☆ How to Unlock All 36 Characters
★ Tier Lists: Best Characters and Best Jobs
☆ Farming Guides: EXP, JP, Money
★ Forbidden Weapon Locations
☆ Battle-Tested Equipment Locations
★ Endings Guide | Post-Game Guide
The Captain is a job in Octopath Traveler 0 (Octopath 0). See an overview of the Captain job, the weapons it uses, the characters in this job, and its skills in this guide.
List of Contents
Captain
|
Weapons |
|---|---|
The Captain is an exclusive job for Eltrix. This means that no other character can have this job, and the protagonist cannot change to it or start with it at the beginning of the game.
Eltrix
|
Eltrix is the only character who has the Captain as their primary job. Given that they're the only one with this job, it’s recommended to recruit them once you're able!
Here are the skills you can learn from taking the Captain job. You can also access these in the Skill menu, and if you need these skills, make sure to keep earning JP to unlock them.
List of All Skills
| Skill | Type | Details |
|---|---|---|
|
|
Physical |
Damage Type:
SP Cost: 8 Deal sword damage to a foe 2 time(s). |
|
|
Buff |
Damage Type: N/A
SP Cost: 6 Raise own Phys. Def. for 3 turn(s). |
|
|
Debuff |
Damage Type: N/A
SP Cost: 6 Attempt to draw the attention of all foes for 3 turn(s). |
|
|
Buff |
Damage Type: N/A
SP Cost: 12 Raise Phys. Atk. of the entire front row or entire back row for 2 turn(s). |
|
|
Physical |
Damage Type:
SP Cost: 18 Deal bow damage to a foe 2 time(s). |
|
|
Buff |
Damage Type: N/A
SP Cost: 12 Raise Phys. Def. of the entire front row or entire back row for 2 turn(s). |
|
|
Physical |
Damage Type:
SP Cost: 45 Deal great sword damage to a foe 3 time(s). |
| Skill | Type | Details |
|---|---|---|
|
|
Passive |
Damage Type: N/A
When moving to the back row, the equipped character will take damage in place of paired ally
|
|
|
Passive |
Damage Type: N/A
Raise the equipped character's Phys. Def. by 50.
|
|
|
Passive |
Damage Type: N/A
Raise the equipped character's max. HP by 500.
|
|
|
Passive |
Damage Type: N/A
At the start of turn, raise the equipped character's Phys. Def. up to 5 tiers when in the front row. Effect is canceled when in the back row at the start of the turn.
|
Captain has Swords and Bows as its primary weapons. This means these are the only equippable weapons in this job, and other weapons will not be usable.
| Weapon | Phys Atk | Other Stats |
|---|---|---|
| +240 |
Elem Atk: +220 Crit: +40 |
|
| +80 |
Spd: +60 |
|
| +68 |
Eva: +17 |
|
| +65 |
Spd: +4 |
|
| +43 |
Acc: -18 |
|
| +22 |
Spd: +18 |
|
| +10 | ||
| +80 |
Spd: +2 |
|
| +400 |
Crit: +150 Extra Effect: Raise potency of physical attacks. |
|
| +310 |
Spd: +120 Extra Effect: Small chance to raise target's Phys. Atk. |
|
| +390 |
Elem Atk: +390 Extra Effect: Restore 1 BP every turn. |
|
| +360 |
Elem Atk: +360 Extra Effect: When in the front row, lose SP equal to 5% of own max. SP every turn. |
|
| +380 |
Phys Def: +120 Extra Effect: Deal 1 additional attack. |
|
| +345 |
Spd: +110 |
|
| +323 |
Acc: -65 |
|
| +305 |
Acc: +52 Crit: +52 |
|
| +273 |
Crit: +110 |
|
| +219 |
Crit: +98 Extra Effect: Small chance to instantly kill target. |
|
| +222 |
Crit: +100 |
|
| +234 |
Spd: +96 |
|
| +205 |
Acc: -60 |
|
| +185 |
Acc: +80 |
|
| +176 |
Elem Atk: +140 |
|
| +152 |
Crit: +84 |
|
| +140 |
Spd: +88 |
|
| +132 |
Spd: +80 |
|
| +119 |
Acc: +34 Extra Effect: Small chance to instantly kill target. |
|
| +117 |
Acc: +35 Extra Effect: Small chance to paralyze target. |
|
| +108 |
Crit: +50 |
|
| +85 |
Spd: +30 |
|
| +52 |
Spd: +30 |
|
| +34 |
Acc: +40 Extra Effect: Small chance to put target to sleep. |
|
| +28 |
Acc: +20 |
| Weapon | Phys Atk | Other Stats |
|---|---|---|
| +390 |
Crit: +120 Extra Effect: Small chance to reduce target's Phys. Def. |
|
| +310 |
Eva: +96 |
|
| +105 |
Crit: +22 |
|
| +68 |
Elem Atk: +52 |
|
| +60 |
Elem Atk: +30 Acc: +30 |
|
| +38 |
Elem Atk: +52 Extra Effect: Small chance to reduce target's Elem. Atk. |
|
| +29 |
Acc: +33 Extra Effect: Small chance to blind target. |
|
| +24 |
Crit: +6 |
|
| +18 |
Elem Atk: +16 Acc: +20 |
|
| +8 |
Elem Atk: +1 Acc: +2 |
|
| +350 |
Elem Atk: +350 Spd: -100 |
|
| +363 |
Elem Atk: +370 Extra Effect: Small chance to reduce target's Speed. |
|
| +241 |
Elem Atk: +342 |
|
| +293 |
Elem Atk: +325 Extra Effect: Small chance to blind target. |
|
| +296 |
Crit: +89 |
|
| +246 |
Crit: +103 |
|
| +223 |
Acc: +47 |
|
| +198 |
Elem Atk: +202 Acc: +96 |
|
| +229 |
Elem Atk: +95 Extra Effect: Small chance to blind target. |
|
| +235 |
Elem Atk: +245 Extra Effect: Lose SP equal to 3% of own max SP every turn. |
|
| +178 |
Elem Atk: +209 |
|
| +182 |
Elem Atk: +182 Crit: +62 |
|
| +192 |
Crit: +85 Extra Effect: Small chance to poison target. |
|
| +152 |
Elem Atk: +176 Acc: +88 |
|
| +146 |
Crit: +45 Extra Effect: Small chance to lower target's Phys. Def. |
|
| +134 |
Acc: +41 |
|
| +128 |
Crit: +43 |
|
| +121 |
Crit: +23 |
|
| +118 |
Spd: +35 |
|
| +108 |
Elem Atk: +98 Acc: +74 |
|
| +77 |
Crit: +33 |
|
| +69 |
Elem Atk: +66 Acc: +44 |
|
| +58 |
Elem Atk: +62 |

Warrior
|
Merchant
|
Thief
|
Apothecary
|
Hunter
|
Cleric
|
Scholar
|
Dancer
|
Architect
|
Cait Scholar
|
King
|
Lord
|
Queen
|
Empress
|
Knight Ardante
|
Wise King
|
Captain
|
Flameguard
|
Captain Job Guide: Skills and Weapons

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