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Equipment for player loadouts are classified as Tacticals, Lethals, and Field Upgrades in Call of Duty Black Ops 6 (BO6). See a list of all the equipment you can use, what they do, and how to unlock them.
List of Contents
※ Use the Search bar or click on any of the Type buttons below before pressing the Search button to filter the data.
Equipment | Type | Lvl | Effect |
---|---|---|---|
Concussion | Tactical | 0 | Grenade that slows victim’s movement and aiming. | Frag Grenade | Lethal | 0 | Cookable fragmentation grenade. | Spring Mine | Field Upgrade | 0 | Deploy an anti-infantry mine. | Assault Pack | Field Upgrade | 0 | Deploy a box of extra ammo and equipment to resupply your team. | Flashbang | Tactical | 6 | Grenade that blinds targets for a duration. | Semtex | Lethal | 9 | Reliable sticky grenade with a timed fuse. | Spy Cam | Tactical | 12 | Quickly mark enemies and hostile Equipment and Scorestreaks for your team. | Trophy System | Field Upgrade | 12 | Deployable defense system that destroys enemy projectiles in the air. | C4 | Lethal | 14 | Double-tap your Interact Button for a quick detonation. | Smoke | Tactical | 17 | Deploys a smoke screen that blocks vision and automated targeting systems. | Scrambler | Field Upgrade | 18 | Creates an area that disrupts enemy equipment, Field Upgrades, Scorestreaks, and minimaps. | Thermo Grenade | Lethal | 21 | Creates a large fuel-air cloud that explodes after a duration. | Prox Alarm | Tactical | 23 | Set of two sticky alarms that ring and flash when an enemy is nearby. Tripped alarms show on allied minimaps. | Impact Grenade | Lethal | 26 | Precision grenade that explodes on impact. | Signal Lure | Field Upgrade | 27 | Reveal your position to enemies but earn bonus score for kills and for surviving. | Stim Shot | Tactical | 30 | Combat stim that heals wounds and refreshes Tactical Sprint. | Molotov | Lethal | 32 | Thrown incendiary weapon creates a patch of flames. | Decoy Grenade | Tactical | 35 | Grenade that simulates footsteps and gunfire sounds to confuse enemies. Sticks to surfaces. | War Cry | Field Upgrade | 35 | Rally your team, improving nearby allies’ movement speed and health regen speed for a duration. | Tactical Insertion | Field Upgrade | 39 | Marks a location as your next spawn point. | Blast Trap | Lethal | 41 | Planted explosive device detonates when enemies come near. | Acoustic Amp | Field Upgrade | 41 | Personal audio amplifier that makes enemy footsteps louder for a duration. | Shock Charge | Tactical | 42 | Planted explosive device detonates when enemies come near. | Morphine Injector | Field Upgrade | 44 | For a duration, fatal damage puts you into a Last Stand state. Teammates can revive you or get a kill to self-revive. | Neurogas | Field Upgrade | 48 | Deployed trap which emits a neurotoxic gas cloud, causing severe hallucinations and disorienting and damaging victims. | Drill Charge | Lethal | 50 | Thrown axe that kills enemies in one hit. Bounces off surfaces. | Sleeper Agent | Field Upgrade | 51 | Infiltrate the enemy team, appearing as a friendly to them for a short duration. Kills extend the time. Gunfire and enemy content reveal your true identity. | Combat Axe | Lethal | 53 | Thrown axe that kills enemies in one hit. Bounces off surfaces. |
Type | Description |
---|---|
Tactical | Tacticals grant players strategic advantages in combat. However, they do not deal direct damage. Tacticals can be used by pressing Q on keyboard or L1/LB on controller. |
Lethal | Lethals are able to inflict damage and eliminate enemies. Lethals can be used by pressing E on keyboard or R1/RB on controller. |
Field Upgrade | Field Upgrades provide offensive and defensive support for your team, allowing you to gain the upper hand in combat. These recharge over time and can be used multiple times throughout the match. Field Upgrades are used by pressing X on keyboard or L1+R1/LB+RB on controller. |
List of All Equipment
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