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Paper Mario: The Thousand-Year Door (TTYD)

Hold Fast Timing and Effects

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Hold Fast is a move used by Admiral Bobbery in Paper Mario: The Thousand-Year Door (TTYD). Read on to learn about the effects of Hold Fast, its rank unlock and FP cost, and how to time its Action Command and Stylish Move!

Hold Fast Details and Damage

Hold Fast Effect and Target

Description Deal back half of the inflicted damage given by all enemies that make direct contact with Admiral Bobbery.
User Admiral Bobbery Target Bobbery
Rank Unlock Super Rank FP 4

Hold Fast Damage

Base Damage Action Command
Super Rank Upgrade 2 3
Ultra Rank Upgrade 3 5

Hold Fast Action Command Timing

Press A as the Icons Appear

The Action Command for Hold Fast requires the player to press the A button following the guide. It's better to be slightly late than the sound cue in order to get the timing right.

Hold Fast Stylish Move Timing

Press A After Last Action Command

The Stylish Move timing for Hold Fast requires the player to press the A button after pressing A for the last Action Command. The timing for the stylish move is faster than the timing for the Action Command.

Paper Mario: The Thousand-Year Door Related Guides

Paper Mario TTYD Switch Remake - Moves

All Moves

List of All Moves

All Moves and Attacks
Paper Mario TTYD Switch Remake - Jump Moves Jump Moves Paper Mario TTYD Switch Remake - Hammer Moves Hammer Moves
Paper Mario TTYD Switch Remake - Special Moves Special Moves Paper Mario TTYD Switch Remake - Partner Moves Party Member Moves

Other Move Guides

Move Guides
Action Commands Stylish Moves
All Moves Tier List Best Jump Moves
Best Hammer Moves Best Party Member Moves
Best Special Moves -

All Party Member Moves

All Moves
Bob-ombast Body Slam Bomb Bomb Squad
Charge Dodgy Fog Fiery Jinx Gale Force
Ground Pound Gulp Headbonk Hold Fast
Infatuate Kiss Thief Lip Lock Love Slap
Mini-Egg Multibonk Power Shell Rally Wink
Shade Fist Shell Shield Shell Slam Shell Toss
Smooch Stampede Tattle Tease
Veil

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