Aelfric's Grace |
Ultimate Recovery |
Protagonist
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Revive, restore HP, and cure ailments of all allies.
Lv. 2: Raise amount healed.
Lv. 3: Further raise amount healed.
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Draefendi's Rage |
Ultimate Physical |
Protagonist
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Deal massive bow damage to all foes.
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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Brand's Blade |
Ultimate Physical |
Protagonist
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Deal massive sword damage to a foe.
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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Aeber's Artifice |
Ultimate Debuff |
Protagonist
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Lower Phys. Atk., Phys. Def., Elem. Atk., and Elem. Def. of a foe for 2 turn(s), and steal an item.
Lv. 2: Extend duration by 2 turns.
Lv. 3: Further extend duration by 2 turns.
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Alephan's Wisdom |
Ultimate Buff |
Protagonist
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Reduce skill cost to 0 SP for all allies for 2 turn(s).
Lv. 2: Extend duration by 1 turn.
Lv. 3: Further extend duration by 1 turn.
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Bifelgan's Bounty |
Ultimate Physical |
Protagonist
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Deal non-elemental physical damage to a foe, and obtain leaves equal to the amount of damage dealt.
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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Sealticge's Seduction |
Ultimate Buff |
Protagonist
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Extend the reach of an ally's specific skills to affect all for 2 turn(s). Dance skill.
Lv. 2: Extend duration by 1 turn.
Lv. 3: Further extend duration by 1 turn.
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Dohter's Charity |
Ultimate Buff |
Protagonist
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Extend the reach of an ally's items to affect all for 2 turn(s).
Lv. 2: Extend duration by 1 turn.
Lv. 3: Further extend duration by 1 turn.
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Full Cheer |
Ultimate Buff |
Stia
|
Raise BP recovery of the entire front row or entire back row by 1, and grant SP regeneration for 2 turn(s).
Lv. 2: Extend duration by 2 turns.
Lv. 3: Further extend duration by 2 turns.
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Shield of Hope |
Ultimate Buff |
Phenn
|
Reduce damage taken by all allies for 2 turn(s).
Lv. 2: Increase effect by 1, and extend duration by 1 turn.
Lv. 3: Further increase effect by 1, and extend duration by 1 turn.
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Maiden's Miracle |
Ultimate Recovery |
Laurana
|
Grant an effect that allows the entire front row or entire back row to recover with 50% of their max. HP upon being incapacitated.
Lv. 2: Revive with 75% of max. HP.
Lv. 3: Revive with 100% of max. HP.
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Master of Evasion |
Ultimate Buff |
Celsus
|
Make use the target of enemy attacks, and grant the ability to dodge physical attacks for 2 turn(s).
Lv. 2: Extend duration by 1 turn.
Lv. 3: Further extend duration by 1 turn.
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Prism Mist |
Ultimate Recovery |
Macy
|
Greant a random positive status effect to all allies.
Lv. 2: Increase effect.
Lv. 3: Further increase effect.
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Ancient Magic |
Ultimate Magic |
Alexia
|
Deal massive non-elemental damage to all foes.
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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Fluid Stance |
Ultimate Buff |
Viator
|
Deal damage with equipped weapon 2 time(s) when evading or parrying attacks for 2 turn(s).
Lv. 2: Increase potency by 1, and extend duration by 1 turn.
Lv. 3: Further increase potency by 1, and extend duration by 1 turn.
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Enervating Thrust |
Ultimate Physical |
Ludo
|
Deal polearm damage to a foe. If broken, lower Shield Points of target by 1 upon recovery.
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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Trick of the Trade |
Ultimate Buff |
Carinda
|
Raise Phys. Atk. of all allies for 5 turn(s), and grant them the ability to dodge physical attacks 1 time(s).
Lv. 2: Extend duration by 2 turns, and increase dodge by 2.
Lv. 3: Further extend duration by 2 turns, and increase dodge by 2.
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Scales of Justice |
Ultimate Buff |
Pius
|
Lower Phys. Def./Elem. Def. of all foes for 2 turn(s), and raise Phys. Atk./Elem. Atk. of all allies for 4 turn(s).
Lv. 2: Extend duration by 2 turns.
Lv. 3: Further extend duration by 2 turns.
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Ruinous Aria |
Ultimate Buff |
Saoirse
|
Grant an ally the ability to exploit weaknesses regardless of weak points for 2 turn(s). Song skill.
Lv. 2: Extend duration by 1 turn.
Lv. 3: Further extend duration by 1 turn.
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Soulstone's Might |
Ultimate Magic |
Xerc
|
Deal fire, ice, lightning, wind, light, dark damage to all foes 1 time(s) each.
