
This is a list of all Support Skills in Octopath Traveler 0 (Octopath 0). See the complete list of all support skills, their effects, and what support skills are here!
Attention! |
This page is a work in progress! Sign in and select under the page's title to be notified of any updates! |
|---|
List of Contents
| Skill | Effect |
|---|---|
Peak Performance |
Raise the equipped character's attack skill potency when HP is at least 100%. |
Phys. Atk. +50 |
Raise the equipped character's Phys. Atk. by 50. |
Phys. Def. +50 |
Raise the equipped character's Phys. Def. by 50. |
Defiant Spirit |
When the equipped character has an attribute-reducing effect, raise BP recovery by 1 at the start of turn. |
Extra Leaves |
Receive additional leaves at the end of battle. (The effect is not cumulative). |
Elem. Def. +50 |
Raise the equipped character's Elem. Def. by 50. |
Borrow BP |
Borrow insufficient BP for Boost from paired back ally. Neither will restore BP next turn. |
Extended Enfeeblement |
When the equipped character has an attribute-reducing effect, extend duration by 1 turn. |
Evasion +50 |
Raise the equipped character's Evasion by 50. |
Speed +50 |
Raise the equipped character's Speed by 50. |
Entrap |
When the equipped character takes physical damage, gain a 50% chance to inflict a random status-reducing effect on the foe. |
Resist Ailments |
Improve the equipped character's resistance to poison, bleeding, sleep, paralysis, blindness, silence, terror, weakness. |
Max. SP +50 |
Raise the equipped character's max. SP by 50. |
Max. HP +500 |
Raise the equipped character's max. HP by 500. |
Inspiriting Break |
Restore the equipped character's SP when breaking a foe. |
Extra Experience |
Receive additional EXP at the end of battle. (The effect is not cumulative.) |
Invigorating Break |
Restore the equipped character's HP when breaking a foe. |
Crit. +50 |
Raise the equipped character's Crit. by 50. |
Sniper |
At the end of turn, the equipped character will unleash a special attack with their equipped weapon when in the back row. |
HP Recovery Up |
Raise the amount of HP restored by the equipped character's HP recovery/HP regeneration skills. |
Encore |
Grant an effect that allows you to recover with 25% of your max. HP upon being incapacitated (one time only). |
Study Foe |
At the start of battle, discover 1 weak point of each foe. |
Elem. Atk. +50 |
Raise the equipped character's Elem. Atk. by 50. |
Lasting Memory |
Status effects are not removed when incapacitated. |
Mystic Breath |
At the end of turn, raise the equipped character's Elemental. Atk/Elemental. Def. for 2 turn(s) when in the back row. |
The Show Goes On |
When the equipped character grants an attribute-raising effect, extend duration by 1 turn. |
Extra JP |
Receive additional JP at the end of battle. (The effect is not cumulative.) |
Boost-Start |
At the start of battle, restore 1 BP. |
Incidental Heal |
After the equipped character acts, gain a 50% chance to restore the HP of an ally in the front row with the least HP. |
Unsung Hero |
When the equipped character is in the back row, nullify status ailments of paired ally. |
Conserve Magic |
Restore SP when spell is not used during turn after spell is used. |
Incidental Analysis |
Discover a random target's weak point after the equipped character acts. |
Vigorous Victor |
Restore 30% of the equipped character's max. HP and SP upon winning the battle. |
Eye for an Eye |
Gain a 50% chance to counter physical attacks. |
The Strength to Protect |
Raise Phys. Atk. up to 5 tiers every time the equipped character takes damage. |
Boon of Healing |
When using an HP recovery skill, extend duration of target's augmenting effects by 1 turn. |
Healing Item Expertise |
Increase the effects of healing items during battle. |
Evil Ward |
Raise the party's success rate when attempting to flee. (The effect is not cumulative.) |
Vim and Vigor |
Restore HP of equipped character every turn. |
Detect Danger |
At the start of turn, grant self a 25% chance to dodge physical attacks 1 time(s). |

Support Skills are passive abilities that augment the user and their party members once the skill's specific requirements are met. These skills are unlocked by acquiring a certain number of Job Skills and can be freely toggled on or off by the player.
Battle Skills |
Support Skills |
Action Skills |
Ultimate Techniques |
List of All Support Skills



Genshin Impact Walkthrough & Guides Wiki

Umamusume: Pretty Derby Walkthrough & Guides Wiki

Where Winds Meet Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki

Digimon Story: Time Stranger Walkthrough & Guides Wiki

Wuthering Waves Walkthrough & Guides Wiki

Chaos Zero Nightmare Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Pokemon Legends: Z-A Walkthrough & Guides Wiki

Elden Ring Nightreign Walkthrough & Guides Wiki
Yu-Gi-Oh! Master Duel Walkthrough & Guides Wiki

Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki

Diablo 4: Vessel of Hatred Walkthrough & Guides Wiki

Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki

Monster Hunter World Walkthrough & Guides Wiki

Pokemon Brilliant Diamond and Shining Pearl (BDSP) Walkthrough & Guides Wiki
The Legend of Zelda: Tears of the Kingdom Walkthrough & Guides Wiki

Persona 3 Reload Walkthrough & Guides Wiki
Cyberpunk 2077: Ultimate Edition Walkthrough & Guides Wiki
© SQUARE ENIX
The company names, product names and system names are trademarks or registered trademarks of their respective companies.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.