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Gundam UC Engage

Char's Zaku II (THE ORIGIN) Best Builds and Teams

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Char's Zaku II (THE ORIGIN) is a Generic Category Red Type UR Rarity Mobile Suit in Mobile Suit Gundam U.C. Engage. Learn more about this Mobile Suit's basic info, skills, and which gacha you can get it in below!

Char's Zaku II (THE ORIGIN) Basic Info

Char's Zaku II (THE ORIGIN) Overview

[M0065] Char's Zaku II (THE ORIGIN)
PvE Rank PvP Rank
Gundam UCE - C (Generic) Icon
Gundam UCE - None Icon
Rarity Category Type
UR MementoMori - Generic Icon Generic Mobile Suit Gundam UC Engage- Red ImageRed

Char's Zaku II (THE ORIGIN) Recommended Game Modes

[M0065] Char's Zaku II (THE ORIGIN)
Recommended Game Modes
Story Mode Attack Image
Story Mode
Upgrade Quests Attack Image
Upgrade Quests
Phantom Ace Image
Phantom Ace
Arena Image
Arena
Master Battle Skill Image
Master Battle
All Range Counterattack Image
Co-op
[M0065] Char's Zaku II (THE ORIGIN)
Recommended Events
• Mission Battle
• Challenge Battle
• Raid Battle
• Battle Rush
• Total War
• Clan Battle

Char's Zaku II (THE ORIGIN) Analysis

Char's Zaku II (THE ORIGIN) Skills
EX Skill • Deal 578% ATK damage to one targeted enemy unit.
• Decrease the targeted enemy's movement speed by 76%.
• Increase the beam damage taken by the targeted enemy by 50% for 20 seconds.
Transcendent Skill • Unlock [Strong Attack]Zaku Machine Gun.
• At the start of battle, Char's Zaku II's evasion is increased by 25%.
• At the start of battle, Char's Zaku II's evasion is increased by 50% as long as its HP remains above or at 100%.
Skill 1 • At the start of battle, Char's Zaku II's projectile damage is increased by 18%.
Skill 2 • Whenever Char's Zaku II evades an attack, its projectile damage is increased by 14% for 10 seconds (stackable up to 5 times).
• Whenever Char's Zaku II defeats an enemy, its projectile damage is increased by 11% (stackable up to 5 times).

Increases Projectile Damage Taken By Its Target

The Origin version of Char's Zaku II is a rather subpar unit at this point in the game's lifespan.

Its most useful ability is its EX skill, which hits a target for 578% ATK while decreasing their movement speed by 76% for 20 seconds and increasing the projectile damage they take by 50%. The damage is rather standard. The movement speed, on the other hand, is somewhat useful against melee units as they'll have trouble closing in on their targets for their melee attacks.

The highlight of this EX skill is the debuff that increases the projectile damage a unit takes, though that too is quite situational, especially since most of today's best units deal primarily beam damage.

Its Skill 1 grants an 18% projectile damage buff. Its Skill 2, on the other hand, grants a stacking 14% projectile damage buff on evading that maxes out at 70%, and a stacking 11% projectile damage buff each time an enemy is defeated, which maxes out at 55%. While it's able to potentially benefit from a good amount of projectile damage buffs, its stacking buffs are quite hard to stack, given the tools it has at its disposal.

Not Worth Transcending

Fully Transcending this MS grants it its Third Weapon, a 25% evasion buff, and a 50% evasion buff for as long as it stays at full HP.

While these buffs help the Zaku get stacks of its projectile damage buff, it's really not worth Transcending this MS for your hard-earned Rainbow Haro Coins.

This is because the CharKu is too niche as a debuffer, and pales in comparison to the top single-target debuffers of the game, such as the MMA and the Phenex. These best debuffers are far more useful since only projectile damage-oriented units are able to benefit from the Zaku's single-target debuff, while the others offer more generalized buffs that cater to both beam and projectile damage, and sometimes even EX damage too.

Overall, the CharKu isn't worth using given how niche it is, and how unlikely you are to be running a team full of projectile damage-oriented units.

Char's Zaku II (THE ORIGIN) Best Build

Best Pilot

Pilot Rarity
UR
Series
Mobile Suit Gundam: The Origin

Char's C0027 version gives his Zaku II extra Evasion by way of his section skill, which also boosts his own Reaction. This increases his chances of either guarding against an attack or evading it altogether. He also gets melee and ranged Sense buffs from his first skill, which increases the Zaku II's damage output.

Unfortunately, even with Char Aznable on board, this MS is still not worth using.

Alternative Pilots

Pilot Details
Pilot Rarity: UR
Series: Mobile Suit Gundam
Pilot Rarity: UR
Series: Mobile Suit Gundam
Pilot Rarity: UR
Series: Mobile Suit Gundam U.C. Engage
Pilot Rarity: UR
Series: Mobile Suit Gundam U.C. Engage
Pilot Rarity: UR
Series: Mobile Suit Gundam Unicorn
Pilot Rarity: UR
Series: Mobile Suit Variation
Pilot Rarity: UR
Series: Mobile Suit Gundam
Pilot Rarity: UR
Series: Mobile Suit Gundam: The Origin
Pilot Rarity: UR
Series: Gundam Evolve 9
Pilot Rarity: SR
Series: Mobile Suit Gundam 0080: War in the Pocket

Best Upgrades

Recommended Unit Enhancement Levels
Body HP 23 / ATK 50 / Evasion 30
Main Weapon Power 40 / Accuracy 50 / Ex Gauge 13
Additional Weapon Power 50 / Accuracy 52
Third Weapon Power 39 / Accuracy 50 / Ex Gauge 14

The unit enhancement setup above is a multi-purpose setup meant to excel across different game modes. However, depending on the content, there may be situations where it is better to invest more points into accuracy.

