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Gundam UC Engage

Full Armor Unicorn Gundam Best Builds and Teams

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Full Armor Unicorn Gundam is a Generic Category Blue Type UR Rarity Mobile Suit in Mobile Suit Gundam U.C. Engage. Learn more about this Mobile Suit's basic info, skills, and which gacha you can get it in below!

Full Armor Unicorn Gundam Basic Info

Full Armor Unicorn Gundam Overview

[M0107] Full Armor Unicorn Gundam
PvE Rank PvP Rank
Gundam UCE - A (Generic) Icon
Gundam UCE - None Icon
Rarity Category Type
UR MementoMori - Generic Icon Generic Mobile Suit Gundam UC Engage- Blue ImageBlue

Full Armor Unicorn Gundam Recommended Game Modes

[M0107] Full Armor Unicorn Gundam
Recommended Game Modes
Story Mode Attack Image
Story Mode
Upgrade Quests Attack Image
Upgrade Quests
Phantom Ace Image
Phantom Ace
Arena Image
Arena
Master Battle Skill Image
Master Battle
All Range Counterattack Image
Co-op
[M0107] Full Armor Unicorn Gundam
Recommended Events
• Mission Battle
• Challenge Battle
• Raid Battle
• Battle Rush
• Total War
• Clan Battle

Full Armor Unicorn Gundam Analysis

Full Armor Unicorn Gundam Skills
EX Skill • Deal 693% ATK damage to one enemy.
• All allies receive 30% less beam damage for 20 seconds.
• The Full Armor Unicorn Gundam takes 30% less projectile damage for 20 seconds.
Transcendent Skill • At the start of battle, the Full Armor Gundam's accuracy is increased by 25%.
• At the start of battle, the Full Armor Gundam's beam damage is increased by 36%.
• At the start of battle, the Full Armor Gundam's EX Skill gauge is filled by 50%.
• At the start of battle, the Full Armor Gundam's max HP is increased by 48%.
• Whenever the Full Armor Unicorn Gundam deals damage, its beam damage is increased by 5.8% for 20 seconds (stackable up to 10 times).
Skill 1 • At the start of battle, the Full Armor Unicorn Gundam gains the Regeneration buff (it heals 6% of its max HP every 5 seconds).
• At the start of battle, the Full Armor Unicorn Gundam's DEF is increased by 48%.
• At the start of battle, the Full Armor Unicorn Gundam's evasion is decreased by 46%.
Skill 2 • Unlock Beam Magnum.
• Whenever the Full Armor Unicorn Gundam takes damage, its EX Skill gauge is filled by 3%.
• Whenever the Full Armor Unicorn Gundam's beam damage is increased by 5% for 10 seconds (stackable up to five times).

Tanky Generic MS

The Full Armor Unicorn Gundam (FAUC) sounds a lot like an Armored unit, both by name and when you look at its skills. What makes it so tanky is its 48% max HP Transcendent skill, its ability to restore 6% max HP every 5 seconds, its 48% DEF buff, and its EX skill that reduces the damage both it and its allies take.

About that EX skill, it deals 693% ATK damage while also reducing the beam and projectile damage the whole team takes by 30%. This EX skill can be fired off rather quickly thanks to it starting matches with its EX gauge halfway filled at Transcendent Lv. 5. It also restores 3% of its EX gauge for each time it takes damage. However, if it's not being attacked, don't expect it to spam its EX skill.

Its other Transcendent Skills include a 25% accuracy buff, a 36% beam damage buff, and a stacking beam damage buff on dealing damage that maxes out at 58%. These stacks accumulate fast given that the FAUC's first weapon is a 10-hit 2 times Beam Gatling Gun. Its other skills include a 46% evasion self-debuff, which makes it really bad at evading, and another stacking beam damage buff that maxes out at 25% but this one activates each time it takes damage instead of dealing it. That said, this is another thing the FAUC misses out on when it's not being attacked.

Overall, the FAUC is somewhat of an all-arounder that deals good amounts of damage while being relatively hard to take down. Because it thrives on being attacked, it's quite past its prime given that the Gyan prevents this from happening as it's not an Armored unit. The Gyan's presence negatively affects the FAUC, and you're much better off with the Gyan on your team rather than the FAUC. It also struggles quite a bit in the current meta as it's a Protagonist and Gundam-Type unit, which makes it weak to 2 of the game's most popular and dominant units: the Zeong and Char's Z'Gok.

Gets HP and Beam Damage Buffs When Transcended

While some units get 3 Transcendent skills at the max Transcendent level, this one gets 5. At max level, this unit starts matches with its EX gauge already halfway filled, bolstering the beam and projectile resistances of all allies early into the match. It also gets tankier thanks to the 48% max HP buff, as well as deals more damage thanks to the stacking beam damage buff, regular beam damage buff, and 25% accuracy buff. If you intend on using the FAUC, go for max Transcendent levels. However, it may be too late for that given that it's past its prime, and you're probably better off spending your hard-earned Rainbow Haro coins on more meta mobile suits.

Full Armor Unicorn Gundam Best Build

Best Pilots

Pilot Rarity
UR
Series
Mobile Suit Gundam Unicorn

Banagher Links' C0154 version gives the Full Armor Gundam everything it needs: up to 205% ranged sense, 37% more accuracy, and most importantly for an MS like this, 70% resistances.

