the health regen delay time by 50%. Reduce the time it takes to revive an ally by 50%. | Speed Cola | Increase reload and armor replating speed bonus by 30%. | Stamin-Up | Increase movement speed. | PhD Flopper | Immunity to all self-inflicted damage and status effects. Dive to prone triggers an explosion, which increases the higher you fall. Immunity from fall damage while diving to prone. | Deadshot Daiquiri | Aiming down sight moves to enemy critical location. Increase enemy critical damage. | Elemental Pop | Every bullet you fire has a small chance to apply a random Ammo Mod effect. | Melee Macchiato | Replace weapon gun butt with a deadly punch that sends enemies flying. | Vulture Aid | Increases loot drops from enemies. Additional loot takes the form of Essence Vials and small Ammo drops. Visible only to the player with Vulture Aid active. |
Perk Machines are found at set locations on the Zombies maps. You can also purchase all Perks at the Der Wunderfizz after it spawns starting Round 25.
As always, you can have multiple Perks active at the same time. However, perks are removed at random when you get knocked down.
Augments are upgrades that increase the effectiveness of your Perks, Ammo Mods, and Field Upgrades. Every one of these items has its own upgrade path of 6 Augments, split into 3 Minor and 3 Major Augments.
GobbleGums are consumable candies you purchase from GobbleGum Machines. Each candy has its own unique effect that can give you a great advantage depending on the situation.
BO6 Zombies Enemies | |
---|---|
Special and Elite Zombies | Amalgams |
Abominations | Manglers |
Parasites | Armored Zombies |
Zombies Boss Guides | |
Nathan Boss Guide | Patient 13 Boss Guide |
Zombies Challenges Guides | |
All Zombies Medals | Immolate Medals |
Necromancer Medals | Voltaic Medals |
Slow Down Medals | Slaughter Medals |
Alchemist Medals | SAM Trial Mastery Target |
Electric Damage Kills | Fire Damage Kills |
Frost Damage Kills | Toxic Damage Kills |
Shadow Damage Kills | - |
Zombies Challenges and Enemy Types
Ammo Mods | Level Unlocked | Effect |
---|---|---|
Dead Wire | 0 | Bullets deal electric damage. Each bullet has a chance to stun a Normal or Special zombie, causing them to generate an electric damage field. | Light Mend | - | Bullets deal light damage. Each bullet has a chance to transform a normal or Special enemy's health into a healing glyph that moves to nearby injured allies. | Napalm Burst | 6 | Bullets deal fire damage. Each bullet has a chance to apply a burn effect on Normal or Special zombies, dealing damage over time. | Cryo Freeze | 14 | Bullets deal frost damage. Each bullet has a chance to slow a Normal or Special zombie and increase the damage they receive. | Brain Rot | 27 | Bullets deal toxic damage. Each bullet has a chance to temporarily turn a Normal or Special zombie into an ally. | Shadow Rift | 44 | Bullets deal shadow damage. Each bullet has a chance to spawn a black hole on a Normal or Special zombie, warping away those nearby and dropping some from the air at lethal speed. |
Ammo Mods can be placed on your weapons via the Arsenal Machine. These provide elemental buffs and effects to your weapons.
Shadow Rift is a new Ammo Mod that allows you to can warp zombies away.
Field Upgrade | Level Unlocked | Effect | Tesla Storm | - | For 10 seconds lightning connects to other players, stunning and damaging normal enemies. | Energy Mine | 1 | Create a mine of pure energy that detonates in rapid succession, dealing lethal electric damage. | Frenzied Guard | 9 | Repair armor and force all enemies in the area to target you. During this time, kills repair a portion of your armor. | Dark Flare | 20 | You generate a massive energy beam that deals lethal shadow damage. The beam penetrates everything in its path. | Healing Aura | 33 | Summons beams of energy down on yourself and allies to instantly revive and heal to full health. | Aether Shroud | 47 | Phase into the Dark Aether, becoming hidden from enemy detection. |
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Field Upgrades are special abilities that you can use once before it resets for a cooldown. You equip these via the Edit Loadout menu prior to starting a match.
