The Captain is a job in Octopath Traveler 0 (Octopath 0). See an overview of the Captain job, the weapons it uses, the characters in this job, and its skills in this guide.
List of Contents
Captain
|
Weapons |
|---|---|
The Captain is an exclusive job for Eltrix. This means that no other character can have this job, and the protagonist cannot change to it or start with it at the beginning of the game.
Eltrix
|
Eltrix is the only character who has the Captain as their primary job. Given that they're the only one with this job, it’s recommended to recruit them once you're able!
Here are the skills you can learn from taking the Captain job. You can also access these in the Skill menu, and if you need these skills, make sure to keep earning JP to unlock them.
List of All Skills
| Skill | Type | Details |
|---|---|---|
| Physical |
Damage Type:
SP Cost: 8 Deal sword damage to a foe 2 time(s). |
|
| Buff |
Damage Type: N/A
SP Cost: 6 Raise own Phys. Def. for 3 turn(s). |
|
| Debuff |
Damage Type: N/A
SP Cost: 6 Attempt to draw the attention of all foes for 3 turn(s). |
|
| Buff |
Damage Type: N/A
SP Cost: 12 Raise Phys. Atk. of the entire front row or entire back row for 2 turn(s). |
|
| Physical |
Damage Type:
SP Cost: 18 Deal bow damage to a foe 2 time(s). |
|
| Buff |
Damage Type: N/A
SP Cost: 12 Raise Phys. Def. of the entire front row or entire back row for 2 turn(s). |
|
| Physical |
Damage Type:
SP Cost: 45 Deal great sword damage to a foe 3 time(s). |
| Skill | Type | Details |
|---|---|---|
| Passive | When moving to the back row, the equipped character will take damage in place of paired ally | |
| Passive |
Damage Type: N/A
Raise the equipped character's Phys. Def. by 50.
|
|
| Passive |
Damage Type: N/A
Raise the equipped character's max. HP by 500.
|
|
| Passive | At the start of turn, raise the equipped character's Phys. Def. up to 5 tiers when in the front row. Effect is canceled when in the back row at the start of the turn. |
Captain has Swords and Bows as its primary weapons. This means these are the only equippable weapons in this job, and other weapons will not be usable.
| Weapon | Phys Atk | Other Stats |
|---|---|---|
| +240 |
Elem Atk: +220 Crit: +40 |
|
| +80 |
Spd: +60 |
|
| +68 |
Eva: +17 |
|
| +65 |
Spd: +4 |
|
| +43 |
Acc: -18 |
|
| +22 |
Spd: +18 |
|
| +10 | ||
| +80 |
Spd: +2 |
| Weapon | Phys Atk | Other Stats |
|---|---|---|
| +390 |
Crit: +120 Extra Effect: Small chance to reduce target's Phys. Def. |
|
| +310 |
Eva: +96 |
|
| +105 |
Crit: +22 |
|
| +68 |
Elem Atk: +52 |
|
| +60 |
Elem Atk: +30 Acc: +30 |
|
| +38 |
Elem Atk: +52 Extra Effect: Small chance to reduce target's Elem. Atk. |
|
| +29 |
Acc: +33 Extra Effect: Small chance to blind target. |
|
| +24 |
Crit: +6 |
|
| +18 |
Elem Atk: +16 Acc: +20 |
|
| +8 |
Elem Atk: +1 Acc: +2 |

Warrior
|
Merchant
|
Thief
|
Apothecary
|
Hunter
|
Cleric
|
Scholar
|
Dancer
|
Architect
|
Cait Scholar
|
King
|
Lord
|
Queen
|
Empress
|
Knight Ardante
|
Wise King
|
Captain
|
Flameguard
|
Captain Job Guide: Skills and Weapons



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