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Gundam UC Engage

Gundam Mk-II (AEUG) + Flying Armor Best Builds and Teams

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Gundam Mk-II (AEUG) + Flying Armor is a Sniper Category Red Type UR Rarity Mobile Suit in Mobile Suit Gundam U.C. Engage. Learn more about this Mobile Suit's basic info, skills, and which gacha you can get it in below!

Gundam Mk-II (AEUG) + Flying Armor Basic Info

Gundam Mk-II (AEUG) + Flying Armor Overview

[M0364] Gundam Mk-II (AEUG) + Flying Armor
PvE Rank PvP Rank
Gundam UCE - S (Sniper) Icon
Gundam UCE - None Icon
Rarity Category Type
UR MementoMori - Sniper Icon Sniper Mobile Suit Gundam UC Engage- Red ImageRed

Gundam Mk-II (AEUG) + Flying Armor Recommended Game Modes

[M0364] Gundam Mk-II (AEUG) + Flying Armor
Recommended Game Modes
Story Mode Attack Image
Story Mode
Upgrade Quests Attack Image
Upgrade Quests
Phantom Ace Image
Phantom Ace
Arena Image
Arena
Master Battle Skill Image
Master Battle
All Range Counterattack Image
Co-op
[M0364] Gundam Mk-II (AEUG) + Flying Armor
Recommended Events
• Mission Battle
• Challenge Battle
• Raid Battle
• Battle Rush
• Total War
• Clan Battle
• Encirclement Breakthrough Battles

Gundam Mk-II (AEUG) + Flying Armor Analysis

[M0364] Gundam Mk-II (AEUG) + Flying Armor Skills
EX Skill • Deal 537% ATK damage to one targeted enemy.
• Inflict Stun status effect for 8 second to one targeted enemy.
• Increase the Gundam Mk-II (AEUG) + Flying Armor's evasion by 36% for 20 seconds.
Transcendent Skill • At the start of battle, the Gundam Mk-II (AEUG) + Flying Armor increases accuracy by 25%.
• At the start of battle, the Gundam Mk-II (AEUG) + Flying Armor increases ranged damage by 36%.
• At the start of battle, the Gundam Mk-II (AEUG) + Flying Armor restores EX Skill gauge by 50%.
Skill 1 • At the start of battle, the Gundam Mk-II (AEUG) + Flying Armor increases movement speed by 120%.
• At the start of battle, the Gundam Mk-II (AEUG) + Flying Armor increases evasion by 60%.
• At the start of battle, the Gundam Mk-II (AEUG) + Flying Armor increases max HP by 90%.
• At the start of battle, the Gundam Mk-II (AEUG) + Flying Armor increases EX Skill gauge recovery by 60%.
• Once per battle, the Gundam Mk-II (AEUG) + Flying Armor decreases movement speed by 120% when its HP falls below 50%.
• Once per battle, the Gundam Mk-II (AEUG) + Flying Armor decreases evasion by 60% when its HP falls below 50%.
• Once per battle, the Gundam Mk-II (AEUG) + Flying Armor decreases EX Skill gauge recovery by 260% when its HP falls below 50%.
Skill 2 • Unlock [Strong Attack] Beam Rifle.
• At the start of battle, the Gundam Mk-II (AEUG) + Flying Armor increases max damage by 100000%.
• At the start of battle, the Gundam Mk-II (AEUG) + Flying Armor increases ranged damage by 48% until its HP drops below 50%.
• At the start of battle, the Gundam Mk-II (AEUG) + Flying Armor increases ranged damage by 48% until its HP drops below 40%.
• At the start of battle, the Gundam Mk-II (AEUG) + Flying Armor increases accuracy by 17% until its HP drops below 30%.

Evasive Sniper Unit

When you think of Sniper units, what usually comes to mind are long-range glass cannons that double down on offense while having little to no defense. The Gundam MK-II does not have any far-range weapons and is a highly evasive mobile suit, which makes it seem more like a Generic MS than a Sniper.