Dark Flare is a new Field Upgrade that can deal shadow damage with a massive energy beam.
List of Zombies Field Upgrades
Zombies Equipment Types | ||
---|---|---|
Tactical | Lethal | Support |
Equipment | Effect |
---|---|
Concussion | Grenade that slows victim’s movement and aiming. | Stim Shot | Combat stim that heals wounds and refreshes Tactical Sprint. | Smoke | Deploys a smoke screen that blocks vision and automated targeting systems. | Decoy Grenade | Grenade that simulates footsteps and gunfire sounds to confuse enemies. Sticks to surfaces. | Shock Charge | Planted explosive device detonates when enemies come near. | Flashbang | Grenade that blinds targets for a duration. | Prox Alarm | Set of two sticky alarms that ring and flash when an enemy is nearby. Tripped alarms show on allied minimaps. | Spy Cam | Quickly mark enemies and hostile Equipment and Scorestreaks for your team. |
Tactical equipment are non-lethal items that help you gain an advantage in combat by confusing or incapacitating your enemies for a moment.
Equipment | Effect |
---|---|
Frag Grenade | Cookable fragmentation grenade. | Molotov | Thrown incendiary weapon creates a patch of flames. | C4 | Double-tap your Interact Button for a quick detonation. | Combat Axe | Thrown axe that kills enemies in one hit. Bounces off surfaces. | Impact Grenade | Precision grenade that explodes on impact. | Thermo Grenade | Creates a large fuel-air cloud that explodes after a duration. | Blast Trap | Planted explosive device detonates when enemies come near. | Semtex | Reliable sticky grenade with a timed fuse. | Drill Charge | Thrown axe that kills enemies in one hit. Bounces off surfaces. |
Lethal equipment take the form of explosives or throwables that have the ability to kill enemies. Use these items in indirect combat to take your opponents by surprise.
Equipment | Effect |
---|---|
Self-Revive | Use when downed to revive yourself. | ARC-XD | Explosive RC car that emits small Aether Blasts. | Sentry Turret | Automated turret that scans for and attacks nearby enemies in a forward-facing cone. | Mutant Injection | Temporarily transforms you into a Mangler… with all the bells and whistles. | Armor Plate | Refills Armor when used. | LDBR | Launch a missile bombardment in a targeted area for a duration. | Hellstorm | Control a long-range missile with brake and boost capabilities and secondary missiles. | Mangler Cannon | All the ballistic power of a Mangler, at your fingertips. | Chopper Gunner | Take control of the door gun turret on an assault chopper. |
Support equipment provide various beneficial effects that aid you or your team in the heat of combat. A new support item makes its debut: Mutant Injection, which turns you into a Mangler!
List of Zombies Equipment and Gear
Power-Ups | Effect |
---|---|
Insta-Kill | Base zombies are dispatched with one hit, and more powerful enemies aren’t killed, but receive additional damage. Does not count towards Field Upgrade charging. | Double Points | Doubles the amount of Essence points gained for enemy takedowns. | Max Ammo | Refills all ammunition carried for every weapon and equipment. | Nuke | Destroys all base zombies, and more powerful adversaries aren’t killed, but receive additional damage. Enemy spawns are delayed by a few seconds. | Bonus Points | Grants all players an additional amount of Essence points. | Full Power | Instantly fills all players’ Field Upgrade. | Max Armor | Fully repairs armor to the maximum Tier you own. | Fire Sale | After the Mystery Box moves, this may appear, activating all Mystery Box locations and reducing the purchase cost considerably. |
Powerups give you and your team bonus effects for a short period of time. Powerups can be obtained randomly by killing zombies. Simply pick up the glowing green item on the ground to activate the Powerup and benefit from its effects.
Zombies Intel are collectibles that contain tidbits of lore about each map and what happened before and after the zombie breakout.
Some Intel are tied to Zombies Easter Eggs.
Zombies Mode is not free-to-play, as you need to purchase Black Ops 6 in order to play. However, once you own Black Ops 6, you will be able to play Zombies indefinitely with no additional cost.
Zombies Mode Guide and All Content (Season 1 Updated)
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