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| Best Mobile Suit Tier List (PvE) | Best Mobile Suit Tier List (PvP) |
Mobile Suit Gundam U.C. Engage's Arena and other PvP modes need good mobile suits that not only deal heavy damage but also synergize well with other units. Read on to see our best mobile suit tier list for PvP, tier list placement explanations, and more.
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Like in our PvE Tier List, every mobile suit in Mobile Suit Gundam U.C. Engage has a specific role and type, and certain mobile suits are better at their roles than others. In the context of the Arena
This is why we ranked the game's UR mobile suits according to how much damage they deal, their stats, and how their skills contribute to their teams.
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| SS Tier | S Tier | ||||||||||
| A Tier | B Tier | C Tier | |||||||||
| Mobile Suit | Tier Placement Reasoning / Best Pilot / Best Sub MS | ||
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[M0386] Gundam F91 (Full Power)
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• Strong defensive unit with Absolute Evade, high evasion, and 99% EX damage reduction, and 8 seconds of Provoke. • Few viable counters; vulnerable only to debuffs that increase damage taken and strong EX skills or the best anti-evasion units. |
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[M0382] Zeta Gundam
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• A debuffer and EX spammer that inflicts the target with the Unguardable and Unavoidable debuffs. • Great to bring along against Perfect Guard and Absolute Evade units. • The only MS with Unguardable. |
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[M0431] Alex (Chobham Armor)
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• Reflects 154% of EX skill damage back to the attacker, which is great in today's EX damage-oriented meta. • Has very high beam and projectile resistance. • EX skill heals 45% of max HP. • One of the best Armored options today. |
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[M0381] The-O
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• High guard rate + Perfect Guard, with self-healing on guard, makes it very durable. • Big damage potential via spammable EX and Lethal EX gives it high burst and sustained threat. • Susceptible to EX damage, which is quite common today. • Easily overwhelms teams that lack the proper counters. |
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[M0470] Narrative Gundam B2-Packs
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• Specializes in dealing EX damage, but is capable with its weapons too. • Has access to both Absolute Evade and Perfect Guard, making it a nightmare to deal with. • Strong blend of offense and defense. |
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[M0449] Unicorn Gundam (Hyper Mega Launcher)
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• Top-tier DPS unit with a powerful single-target EX skill that it can loop and fire off frequently. • Its EX damage buffs deal serious damage even against units with 99% EX reduction. • Can effectively deal with most defensive powerhouses since EX skills cannot be blocked or dodged. |
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[M0459] Phenex (NT-D/NT Version)
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• The Phenex is like the upgraded version of the Methuss as it gives Green-type units potent heals, buffs to damage cap and damage. It can also revive fallen Green-type allies. • Grants Sniper and Bombardment units Stealth for as long as it is alive, protecting them from any unwanted aggro. • Heals all allies and grants them Absolute Evade. |
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[M0438] Gundam F91 (Twin VSBR-equipped)
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• Great defensive kit with permanent Stealth, 99% EX damage reduction, and extremely high evasion. Safely deals big damage consistently, provided it is in a meta team with durable units. • Powerful EX skill like most other meta DPS units today. |
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[M0473]Gundam GP02 (MLRS)
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• A debuffer that increases the damage an enemy unit takes by a whopping 97%. • Renders enemy damage reduction buffs useless, unless said buffs have very high values over 100%. • Strong EX skill that bypasses DEF. • Has some defense thanks to increased max HP and a 99% EX damage reduction buff. |
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[M0454] ZZ Gundam (Hyper Giga Cannon)
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• Reduces incoming damage by a very high amount. • Debuffs its own damage reduction with each attack it takes. At max debuff stacks, this MS will still be tough to take down. • High damage EX skill hits all enemies for 934% ATK twice • EX skill charges quickly when taking damage from multiple attackers. |
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| Jump to a Section! | |||||||||||
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| SS Tier | S Tier | ||||||||||
| A Tier | B Tier | C Tier | |||||||||
| Mobile Suit | Tier Placement Reasoning / Best Pilot / Best Sub MS | ||
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[M0089] Char's Z'Gok
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• Great to have against teams centered around strong Gundam-types, as it makes its allies go after those mobile suits first and deal increased damage against them. • However, if you're up against teams whose main units consist of Zaku-types or other kinds of mobile suits, having the Z'Gok might not be as beneficial. |
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[M0317] Gyan
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• The Gyan redirects enemy fire to Armored units for the first 15 seconds, protecting key DPS. • Great synergy with Armored units as these typically prefer to have multiple attackers, which helps keep the other units on the team protected. |
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[M0408] Sinanju
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• The Generic version of the Sinanju is a powerful crit-based mobile suit with access to the Bullseye status effect, extremely high crit rate and critical ATK, and a heal-on-crit mechanic. | ||
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[M0426] Crossbone Gundam X3