The Mk-II’s EX Skill hits a single targeted enemy unit for 537% of its ATK, while also stunning that target for 7 seconds. Additionally, it buffs the Mk-II’s evasion by 36% for 20 seconds. This EX skill can be fired off early into the battle, as it receives a 50% EX gauge recovery buff when the battle begins, though it has to be at Transcendent Lv. 5 to benefit from that buff.

Needs To Stay Healthy For Key Buffs

The Mk-II’s Skill 1 grants 120% movement speed, 60% evasion, a 90% max HP buff, and a 60% EX gauge recovery buff. However, outside of the 90% max HP buff, none of these are permanent.

Once its health falls below 50% HP, it’ll debuff its own movement speed and evasion buffs for the same amount, while lowering its EX gauge recovery rate by 260%. At this point, it’ll have a -200% EX gauge recovery debuff, so expect it to have a very hard time using its EX skill once it falls to half its HP.

It’s worth noting that once it falls below 50% HP, its self-inflicted debuffs won’t go away, even if it heals back above that 50% HP threshold. That said, keeping this MS healthy should be one of your top priorities if you have the Mk-II on your team.

Its Skill 2, on the other hand, includes a 100,000 damage cap buff, two 48% ranged damage buff that is active when it’s at or above 50% and 40% of its max HP, and a 17% accuracy buff for when it stays at or above its 30% HP threshold.

Stronger When Transcended

The Mk-II’s Transcendent Skills include a 25% accuracy buff, a 36% ranged damage buff, and the ability to start matches with its EX gauge already halfway filled. The first two improve combat effectiveness, while the last one allows the MS to fire off its EX skill early into the match, rendering an enemy MS useless for a full 7 seconds.

Struggles in Today’s Meta

Unfortunately for the Mk-II, it is both a Protagonist Unit and a Gundam-Type MS, which means it’ll take increased damage from the Zeong’s EX skill, and the presence of an enemy Char’s Z’Gok. Both these units are extremely powerful and popular, which really hurts the Mk-II’s PvP value.

The Zeong in particular poses a huge threat to the Mk-II, as its EX skill can one-shot this mobile suit, and should it survive, it’ll almost definitely fall below the 50% HP threshold, which for reasons already discussed above, is one of the worst things that could happen to this mobile suit.

Gundam Mk-II (AEUG) + Flying Armor Best Build

Best Pilot

Pilot Rarity
UR
Series
Mobile Suit Zeta Gundam

Kamille grants this MS up to 234% ranged sense, 10% more accuracy, and 42% more accuracy against stunned targets. Having Kamille on board this MS not only increases its attack power, but its effectiveness against evasive mobile suits as well.

When fully Transcended and Kamille aboard, it gets 77% accuracy against stunned targets, so even very evasive targets will struggle against this duo, once it uses its EX skill of course.

Alternative Pilots

Pilot Details
Pilot Rarity: UR
Series: Mobile Suit Gundam: Char's Counterattack
Pilot Rarity: UR
Series: Mobile Suit Gundam U.C. Engage
Pilot Rarity: UR
Series: Mobile Suit Gundam Unicorn
Pilot Rarity: UR
Series: Mobile Suit Gundam
Pilot Rarity: UR
Series: Mobile Suit Gundam
Pilot Rarity: R
Series: Mobile Suit Gundam MS IGLOO

Best Upgrades

Recommended Unit Enhancement Levels
Body HP 31 / ATK 71
Main Weapon Power 41 / Accuracy 31 / Ex Gauge 31
Additional Weapon Power 41 / Accuracy 31 / Ex Gauge 31
Third Weapon Power 41 / Accuracy 31 / Ex Gauge 31

The Unit Enhancement setup above is a multi-purpose setup meant to excel across different game modes. However, depending on the content, there may be situations where it is better to invest more points into accuracy.

You can try adjusting your Unit Enhancement setup if you can't win against certain stages. However, this will not guarantee you a win, so you should also factor in all the other elements in play and adjust accordingly.

