The Thief is a job in Octopath Traveler 0 (Octopath 0). See an overview of the Thief job, the weapons it uses, the characters in this job, and its skills in this guide.
List of Contents
Thief
|
Weapons |
|---|---|
| Ruffians who mastered the art of stealing to survive, thieves can take all manner of things from their targets, including items, HP, and SP. Extremely nimble, they are fleeter of foot than anyone else. | |
The Thief is one of the available jobs in the game. This can be chosen by the protagonist at the start of the game, and can be changed in the Skills menu upon unlocking enough Battle Skills.
How to Change Jobs
Celsus
|
Therion
|
Bargello
|
These are the characters who have Thief as their primary job. Feel free to recruit them should you need a Thief on your team as you progress.
List of All Characters

The Thief is also one of the available jobs for the protagonist. If this job fits your character’s playstyle, feel free to change to it or start with it as you progress.
Best Starting Job for the Protagonist
Here are the skills you can learn from taking the Thief job. You can also access these in the Skill menu, and if you need these skills, make sure to keep earning JP to unlock them.
List of All Skills
| Skill | Type | Details |
|---|---|---|
| Physical |
SP Cost: 3 Steal an item from a foe. |
|
| Physical |
Damage Type:
SP Cost: 9 Deal dagger damage to a foe 2 time(s), and steal HP equal to 50% of damage dealt. |
|
| Magic |
Damage Type:
SP Cost: 8 Deal dark damage to a foe, and lower Speed for 2 turn(s). |
|
| Physical |
Damage Type:
SP Cost: 14 Deal sword damage to all foes. |
|
| Physical |
Damage Type:
SP Cost: 9 Deal dagger damage to a foe 2 time(s), and steal SP equal to 50% of damage dealt. |
|
| Magic |
Damage Type:
SP Cost: 8 Deal dark damage to a foe 2 time(s). |
|
| Physical |
Damage Type:
SP Cost: 27 Deal dagger damage to a foe 3 time(s). |
| Skill | Type | Details |
|---|---|---|
| Passive | When the equipped character has an attribute-reducing effect, extend duration by 1 turn. | |
| Passive | Raise the equipped character's Evasion by 50. | |
| Passive | Raise the equipped character's Speed by 50. | |
| Passive | When the equipped character takes physical damage, gain a 50% chance to inflict a random status-reducing effect on the foe. |
The Thief has Swords and Daggers as its primary weapons. This means these are the only equippable weapons in this job, and other weapons will not be usable.
| Weapon | Phys Atk | Other Stats |
|---|---|---|
| +240 |
Elem Atk: +220 Crit: +40 |
|
| +80 |
Spd: +60 |
|
| +68 |
Eva: +17 |
|
| +65 |
Spd: +4 |
|
| +43 |
Acc: -18 |
|
| +22 |
Spd: +18 |
|
| +10 | ||
| +80 |
Spd: +2 |
| Weapon | Phys Atk | Other Stats |
|---|---|---|
| +203 |
Eva: +120 Extra Effect: Small chance to reduce target's Phys. Atk. |
|
| +52 |
Eva: +22 |
|
| +48 |
Spd: +20 Extra Effect: Small chance to reduce target's accuracy. |
|
| +32 |
Elem Atk: +42 |
|
| +26 |
Eva: +18 Extra Effect: Small chance to poison target. |
|
| +20 |
Eva: +16 |
|
| +7 |
Eva: +6 |

Warrior
|
Merchant
|
Thief
|
Apothecary
|
Hunter
|
Cleric
|
Scholar
|
Dancer
|
Architect
|
Cait Scholar
|
King
|
Lord
|
Queen
|
Empress
|
Knight Ardante
|
Wise King
|
Captain
|
Flameguard
|
Thief Job Guide: Skills and Weapons



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