★ TTYD Switch Remake is now available!
┗ Remake Differences | New Gold Medal Badge!
★ Tips for Beginners | Secrets and Combat Tips
┗ How to Level Up Fast | How to Farm Coins
☆ Best Moves | Best Partners | Best Badges
★ All Walkthroughs | All Star Pieces | All Shine Sprites
Jump is one of Mario's Jump moves in Paper Mario: The Thousand-Year Door (TTYD). Read on to learn about the effects of Jump, its FP cost, and how to time its Action Command and Stylish Move!
List of Contents
Description | Attack a grounded or aerial enemy with a jump attack. Press the A button before hitting a target to perform a second attack. | ||
---|---|---|---|
How to Get | Can be used from the start | ||
Target | Single enemy | ||
Attack Type | Jump | FP | 0 |
The Action Command for Jump requires the player to press the A button right before Mario bounces on his target. This will cause him to bounce twice on an enemy, dealing more damage.
The Stylish Move timing for Jump requires the player to press the A button after pressing A for the Action Command. While jumping in the air from his attack, Mario will lie on his belly and fall on the enemy for his second attack. You can perform a second stylish move by doing the Action Command again for the second attack and pressing A once Mario bounces high in the air.
All Moves and Attacks | |
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Jump Moves | Hammer Moves |
Special Moves | Party Member Moves |
Move Guides | |
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Action Commands | Stylish Moves |
All Moves Tier List | Best Jump Moves |
Best Hammer Moves | Best Party Member Moves |
Best Special Moves | - |
All Moves | |||
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Charge | Jump | Multibounce | Power Bounce |
Power Jump | Shrink Stomp | Sleepy Stomp | Soft Stomp |
Spin Jump | Spring Jump | Tornado Jump |
Paper Mario: The Thousand-Year Door (TTYD) Walkthrough & Guides Wiki
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