Best Modules

Best Modules
Module Image[Red] Augmentation Frame A (SR) Module Image[Red] Augmentation Frame A (SR)

Gundam Mk-II (AEUG) + Flying Armor Best Team Comps

Best Allies

Mobile Suit Synergy Explanation
Mobile Suit Gundam U.C. Engage - Narrative Gundam B-Packs Icon[M0356] Narrative Gundam B-Packs • The Gundam Mk-II (AEUG) + Flying Armor can benefit from the Narrative Gundam B-Packs' damage cap, ranged damage, and accuracy buffs that it grants to allied Sniper mobile suits.

Gundam Mk-II (AEUG) + Flying Armor Skills and Stats

Skills Overview

EX Skill (Lv. 5): Beam Rifle
To one targeted enemy unit, 537% ATK damage
And 7 second(s), inflict stun status
To self, 20 second(s), increase evasion by 36%
Transcendent Skill (Lv. 5)
When battle begins, increase accuracy by 25%
When battle begins, increase ranged damage by 36%
When battle begins, restore 50% EX gauge
Skill 1 (Lv. 2)
When battle begins, increase movement speed by 120%
When battle begins, increase evasion by 60%
When battle begins, increase max HP by 90%
When battle begins, increase EX gauge recovery by 60%
When remaining HP is below 50%: only once per battle, decrease movement speed by 120%
When remaining HP is below 50%: only once per battle, decrease evasion by 60%
When remaining HP is below 50%: only once per battle, EX gauge recovery down 260%
Skill 2 (Lv. 2)
Unlock [Strong Attack] Beam Rifle
When battle begins, increase max damage by 100,000
When battle begins, until 50% HP is remaining: increase ranged damage by 48%
When battle begins, until 40% HP is remaining: increase ranged damage by 48%
When battle begins, until 30% HP is remaining: increase accuracy by 17%
Sub Skill
When battle begins, increase accuracy by 10%
When battle begins, increase ranged damage by 10%
When battle begins, increase movement speed by 15%
Grade Skill
Ranged Weapon Accuracy Value +95
When battle begins, Max Damage for All Weapons +500,000 / Attack Count
(PvE Battle-Limited) When battle begins, SkiIl Damage Up 2,000%
(PvE Battle-Limited) When battle begins, Max Skill Damage Up 20,000,000

Weapon Overview

Main Weapon: Beam Rifle
(Unit Level 1)
Classification Ranged Power SS-
Damage Type SS+ Range Mid
Accuracy Value 105 Attack Count 3 hit(s) 1 time(s)
Addtl. Weapon: Hyper Bazooka
(Unit Level 1)
Classification Ranged Power A+
Damage Type Projectile Range Mid
Accuracy Value 105 Attack Count 2 hit(s) 1 time(s)
Third Weapon: [Strong Attack] Beam Rifle
(Unit Level 1)
Classification Ranged Power SSS+
Damage Type Beam Range Mid
Accuracy Value 105 Attack Count 3 hit(s) 1 time(s)

Stats Overview

CP 765631 ATK 9641
HP 105050 DEF 7592
Increase Projectiles 3990 Increase Beam 3986
Reduce Projectiles 1272 Reduce Beam 1242
Critical Value 996 Increase Critical 1806

Stats shown here are when the unit is at Level 150, Customization Level 15, Skill Rate 10, and Unit Enhancement Level 4.

Unit Categories Overview

[M0364] Gundam Mk-II (AEUG) + Flying Armor Unit Categories
• Gryps War
• Prototype
• Protagonist Unit
• Gundam-Type
• High Mobility
• White Mobile Suit
• Successor Unit
• AEUG-Affiliated
• Sub-Flight System