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• Exceptional defense with Absolute Evade, very high ranged damage reduction, and 99% EX damage reduction. • Only average damage output, however, and also vulnerable to bursts from top EX skill-reliant units like the Narrative Gundam B2-Packs and Unicorn HML • Best used as a distraction to draw aggro away from the Unicorn HML. |
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[M0483] Gundam
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• Performs generally well in combat due to having Bullseye and Absolute Evade, alongside strong damage output from both its weapons and its EX skill. • It is better in PvE, but it can perform well in Arena too. It may struggle to defend itself against strong EX skill users, however. |
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[M0476] Zeta Gundam (IF Claw and IF Blaster)
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• A tanky melee bruiser with no EX skills for the first 24 seconds of combat, but turns into a glass cannon EX looper afterwards. • It is quite average in terms of damage early on, and then becomes near-defenseless after 24 seconds. It can definitely take over matches, but risk dying soon after the 24-second mark. |
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[M0471] Sinanju Stein (NT Version)
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• An anti-Generic mobile suit that inflicts Provoke on MSs of this category. • Deals big EX damage against Generic units, and takes significantly less damage from them. • Excellent in PvP against teams with high-value Generic targets. |
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| SS Tier | S Tier | ||||||||||
| A Tier | B Tier | C Tier | |||||||||
| Mobile Suit | Tier Placement Reasoning / Best Pilot / Best Sub MS | ||
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[M0296] Magna Martell (Awaken)
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• Gains major buffs when its HP goes below 50%; permanent Absolute Evade, +99% Accuracy buff, +48% max HP, EX gauge gain, and +99% beam damage. • Top-tier single-target debuffer that can make an enemy take up to 62% more damage from all sources. • However, its use has fallen off in PvP due to high vulnerability to EX skill damage. |
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[M0377] Victory 2 Assault Gundam
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• The V2A Gundam is an impactful MS for PvP thanks to its ability to benefit from Perfect Guard, a potent single-target heal, team-wide EX damage resistance buffs, and ramping evasion and beam damage buffs. • However, it's been overshadowed by the better healers in recent times. It's still a good unit, but it is no longer among the best. |
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[M0458] Theta Plus
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• A Sniper unit with a 1.2 million damage cap increase, access to the Assault status, and a strong EX skill that deals bonus damage to Blue-type and Support category mobile suits. • It is useful in beating the Purple-O, thanks to being able to crit while having access to Assault, and its EX skill is able to snipe Blue MSs. |
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[M0437] Rozen Zulu
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• The Rozen Zulu is a Raid mobile suit with built-in crit rate, strong weapon damage, lifesteal, and Bullseye. It is essentially a Raid, melee-oriented version of the Generic Sinanju. | ||
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[M0397] Methuss
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• The Methuss heals all allies with its EX skill, grants the Regeneration status to all allies, which restores health every 6 seconds, and grants beam and projectile damage resistance buffs too for as long as it stays alive. • Blue-type units get even bigger heals and resistances, and can be resurrected by the Methuss should they fall in battle. |
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[M0325] Quin Mantha
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• A bruiser with a big HP pool and good resistances. Its constant access to the Assault state can be good for taking out guard/Perfect Guard-oriented units like the The-O (Purple). • Great synergy with the Methuss thanks to the support's healing and revival ability. |
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[M0412] Nu Gundam HWS
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• Another bruiser-type Armored unit, the Nu Gundam HWS shouldn't be your main tank as its defense is situationally good against Rival Units. Its strongest asset is its EX skill, which hits Rival Units like The-O (Purple) with high damage. | ||
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[M0427] Ple's Qubeley Mk-ll
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• Offers team-wide crit rate and crit ATK buffs like the Ez8. • Also applies team-wide debuffs to the enemy's crit rate and crit ATK, reducing their overall damage. • Good to have alongside or against Perfect Guard units. |
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| Jump to a Section! | |||||||||||
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| SS Tier | S Tier | ||||||||||
| A Tier | B Tier | C Tier | |||||||||
| Mobile Suit | Tier Placement Reasoning / Best Pilot / Best Sub MS | ||
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[M0300] Todesritter
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• Todesritter is a crit-based Generic unit that specializes in dealing with Newtype Machines, obliterating them with its crits and its powerful EX skill that hits Newtypes for big damage twice. • While plenty of meta units are Newtype Machines, the Todesritter is no longer capable of dealing top-tier damage in a PvP setting. |
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[M0434] Unicorn Gundam Perfectibility (NT-D)
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• The Unicorn Gundam Perfectibility (NT-D) jams all Psycho-Frame units for the first 18 seconds of battle. • Gains higher crit ATK and accuracy against Jammed targets. |
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[M0358] Geymalk
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• The Geymalk is a mobile suit that increases its damage with each use of its EX. • After a few stacks of its damage buff from its EX skill, it is able to consistently reach its damage cap. It just needs to be competently defended by its other allies before then. |
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[M0363] Crossbone Gundam X2
