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Charge is a Tactics move that Mario or his partner can use to boost Attack power in Paper Mario: The Thousand-Year Door (TTYD). Read on to learn about the effects of Charge, its FP cost, and how to unlock this move.
List of Contents
Description | Use one turn to increase the power of your next attack. The effect increases if more Charge badges are equipped. | ||
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How to Get | Equip Charge Badge | ||
Target | Mario or single ally | ||
Attack Type | Charge | FP | 1 |
Charge | 1 BP |
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In order to add Charge to Mario's list of Tactics, Mario needs to have at least one Charge badge equipped. The Attack power boost will increase if more Charge badges are equipped, but the FP cost will also be increased.
Charge P | 1 BP |
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In order for Mario's partners to gain access to Charge, at least one Charge P badge must be equipped. More Charge P badges will also increase the effect of the partner's Charge move as well as its FP cost.
Charge is a stat-boosting move that raises the power of the user's next attack. The buffs can only be applied to the user of the move and cannot target anyone else.
Unlike most other Badge moves, Charge can be found under Tactics instead of Attack. If only the Charge badge is equipped, it will only appear in Mario's Tactics. If the Charge P badge is equipped, it will appear in the active partner's Tactics.
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Best Special Moves | - |
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