You can try adjusting your Unit Enhancement setup if you can't win against certain stages. However, this will not guarantee you a win, so you should also factor in all the other elements in play and adjust accordingly.

Best Modules

Best Modules
Module Image[Red] Augmentation Frame A (SR) Module Image[Red] Augmentation Frame A (SR)

Char's Zaku II (THE ORIGIN) Best Team Comps

Best Allies

Mobile Suit Synergy Explanation
Mobile Suit Gundam U.C. Engage - Narrative Gundam B-Packs Icon[M0356] Narrative Gundam B-Packs • The Char's Zaku II (THE ORIGIN) can benefit from the Narrative Gundam B-Packs' damage cap, ranged damage, and accuracy buffs that it grants to allied Generic mobile suits.
Mobile Suit Gundam U.C. Engage - Gyan Icon[M0317] Gyan • The Char's Zaku II (THE ORIGIN) can benefit from the Gyan's damage resistance buff that it grants to Zeon Forces-Affiliated allies.

Char's Zaku II (THE ORIGIN) Strategy

How to Play

Strengths
• EX skill works well with projectile damage-oriented units
• Movement speed debuff works well on melee-oriented opponents

The only time you'll use this unit is in Total War as fodder to clear easy missions, as a single-target debuffer in teams with plenty of projectile damage-oriented units, or as a movement speed debuffer to hinder melee-oriented enemy units' weapon rotation.

There's no other use for this MS unless you literally don't have anything else on your roster, which is extremely unlikely if you rerolled for good units and did an optimal start.

How to Beat

Weaknesses
• Weak defense
• Weak offense
• Overall low impact

The Char's Zaku II (THE ORIGIN) is a mobile suit that you don't have to worry about in battle. All you really need to do is to damage it once, and then its decently high evasion will fall down to 25%, which really shouldn't be much of a problem anymore.

Char's Zaku II (THE ORIGIN) Skills and Stats

Skills Overview

EX Skill (Lv. 5): Tackle
To one targeted enemy unit, 578% ATK damage
And 20 second(s), decrease movement speed by 76%
And 20 second(s), increase projectile damage taken by 50%
Transcendent Skill (Lv. 5)
Unlock [Strong Attack] Zaku Machine Gun
When battle begins, increase evasion by 25%
When battle begins, until 100% HP is remaining, increase evasion by 50%
Skill 1 (Lv. 2)
When battle begins, increase projectile damage by 18%
Skill 2 (Lv. 2)
On evading, for 10 second(s), increase projectile damage by 14% (Stack up to 5 time(s))
Whenever an enemy is defeated, increase projectile damage by 11% (Stack up to 5 time(s))
Sub Skill
When battle begins, increase accuracy by 5%
When battle begins, increase evasion by 5%
When battle begins, increase max HP by 5%
When battle begins, increase beam damage by 5%
When battle begins, increase projectile damage by 5%
To one targeted enemy unit: whenever EX is activated, for 20 second(s), increase projectile damage taken by 12%
Grade Skill
Module Equip Slots +2
When battle begins Max Damage for All Weapons +300,000 / Attack Count
(PvE Battle-Limited) When battle begins, SkiIl Damage Up 2000
(PvE Battle-Limited) When battle begins, Max Skill Damage Up 20,000,000

Weapon Overview

Main Weapon: Zaku Machine Gun
(Unit Level 1)
Classification Ranged Power B+
Damage Type Projectile Range Mid
Accuracy Value 100 Attack Count Shots 10 hit(s) 1 time(s)
Addtl. Weapon: Heat Hawk
(Unit Level 1)
Classification Proximity Power A+
Damage Type Projectile Range Near
Accuracy Value 100 Attack Count 1 hit(s) 1 time(s)
Third Weapon: [Strong Attack] Zaku Machine Gun
(Unit Level 1)
Classification Ranged Power S
Damage Type Projectile Range Mid
Accuracy Value 100 Attack Count Shots 10 hit(s) 1 time(s)

Stats Overview

CP 361345 ATK 4246
HP 55660 DEF 3644
Increase Projectiles 1703 Increase Beam 1239
Reduce Projectiles 1239 Reduce Beam 1678
Critical Value 831 Increase Critical 615

Stats shown here are when the unit is at Level 106, Customization Level 10, Skill Rate 10, and default Unit Enhancement Level.

Char's Zaku II (THE ORIGIN) Best Terrain

Land
Space
Underwater

Char's Zaku II (THE ORIGIN) Available Gachas

Char's Zaku II (THE ORIGIN) Banners

List of Gacha Banners

Mobile Suit Gundam U.C. Engage Related Guides

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