Gundam Mk-II (AEUG) + Flying Armor Best Terrain

Land
Space
Underwater

Gundam Mk-II (AEUG) + Flying Armor Available Gachas

Gundam Mk-II (AEUG) + Flying Armor Banners

List of Gacha Banners

Mobile Suit Gundam U.C. Engage Related Guides

Mobile Suits - Gundam UC Engage List of All Mobile Suits

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All UR Rarity Mobile Suits

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S Gundam - Gundam UC EngageS Gundam Sazabi (Blue) - Gundam UC EngageSazabi (Blue) Psycommu System Zaku - Gundam UC EngagePsycommu System Zaku
Byarlant Custom - Gundam UC EngageByarlant Custom Re-GZ - Gundam UC EngageRe-GZ Gundam GP01 - Gundam UC EngageGundam GP01
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RX-93ff Nu Gundam - Gundam UC EngageRX-93ff Nu Gundam V2 Gundam - Gundam UC EngageV2 Gundam Messer Type F01 - Gundam UC EngageMesser Type F01
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Gouf Custom (UR) - Gundam UC EngageGouf Custom (UR) Quin Mantha - Gundam UC EngageQuin Mantha Blue Destiny Unit-2 - Gundam UC EngageBlue Destiny Unit-2
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CharChar's Zaku II (THE ORIGIN) Hamma-Hamma - Gundam UC EngageHamma-Hamma Narrative Gundam - Gundam UC EngageNarrative Gundam
Kampfer High Mobility Type - Gundam UC EngageKampfer High Mobility Type Theta Plus  - Gundam UC EngageTheta Plus Kshatriya - Gundam UC EngageKshatriya
Psycho Zaku - Gundam UC EngagePsycho Zaku Xi Gundam - Gundam UC EngageXi Gundam Engage Zero Incom Type - Gundam UC EngageEngage Zero Incom Type
Gaplant Trainer - Gundam UC EngageGaplant Trainer Penelope - Gundam UC EngagePenelope Full Armor Engage Gundam B Plan - Gundam UC EngageFull Armor Engage Gundam B Plan
Rick Dom (Thunderbolt) - Gundam UC EngageRick Dom (Thunderbolt) Messala - Gundam UC EngageMessala Magna Martell - Gundam UC EngageMagna Martell
Qubeley Mass Production Type (Lyn) - Gundam UC EngageQubeley Mass Production Type (Lyn) Full Armor Engage Gundam A Plan - Gundam UC EngageFull Armor Engage Gundam A Plan Engage Zero Yonfavin (Awaken) - Gundam UC EngageEngage Zero Yonfavin (Awaken)
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Fafnir - Gundam UC EngageFafnir Victory 2 Assault Gundam - Gundam UC EngageVictory 2 Assault Gundam PlePle's Qubeley Mk-II (Red)
QuessQuess's Jagd Doga Crossbone Gundam X3 - Gundam UC EngageCrossbone Gundam X3 Gundam GP01Fb (Red) - Gundam UC EngageGundam GP01Fb (Red)
Unicorn Gundam (Hyper Mega Launcher) - Gundam UC EngageUnicorn Gundam (Hyper Mega Launcher) Penelope - Gundam UC EngagePenelope Zeta Gundam - Gundam UC EngageZeta Gundam
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Engage Gundam Booster - Gundam UC EngageEngage Gundam Booster Moon Gundam - Gundam UC EngageMoon Gundam Phenex (NT Version) - Gundam UC EngagePhenex (NT Version)
Johnny RiddenJohnny Ridden's Gelgoog Cannon Guncannon (UR) - Gundam UC EngageGuncannon (UR) CharChar's Z'Gok
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Zeta Gundam (Waverider) - Gundam UC EngageZeta Gundam (Waverider) White Rider - Gundam UC EngageWhite Rider Nu Gundam HWS - Gundam UC EngageNu Gundam HWS
Black Rider - Gundam UC EngageBlack Rider Gundam GP03 Stamen - Gundam UC EngageGundam GP03 Stamen Gundam F91 (Twin VSBR-equipped) - Gundam UC EngageGundam F91 (Twin VSBR-equipped)
Gundam (Yellow) - Gundam UC EngageGundam (Yellow) Zaku III Custom - Gundam UC EngageZaku III Custom Zeong (Sniper) - Gundam UC EngageZeong (Sniper)
Zeta Gundam (IF Claw and IF Blaster) - Gundam UC EngageZeta Gundam (IF Claw and IF Blaster)

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