The Scholar is a job in Octopath Traveler 0 (Octopath 0). See an overview of the Scholar job, the weapons it uses, the characters in this job, and its skills in this guide.
List of Contents
Scholar
|
Weapons |
|---|---|
| Ever in the pursuit of knowledge, scholars specialize in powerful elemental attacks. Given time, they can harness multiple elements, allowing them to skillfully exploit their foes’ weaknesses. | |
Scholar is one of the available jobs in the game. This can be chosen by the protagonist at the start of the game, and can be changed in the Skills menu upon unlocking enough Battle Skills.
How to Change Jobs
Alexia
|
Xerc
|
Cyrus
|
Alaune
|
Solon
|
These are the characters who have Scholar as their primary job. Feel free to recruit them should you need a Scholar on your team as you progress.
List of All Characters

The Scholar is also one of the available jobs for the protagonist. If this job fits your character’s playstyle, feel free to change to it or start with it as you progress.
Best Starting Job for the Protagonist
Here are the skills you can learn from taking the Scholar job. You can also access these in the Skill menu, and if you need these skills, make sure to keep earning JP to unlock them.
| Skill | Type | Details |
|---|---|---|
| Debuff |
SP Cost: 1 Discover 1 weak point(s) of a foe and reveal HP. |
|
| Magic |
Damage Type:
SP Cost: 12 Deal fire damage to all foes. |
|
| Magic |
Damage Type:
SP Cost: 12 Deal wind damage to all foes. |
|
| Magic |
Damage Type:
SP Cost: 14 Deal light damage to all foes. |
|
| Magic |
Damage Type:
SP Cost: 33 Deal fire damage to all foes 2 time(s). |
|
| Magic |
Damage Type:
SP Cost: 33 Deal wind damage to all foes 2 time(s). |
|
| Magic |
Damage Type:
SP Cost: 33 Deal light damage to all foes 2 time(s). |
| Skill | Type | Details |
|---|---|---|
| Passive | At the start of battle, discover 1 weak point of each foe. | |
| Passive | Raise the equipped character's Elem. Atk. by 50. | |
| Passive | Status effects are not removed when incapacitated. | |
| Passive | At the end of turn, raise the equipped character's Elemental. Atk/Elemental. Def. for 2 turn(s) when in the back row. |
Scholar has Staves and Tomes as its primary weapons. This means these are the only equippable weapons in this job, and other weapons will not be usable.
| Weapon | Phys Atk | Other Stats |
|---|---|---|
| +102 |
Elem Atk: +230 |
|
| +24 |
Elem Atk: +52 |
|
| +12 |
Elem Atk: +38 Eva: +10 |
|
| +8 |
Elem Atk: +24 |
|
| +4 |
Elem Atk: +22 |
| Weapon | Phys Atk | Other Stats |
|---|---|---|
| +198 |
Elem Atk: +418 Extra Effect: Raise potentcy of all elemental attacks. |
|
| +98 |
Elem Atk: +240 Spd: +83 |
|
| +25 |
Elem Atk: +65 |
|
| +20 |
Elem Atk: +55 Extra Effect: Small chance to reduce target's Elem. Def. |
|
| +10 |
Elem Atk: +40 Extra Effect: Small chance to put target to sleep. |

Warrior
|
Merchant
|
Thief
|
Apothecary
|
Hunter
|
Cleric
|
Scholar
|
Dancer
|
Architect
|
Cait Scholar
|
King
|
Lord
|
Queen
|
Empress
|
Knight Ardante
|
Wise King
|
Captain
|
Flameguard
|
Scholar Job Guide: Skills and Weapons



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