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• Stealthed for the first 18 seconds of battle by dropping to last in the enemy's target priority. • After Stealth ends, it gains permanent Absolute Evade and a melee damage boost. • Has 99% EX damage resistance, giving it very high survivability. • Held back by low damage output compared to modern top-tier units. |
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[M0383] Kshatriya Repaired
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• A solid offensive support/DPS hybrid with the ability to inflict Unavoidable, buff its entire team's damage, and deal solid amounts of crit damage even without the Ez8. • What significantly holds this MS back is that it doesn't have any defensive tools at its disposal, making it easy to take down in PvP. |
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[M0469] Gundam GP01Fb
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• Evasion-focused Raid MS with Absolute Evade and high evasion. • Situational as it needs to be attacked to trigger frequent EX skill use, but not durable enough to take on multiple meta units. • Cannot spam EX if it fails to draw aggro. |
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[M0479] Zaku III Custom
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• A tanky lifestealing bruiser that benefits from Absolute Evade against ranged attacks, heals on EX, and Bullseye on EX. • It is ranked low on the tier list due to its low damage output and lack of defensive measures against EX skill damage. |
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[M0435] Zeong
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• The Sniper Zeong is similar to a cross between Char's Z'Gok and Awakened Magna Martell. • Grants Target Focus to enemy Protagonist Units and its EX skill deals huge damage against enemies of this unit category. • Inflicts a 48% damage taken debuff on a target for the entire battle. • Has Absolute Evade when falling to 40% HP. |
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| Jump to a Section! | |||||||||||
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| SS Tier | S Tier | ||||||||||
| A Tier | B Tier | C Tier | |||||||||
| Mobile Suit | Tier Placement Reasoning / Best Pilot / Best Sub MS | ||
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[M0100] Hyaku Shiki
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• A mobile suit capable of inflicting Unavoidable on the entire enemy team. • The Hyaku Shiki has become a last resort pick for when you have to deal with powerful units with Absolute Evade and have no meta counters. |
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[M0238] Gundam Ez8
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• The Ez8 is a crit buffer that has become more of a PvE unit, as Arena teams have found better success with more modern units with overloaded skillsets. | ||
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[M0245] Titania
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• A high evasion unit that can charge its EX skill and heal itself whenever it evades hits. • Benefits from Absolute Evade whenever it does get hit, allowing it to spam its EX and heal behind its defense. • Having no damage cap buffs has made it considerably weaker than it was back then compared to newer units, hence its low placement. |
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[M0352] Gottrlatan
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• An EX skill spamming mobile suit that excels at snowballing, but it has been powercrept and is no longer as effective in dealing with threats, hence making it hard to actually snowball. Needs Potential Lv. 5 to really shine, but not a lot of people have it that strong. | ||
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[M0335] Nu Gundam (Green)
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• The Nu Gundam is a healer that was once very dominant, but has become a sub-optimal pick with the rise of new, more useful healers like Methuss and Nu Gundam HWS. | ||
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[M0056] Zeong
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• The Zeong has aged by quite a bit, and it's no longer the top-tier unit it once was. • Its inability to deal with enemy units' status effects, as well as how its EX skill is no longer the massive AoE nuke when compared to today's extremely powerful EX skills, prevents it from being any higher in the tier list. |
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[M0371] Baund Doc
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• A well-rounded unit complete with damage, evasion, durability, and the Unavoidable status effect. It has fallen to the C-tier due to being sub-standard in all regards compared to today's top picks. | ||
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[M0299] RX-78F00 HMT Gundam High Mobility Type
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• The HMT is a mobile suit with built-in crit. It performs like an Ez8-amped Bombardment suit all on its own. Unfortunately, there's a limit to this MS's damage output, and it's not very impressive at all. | ||
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[M0108] Full Armor Unicorn Gundam (NT-D)
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• A powerful mobile suit, the FAUC NT-D is comparable to the Zeong in the sense that they're both multi-hit Bombardment units with AoE EX Skills and good damage buffs, including a 200,000 damage cap increase. However, what limits the FAUC NT-D's value is its self-inflicted 200% crit rate debuff. This makes it impossible to land crits, even when alongside an Ez8. | ||
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[M0333] Gundam + G-Fighter
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• The Gundam + G-Fighter is a mobile suit whose kit revolves around buffs to durability, EX gauge recovery, and more, but these are lost once its HP falls below 50%. It also won't be able to use its EX skill as it is reduced by 200% more. • Like most units in the C-tier, it is well past its prime and cannot compete with today's meta picks. |
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[M0378] Nu Gundam (Double Fin Funnels)
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• The Nu DFF's best days are behind it already, as it deals low damage compared to some of the units that have come out in the present. Plus, its self-inflicted debuff prevents it from being an actually useful Assault unit, since it can't deal damage to units that have both the Perfect Guard status and guard rate buffs. | ||
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Best Arena Mobile Suit Tier List (PvP) [December 2025]

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