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Octopath Traveler 0 (Octopath 0)

Cleric Job Guide: Skills and Weapons

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The Cleric is a job in Octopath Traveler 0 (Octopath 0). See an overview of the Cleric job, the weapons it uses, the characters in this job, and its skills in this guide.

Cleric Overview

Cleric Job Details

Cleric Cleric Weapons
Staves Fans
Servants of the Order of the Sacred Flame. They can use the magic powers granted to them by the heavens to safeguard allies and vanquish evil foes.

The Cleric is one of the available jobs in the game. This can be chosen by the protagonist at the start of the game, and can be changed in the Skills menu upon unlocking enough Battle Skills.
How to Change Jobs

Cleric Characters

All Cleric Characters

LauranaLaurana PiusPius OphiliaOphilia

These are the characters who have Cleric as their primary job. Feel free to recruit them should you need a Cleric on your team as you progress.
List of All Characters

The Cleric Can Also Be Taken as the Protagonist's Job

Protagonist
The Cleric is also one of the available jobs for the protagonist. If this job fits your character’s playstyle, feel free to change to it or start with it as you progress.
Best Starting Job for the Protagonist

Cleric Skills

Here are the skills you can learn from taking the Cleric job. You can also access these in the Skill menu, and if you need these skills, make sure to keep earning JP to unlock them.
List of All Skills

All Cleric Battle Skills

Skill Type Details
Heal Wounds IconHeal Wounds Recovery
Damage Type: N/A
SP Cost: 12
Restore HP of the entire front row or entire back row.
Holy Light IconHoly Light Magic
Damage Type: Light
SP Cost: 11
Deal light damage to a foe.
Brain Bash IconBrain Bash Physical
Damage Type: N/A
SP Cost: 18
Select a weapon and deal damage to a foe.
Sacred FlameSacred Flame's Protection Buff
Damage Type: N/A
SP Cost: 16
Grant an ally a small chance to prevent enemy attacks for 2 turn(s).
Light of Judgment IconLight of Judgment Magic
Damage Type: Light
SP Cost: 22
Deal great light damage to a foe.
Celestial Veil IconCelestial Veil Buff
Damage Type: N/A
SP Cost: 8
Grant an ally the ability to restore SP equal to 3% of damage taken for 2 turn(s).
Wondrous Veil IconWondrous Veil Recovery
Damage Type: N/A
SP Cost: 30
Grant an effect that allows an ally to recover with 25% of their max. HP upon being incapacitated (one time only).

List of All Battle Skills

All Cleric Support Skills

Skill Type Details
HP Recovery Up IconHP Recovery Up Passive
Damage Type: N/A
Raise the amount of HP restored by the equipped character's HP recovery/HP regeneration skills.
Elem. Def. +50 IconElem. Def. +50 Passive
Damage Type: N/A
Raise the equipped character's Elem. Def. by 50.
Max. SP +50 IconMax. SP +50 Passive
Damage Type: N/A
Raise the equipped character's max. SP by 50.
Encore IconEncore Passive
Damage Type: N/A
Grant an effect that allows you to recover with 25% of your max. HP upon being incapacitated (one time only).

List of All Support Skills

Cleric Weapons

The Cleric has Staves and Fans as its primary weapons. This means these are the only equippable weapons in this job, and other weapons will not be usable.

List of All Weapons

Staves

Weapon Phys Atk Other Stats
Staff of the Sacred Church Staff of the Sacred Church +102 Elem Atk: +230
Laurel Staff Laurel Staff +24 Elem Atk: +52
Quartz Rod Quartz Rod +12 Elem Atk: +38
Eva: +10
Light Staff Light Staff +8 Elem Atk: +24
Stone Rod Stone Rod +4 Elem Atk: +22
Staff Staff +1 Elem Atk: +8
Battle-Tested Staff Battle-Tested Staff +212 Elem Atk: +399
Extra Effect: Small chance to reduce target's Speed.
Forbidden Staff Forbidden Staff -210 Elem Atk: +342
Elem Def: -120
Staff of Discipline Staff of Discipline +198 Elem Atk: +380
Extra Effect: Restore 6 SP every turn.
Sunshadow Staff Sunshadow Staff +171 Elem Atk: +355
Extra Effect: Raise potency of light/dark-based attacks.
Rough-hewn Rod Rough-hewn Rod +177 Elem Atk: +315
Spd: -60
Eva: -60
Wizard Wizard's Rod +113 Elem Atk: +300
Extra Effect: Small chance to poison target.
Absolute Zero Staff Absolute Zero Staff +113 Elem Atk: +293
Extra Effect: Raise potency of ice-based attacks.
Enchanted Rod Enchanted Rod +91 Elem Atk: +242
Extra Effect: Small chance to reduce target's Elem. Def.
Giant Giant's Club +229 Elem Atk: +112
Crit: +86
Limbus Rod Limbus Rod +150 Elem Atk: +250
Extra Effect: Lose SP equal to 3% of own max SP every turn.
Meteorite Rod Meteorite Rod +98 Elem Atk: +216
Magic Breaker Magic Breaker +198 Elem Atk: +102
Extra Effect: Small chance to reduce target's Elem. Def.
Morningstar Morningstar +196 Elem Atk: +102
Crit: +72
Sledgehammer Sledgehammer +171 Elem Atk: +98
Sapphire Rod Sapphire Rod +86 Elem Atk: +158
Eva: +49
Illusionist Staff Illusionist Staff +78 Elem Atk: +126
Jade Staff Jade Staff +56 Elem Atk: +116
Extra Effect: Raise potency of light-based attacks.
Searing Staff Searing Staff +58 Elem Atk: +109
Extra Effect: Raise potency of fire-based attacks.
Staff of Wonders Staff of Wonders +56 Elem Atk: +92
Conjurer Conjurer's Staff +42 Elem Atk: +83
Flail Flail +68 Elem Atk: +42
Crit: +14
Lapis Rod Lapis Rod +29 Elem Atk: +59
Elem Def: +14
Mace Mace +63 Elem Atk: +33
Crit: +8

