☆ How to Unlock All 36 Characters
★ Tier Lists: Best Characters and Best Jobs
☆ Farming Guides: EXP, JP, Money
★ Forbidden Weapon Locations
☆ Battle-Tested Equipment Locations
★ Endings Guide | Post-Game Guide
The King is a job in Octopath Traveler 0 (Octopath 0). See an overview of the King job, the weapons it uses, the characters in this job, and its skills in this guide.
List of Contents
King
|
Weapons |
|---|---|
The King is an exclusive job for Richard. This means that no other character can have this job, and the protagonist cannot change to it or start with it at the beginning of the game.
Richard
|
Richard is the only character who has the King as their primary job. Given that they're the only one with this job, it’s recommended to recruit them once you're able!
Here are the skills you can learn from taking the King job. You can also access these in the Skill menu, and if you need these skills, make sure to keep earning JP to unlock them.
List of All Skills
| Skill | Type | Details |
|---|---|---|
|
|
Physical |
Damage Type:
SP Cost: 16 Deal sword damage to random foes 2 time(s). Act faster next turn. |
|
|
Buff |
Damage Type: N/A
SP Cost: 9 Raise Elem. Def. of an ally for 2 turn(s). |
|
|
Magic |
Damage Type:
SP Cost: 16 Deal lightning damage to a foe 2 time(s). |
|
|
Buff |
Damage Type: N/A
SP Cost: 9 Raise Evasion of an ally for 2 turn(s). |
|
|
Physical |
Damage Type:
SP Cost: 22 Deal sword damage to random foes 3 time(s). |
|
|
Buff |
Damage Type: N/A
SP Cost: 24 Raise Phys. Atk./Elem. Atk. of the entire front row or entire back row for 2 turn(s). |
|
|
Physical |
Damage Type: N/A
SP Cost: 60 Select a weapon and deal great damage to all foes. |
| Skill | Type | Details |
|---|---|---|
|
|
Passive |
Damage Type: N/A
Raise Phys. Atk./Elem. Atk. of the entire back row for 2 turn(s) when the equipped character uses a skill at the start of turn.
|
|
|
Passive |
Damage Type: N/A
Raise the equipped character's Phys. Atk. by 50.
|
|
|
Passive |
Damage Type: N/A
Raise the equipped character's max. HP by 500.
|
|
|
Passive |
Damage Type: N/A
Slightly fill the target's ultimate technique gauge when the character uses a skill to grant an attribute-raising effect.
|
King has Swords and Polearms as its primary weapons. This means these are the only equippable weapons in this job, and other weapons will not be usable.
| Weapon | Phys Atk | Other Stats |
|---|---|---|
| +240 |
Elem Atk: +220 Crit: +40 |
|
| +80 |
Spd: +60 |
|
| +68 |
Eva: +17 |
|
| +65 |
Spd: +4 |
|
| +43 |
Acc: -18 |
|
| +22 |
Spd: +18 |
|
| +10 | ||
| +80 |
Spd: +2 |
|
| +400 |
Crit: +150 Extra Effect: Raise potency of physical attacks. |
|
| +310 |
Spd: +120 Extra Effect: Small chance to raise target's Phys. Atk. |
|
| +390 |
Elem Atk: +390 Extra Effect: Restore 1 BP every turn. |
|
| +360 |
Elem Atk: +360 Extra Effect: When in the front row, lose SP equal to 5% of own max. SP every turn. |
|
| +380 |
Phys Def: +120 Extra Effect: Deal 1 additional attack. |
|
| +345 |
Spd: +110 |
|
| +323 |
Acc: -65 |
|
| +305 |
Acc: +52 Crit: +52 |
|
| +273 |
Crit: +110 |
|
| +219 |
Crit: +98 Extra Effect: Small chance to instantly kill target. |
|
| +222 |
Crit: +100 |
|
| +234 |
Spd: +96 |
|
| +205 |
Acc: -60 |
|
| +185 |
Acc: +80 |
|
| +176 |
Elem Atk: +140 |
|
| +152 |
Crit: +84 |
|
| +140 |
Spd: +88 |
|
| +132 |
Spd: +80 |
|
| +119 |
Acc: +34 Extra Effect: Small chance to instantly kill target. |
|
| +117 |
Acc: +35 Extra Effect: Small chance to paralyze target. |
|
| +108 |
Crit: +50 |
|
| +85 |
Spd: +30 |
|
| +52 |
Spd: +30 |
|
| +34 |
Acc: +40 Extra Effect: Small chance to put target to sleep. |
|
| +28 |
Acc: +20 |
| Weapon | Phys Atk | Other Stats |
|---|---|---|
| +222 |
Extra Effect: Small chance to reduce target's speed. |
|
| +56 |
Spd: +24 |
|
| +34 |
Spd: +10 |
|
| +28 |
Acc: -18 |
|
| +23 |
Spd: +6 |
|
| +8 |
Spd: +2 |
|
| +390 |
Crit: +148 Extra Effect: Small chance to blind target. |
|
| +320 |
Spd: -120 Eva: +50 |
|
| +375 |
Spd: +99 Extra Effect: Small chance to raise potency of own physical attacks. |
|
| +375 |
Acc: -75 Eva: -90 |
|
| +292 |
Crit: +98 |
|
| +284 |
Eva: +82 |
|
| +121 |
Elem Atk: +252 |
|
| +228 |
Elem Atk: +115 |
|
| +238 |
Crit: +72 Extra Effect: Lose SP equal to 3% of own max SP every turn. |
|
| +196 |
Spd: +92 |
|
| +180 |
Crit: +88 |
|
| +104 |
Elem Atk: +173 |
|
| +96 |
Elem Atk: +162 |
|
| +142 |
Spd: +84 |
|
| +128 |
Crit: +71 |
|
| +114 |
Crit: +35 Extra Effect: Small chance to lower target's Evasion. |
|
| +112 |
Crit: +66 |
|
| +125 |
Acc: -60 |
|
| +104 |
Spd: +40 |
|
| +103 |
Acc: +31 |
|
| +72 |
Spd: +6 Extra Effect: Small chance to lower target's Evasion. |
|
| +58 |
Spd: +17 |
|
| +38 |
Extra Effect: Small chance to lower target's Speed. |

Warrior
|
Merchant
|
Thief
|
Apothecary
|
Hunter
|
Cleric
|
Scholar
|
Dancer
|
Architect
|
Cait Scholar
|
King
|
Lord
|
Queen
|
Empress
|
Knight Ardante
|
Wise King
|
Captain
|
Flameguard
|
King Job Guide: Skills and Weapons

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