Mobile Suit Gundam U.C. Engage's Arena mode has tons of rewards in store for you if you keep fighting in it. Read on to learn how to win at the Arena, maintain your ranking, and what kind of teams you should field in it.
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Winning at the Arena |
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When starting out at the Arena, you will most likely end up facing enemies that have 1 to 2 million CP, while you're still at around 700 to 800 CP or less.
These enemies will be unbeatable for the most part, but here's the thing - lose to them until the ranking resets at midnight Japan Standard Time. Once you've lost enough times, you'll eventually face players with a similar CP to your team.
Eventually, your losing streak will stop and you'll be able to start scoring victories that will help you maintain your ranking. Once you're ranked, you'll start getting the rewards offered by the Arena at the end of every season in the form of Diamonds, Arena Medals, and Recycle Points.
Note that from time to time, you'll still be matched with players that have double the CP of your team. Try raising your CP to at least 1 million before participating in the Arena to be able to balance out your wins and losses. The important thing here is to maintain your ranking to get the season's rewards.
Even if you win or lose a fight in the Arena, you will get Arena Medals that will let you buy items from the Shop such as Blueprints, Main Weapon and Third Weapon Chips, and Coins. You will also see blueprints for mobile suits you already have in your possession, so this could be a good way to source them whenever you want to unleash a certain mobile suit's potential.
Eventually, you will want to start amassing more and more UR rarity mobile suits and their corresponding pilots to be able to adapt to the teams that players use further up in the rankings. Though you can wait until you've amassed enough free Diamonds to pull for powerful mobile suits, you can also buy Diamonds as well to hasten the process instead.
The most important resources you'll need in the early to mid-game are Diamonds (to pull for new mobile suits and pilots with and replenish AP), Haro Coins (to Transcend units with), Chips (to enhance mobile suits), Modules (to give mobile suits certain stat bonuses), and Blueprints/Pieces (to unleash a mobile suit or pilot's potential).
All of these will be in limited supply, especially Haro Coins and Blueprints. So you need to prioritize which mobile suits you'll want to put them toward that will help you rise through the ranks in Arena or at least maintain it to keep the flow of good rewards coming.
How to Win at the Arena
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