Alternative Pilots

Pilot Details
Pilot Rarity: UR
Series: Mobile Suit Gundam U.C. Engage
Pilot Rarity: UR
Series: Mobile Suit Gundam
Pilot Rarity: UR
Series: Mobile Suit Gundam Unicorn
Pilot Rarity: UR
Series: Mobile Suit Gundam Unicorn
Pilot Rarity: UR
Series: Mobile Suit Gundam U.C. Engage

Best Upgrades

Recommended Unit Enhancement Levels
Body HP 22 / ATK 80
Main Weapon Power 41 / Accuracy 50 / Ex Gauge 12
Additional Weapon Power 50 / Accuracy 52
Third Weapon Power 50 / Accuracy 52

The unit enhancement setup above is a multi-purpose setup meant to excel across different game modes. However, depending on the content, there may be situations where it is better to invest more points into accuracy.

You can try adjusting your Unit Enhancement setup if you can't win against certain stages. However, this will not guarantee you a win, so you should also factor in all the other elements in play and adjust accordingly.

Best Modules

Best Modules
Module Image[Blue] Beam Enhancement Program A (SR) Module Image[Blue] Augmentation Frame A (SR)

Full Armor Unicorn Gundam Best Team Comps

Best Allies

Mobile Suit Synergy Explanation
Mobile Suit Gundam U.C. Engage - Unicorn Gundam NT-D (White Unicorn) Icon[M0280] Unicorn Gundam (NT-D) • The Full Armor Unicorn Gundam can benefit from the White Unicorn's 26% damage buff that it grants to Blue-type allies on EX activation.
Mobile Suit Gundam U.C. Engage - Methuss (UR) Icon[M0397] Methuss • The Full Armor Unicorn Gundam can benefit from the Methuss' bonus healing that it grants to Blue-type allies on EX activation. The Full Armor Unicorn Gundam can also be revived by the Methuss should it fall in battle.

Full Armor Unicorn Gundam Skills and Stats

Skills Overview

EX Skill (Lv. 5): Beam Saber
To one targeted enemy unit, 693% ATK damage
To all allies, 20 second(s), Beam Damage Taken Down 30%
And 20 second(s), Projectile Damage Taken Down 30%
Transcendent Skill (Lv. 5)
When battle begins, increase accuracy by 25%
When battle begins, increase beam damage by 36%
When battle begins, restore 50% EX gauge
When battle begins, increase max HP by 48%
On dealing damage, for 20 second(s), increase beam damage by 5.8% (Stack up to 10 time(s))
Skill 1 (Lv. 2)
When battle begins, restore 6% max HP every 5 second(s)
When battle begins, increase DEF by 48%
When battle begins, decrease evasion by 46%
Skill 2 (Lv. 2)
Unlock Beam Magnum
On taking damage, restore 3% EX gauge
On taking damage, for 10 second(s), increase beam damage by 5% (Stack up to 5 time(s))
Sub Skill
When battle begins, increase accuracy by 5%
When battle begins, increase evasion by 5%
When battle begins, increase max HP by 5%
When battle begins, increase beam damage by 5%
When battle begins, increase projectile damage by 5%
To all allies: whenever EX is activated, for 20 second(s), increase Beam Damage Taken Down 10%
To all allies: whenever EX is activated, for 20 second(s), Projectile Damage Taken Down 10%
Grade Skill
Module Equip Slots +2
When battle begins Max Damage for All Weapons +300,000 / Attack Count
(PvE Battle-Limited) When battle begins, SkiIl Damage Up 2000
(PvE Battle-Limited) When battle begins, Max Skill Damage Up 20,000,000

Weapon Overview

Main Weapon: Beam Gatling Gun
(Unit Level 1)
Classification Ranged Power A+
Damage Type Beam Range Mid
Accuracy Value 100 Attack Count 10 hit(s) 2 time(s)
Addtl. Weapon: Beam Saber
(Unit Level 1)
Classification Proximity Power A+
Damage Type Beam Range Near
Accuracy Value 100 Attack Count 1 hit(s) 1 time(s)
Third Weapon: Beam Magnum
(Unit Level 1)
Classification Ranged Power S+
Damage Type Beam Range Mid
Accuracy Value 105 Attack Count 3 hit(s) 1 time(s)

Stats Overview

CP 370691 ATK 4359
HP 51902 DEF 3943
Increase Projectiles 1261 Increase Beam 1261
Reduce Projectiles 1777 Reduce Beam 1777
Critical Value 766 Increase Critical 766

Stats shown here are when the unit is at Level 106, Customization Level 10, Skill Rate 10, and default Unit Enhancement Level.

Unit Categories Overview

[M0107] Full Armor Unicorn Gundam Unit Categories
Laplace Incident
Prototype
Protagonist Unit
Psycho-Frame Type
Gundam-Type
High Firepower
Heavy Armor
White Mobile Suit
Newtype Killer
Unicorn-Type
EFF-Affiliated

Full Armor Unicorn Gundam Best Terrain

Land
Space
Underwater

Full Armor Unicorn Gundam Available Gachas

Full Armor Unicorn Gundam Banners

This MS is not featured in any active banner as of this writing.

Mobile Suit Gundam U.C. Engage Related Guides

Mobile Suits - Gundam UC Engage List of All Mobile Suits

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Zeta Gundam (IF Claw and IF Blaster) - Gundam UC EngageZeta Gundam (IF Claw and IF Blaster)

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