List of All Staves

Fans

Weapon Phys Atk Other Stats
Umbral Fan Umbral Fan +178 Elem Atk: +182
Viper Viper's Chakram +51 Elem Atk: +48
Chakram Chakram +33 Elem Atk: +35
Copper Fan Copper Fan +26 Elem Atk: +22
Crit: +5
Zephyrean Fan Zephyrean Fan +8 Elem Atk: +20
Spd: +5
Oaken Fan Oaken Fan +6 Elem Atk: +3
Eva: +7
Battle-Tested Fan Battle-Tested Fan +362 Elem Atk: +382
Extra Effect: Small chance to reduce target's Evasion.
Forbidden Fan Forbidden Fan +390 Elem Atk: -90
Extra Effect: Deal 1 additional attack.
Evenfall Fan Evenfall Fan +352 Elem Atk: +373
Extra Effect: Small chance to reduce target's Elem. Def.
Divine Windstorm Fan Divine Windstorm Fan +320 Elem Atk: +320
Spd: +125
Divine Chakram Divine Chakram +312 Elem Atk: +298
Extra Effect: Small chance to paralyze target.
Fan of the Dragon Princess Fan of the Dragon Princess +301 Elem Atk: +94
Extra Effect: Small chance to restore SP equal to the 10% of the damage dealt.
Emperor Emperor's Fan +286 Elem Atk: +286
Eva: +73
Principal Principal +204 Elem Atk: +248
Eva: +119
Ebon Songstress Ebon Songstress +226 Elem Atk: +228
Extra Effect: Raise potency of dark-based attacks.
Scorpion Chakram Scorpion Chakram +198 Elem Atk: +222
Extra Effect: Small chance to poison target.
Limbus Fan Limbus Fan +217 Elem Atk: +243
Extra Effect: Lose SP equal to 3% of own max SP every turn.
Eagle Feather Eagle Feather +181 Elem Atk: +208
Extra Effect: Small chance to reduce target's Phys. Atk.
Fan of Tempest Fan of Tempest +202 Elem Atk: +190
Spd: +103
Harpy Feather Harpy Feather +162 Elem Atk: +206
Extra Effect: Small chance to reduce target's Elem. Def.
Adamantine Fan Adamantine Fan +147 Elem Atk: +168
Crit: +65
Aeolian Fan Aeolian Fan +175 Elem Atk: +126
Spd: +75
Acacian Fan Acacian Fan +140 Elem Atk: +141
Assassin Assassin's Chakram +138 Elem Atk: +126
Eva: +72
Black Chakram Black Chakram +133 Elem Atk: +120
Extra Effect: Small chance to blind target.
Clergyman Clergyman's Fan +115 Elem Atk: +103
Acc: +34
Steel Fan Steel Fan +123 Elem Atk: +86
Crit: +52
Exotic Fan Exotic Fan +101 Elem Atk: +94
Extra Effect: Small chance to reduce target's Phys. Atk.
Venomous Chakram Venomous Chakram +92 Elem Atk: +86
Extra Effect: Small chance to poison target.
Tiger Fan Tiger Fan +79 Elem Atk: +72
Acc: +23
Plum Blossom Fan Plum Blossom Fan +70 Elem Atk: +70

List of All Fans

Octopath Traveler 0 Related Guides

Octopath Travler 0 - Jobs

List of All Jobs

List of All Jobs

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Apothecary Apothecary Hunter Hunter Cleric Cleric
Scholar Scholar Dancer Dancer Architect Architect
Cait Scholar Cait Scholar King King Lord Lord
Queen Queen Empress Empress Knight Ardante Knight Ardante
Wise King Wise King Captain Captain Flameguard Flameguard

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