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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Gift of the Aqeeq |
Ultimate Buff |
Delitia
|
Lower Phys. Atk./Phys. Def. of all foes for 2 turn(s), and raise Phys. Atk./Phys. Def. of all allies for 4 turn(s).
Lv. 2: Extend duration by 2 turns.
Lv. 3: Further extend duration by 2 turns.
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Art of Healing |
Ultimate Buff |
Esperre
|
Remove attribute-reducing effects of all allies, and grant an ally immunity to status ailments for 2 turn(s).
Lv. 2: Extend duration by 2 turns.
Lv. 3: Further extend duration by 2 turns.
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Song of Levin |
Ultimate Magic |
Goodwin
|
Deal lightning damage to all foes, and for 2 turns, deal lightning damage to all foes at the end of turn.
Lv. 2: Increase potency by 1, and extend duration by 1 turn.
Lv. 3: Further increase potency by 1, and extend duration by 1 turn.
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Lotus Blade |
Ultimate Physical |
Reime
|
Deal sword damage to a foe 6 time(s).
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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Pilfer |
Ultimate Physical |
Heidne
|
Deal great dagger damage to a foe, and steal an item when attack is successful.
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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Divine Protection |
Ultimate Buff |
Ophilia
|
Nullify damage taken from physical attacks for the entire front row or entire back row 1 time(s).
Lv. 2: Increase effect by 1.
Lv. 3: Further increase effect by 1.
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Call for Help |
Ultimate Physical |
Tressa
|
Deal sword, dagger, axe, and light damage to random foes 1 time(s) each.
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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Grand Trinity |
Ultimate Magic |
Cyrus
|
Deal fire, ice, and lightning damage to all foes 2 time(s) each.
Lv. 2: Extend duration by 2 turns.
Lv. 3: Further extend duration by 2 turns.
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Unbending Blade |
Ultimate Physical |
Olberic
|
Deal massive sword damage to a foe.
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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Twilight Waltz |
Ultimate Magic |
Primrose
|
Deal dark damage to all foes 2 time(s). Grant SP regeneration to all allies for 3 turn(s). Dance skill.
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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Pomegranate Panacea |
Ultimate Recovery |
Alfyn
|
Restore 2 BP to all allies.
Lv. 2: Raise BP restored by 1.
Lv. 3: Further raise BP restored by 1.
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BP Thief |
Ultimate Physical |
Therion
|
Deal dagger damage to a foe 2 time(s), and restore 2 BP to self.
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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Hunter's Drive |
Ultimate Physical |
H'aanit
|
Deal sword damage to all foes, polearm damage to a foe, and bow damage to all foes.
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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For the Family |
Ultimate Physical |
Bargello
|
Summon the Bargello family and deal dagger, axe, wind, and staff damage to a foe 1 time(s) each.
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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Prayer for Tomorrow |
Ultimate Recovery |
Alaune
|
Revive and restore HP/SP of all allies.
Lv. 2: Raise amount healed.
Lv. 3: Further raise amount healed.
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Take Command |
Ultimate Buff |
Richard
|
Raise Phys. Atk., Phys. Def., Elem. Atk., and Elem. Def. of all allies for 3 turn(s).
Lv. 2: Extend duration by 2 turns.
Lv. 3: Further extend duration by 2 turns.
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Hawk of Orsterra |
Ultimate Debuff |
Solon
|
Discover weak points of all foes, and raise weak point damage for 2 turn(s).
Lv. 2: Extend duration by 1 turn.
Lv. 3: Further extend duration by 1 turn.
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Lofty Rampart |
Ultimate Buff |
Eltrix
|
Raise own Phys. Atk./Phys. Def., and take damage in place of allies for 3 turn(s). Survive an otherwise lethal attack with 1 HP remaining (one time only).
Lv. 2: Extend duration by 1 turn.
Lv. 3: Further extend duration by 1 turn.
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Sword of the Sacred Flame |
Ultimate Physical |
Rondo
|
Deal sword/light damage to a foe 1 time(s) each.
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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Ulti-meow |
Ultimate Magic |
Isla
|
Use all your SP, then deal non-elemental damage to all foes. More potent the more SP spent.
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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Shadowcleaver |
Ultimate Physical |
Sazantos
|
Deal sword damage to all foes 2 time(s). Deal more damage if graced with Divine Flame.
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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Royal Feast |
Ultimate Physical |
Tatloch
|
Deal fan damage to random foes 5 time(s). More potent if target is enchanted.
Lv. 2: Increase potency.
Lv. 3: Further increase potency.
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