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★10/25/2022 Patch Notes | Dev Blog #6
★ Hero Tier List: Best Characters to Play
┗Best Tanks | Best DPS | Best Supports
★ Heroes | Beginner's Guide | Competitive Mode Explained
┗Tank Guides | DPS Guides | Support Guides
This is a summary of the Season 1 Hero Balance updates for Overwatch 2 from the fifth Developer Blog. Read on to learn about the range of changes and balance updates made to various heroes, as well as what developers have planned for future seasons.
List of Contents
In their latest Developers Blog, Blizzard reaffirmed its committment to making balance updates with each new season. Balance updates may also be made during a season if the need arises. This, in conjunction with new maps and heroes every alternate season, is intended to keep the game fresh, fun and fair.
Based on the data collected during the Second Beta and community feedback, Blizzard has announced several changes to balance the heroes more evenly and create a more dynamic play environment. These updates will be available from Day 1 of Overwatch 2's release, as well as during Overwatch League's Countdown Cup starting September 22.
Official Developer Blog #5
Junker Queen's Commanding Shout ability has been nerfed after analysis of play data from the Beta and community feedback. Both the allied health bonus and duration have been roughly halved. The cooldown period has also been increased by roughly 36%.
There was however one buff added to the mix, with the temporary health that is granted no longer decaying over the duration.
Commanding Shout Balance Updates- Allied Health Bonus | |||
---|---|---|---|
Previous | Updated | +/- Change | |
100 HP | 50 HP | - 50 HP (-50%) |
Commanding Shout Balance Updates- Allied Duration | |||
---|---|---|---|
Previous | Updated | +/- Change | |
5 Seconds | 3 Seconds | - 2 Seconds (-40%) |
Commanding Shout Balance Updates- Cooldown | |||
---|---|---|---|
Previous | Updated | +/- Change | |
11 Seconds | 15 Seconds | + 4 Seconds (+36%) |
D.Va was buffed in three different areas.
Boosters Impact Damage Update | |||
---|---|---|---|
Previous | Updated | +/- Change | |
10 | 25 | + 15 Damage (+250%) |
Micro Missiles Cooldown Update | |||
---|---|---|---|
Previous | Updated | +/- Change | |
8 Seconds | 7 Seconds | - 1 Second (-12.5%) |
Call Mech Ultimate Cost Update | |||
---|---|---|---|
Previous | Updated | +/- Change | |
319.2 | 280.896 | - 12% (-38.304) |
Orisa has also been buffed in three aspects.
Orisa Base Health Update | |||
---|---|---|---|
Previous | Updated | +/- Change | |
250 | 275 | + 25 Health (+10%) |
Orisa Base Armor Update | |||
---|---|---|---|
Previous | Updated | +/- Change | |
250 | 275 | + 25 Armor (+10%) |
Energy Javelin Cooldown Update | |||
---|---|---|---|
Previous | Updated | +/- Change | |
8 Seconds | 6 Seconds | - 2 Seconds (-25%) |
Brigitte has had a slight nerf. Her Inspire duration was reduced by one second from 6 seconds down to 5 seconds.
Inspire Duration Update | |||
---|---|---|---|
Previous | Updated | +/- Change | |
6 Seconds | 5 Seconds | - 1 Second (-17%) |
Baptiste's Biotic Launcher's primary fire damage and range have both had a slight buff. The damage has had a roughly 4% increase from 24 damage up to 25 damage. The minimum fall-off range has had a 25% increase from 20 metres up to 25 metres.
Biotic Launcher Primary Fire Damage Update | |||
---|---|---|---|
Previous | Updated | +/- Change | |
24 | 25 | + 1 Damage (+4%) |
Biotic Launcher Primary Fire Minimum Fall-Off Range Update | |||
---|---|---|---|
Previous | Updated | +/- Change | |
20 Metres | 25 Metres | + 5 Metres (+25%) |
Mercy has had a few quality of life improvements to make the character easier to use controls-wise.
Quality of Life Improvements |
---|
|
|
Bastion has had its Iron Clad Passive re-enabled, as the developers have felt that it doesn't make Bastion too unbalanced. This is a passive ability that grants Bastion 20% damage reduction.
Bastion Balance Updates | |||
---|---|---|---|
Iron Clad Passive | Previous | Updated | |
20% Damage Reduction | Disabled | Enabled |
Reaper's Hellfire Shotgun spread range has been reduced by 12.5% from 8 degrees down to 7 degrees.
Hellfire Shotguns Spread Updates | |||
---|---|---|---|
Previous | Updated | +/- Change | |
8 degrees | 7 degrees | - 1 degree (-12.5%) |
Sojourn's Railgun energy gains when shooting Non-Player targets has been reduced 50% further.
Sombra's Hack Ability Lockout has been buffed. It has had a 75% duration increase from 1 second up to 1.75 seconds.
Hack Ability Lockout Updates | |||
---|---|---|---|
Previous | Updated | +/- Change | |
1 Second | 1.75 Seconds | + 0.75 seconds (+75%) |
All Overwatch 2 Developer Updates | ||
Dev Blog #1: Support Changes and Ranked Overhaul | Dev Blog #2: Support Improvements and Planned Balance Changes | |
Dev Blog #3: Hero Balancing and Design Process | Dev Blog #4: Hero Updates and Junker Queen First Impressions | |
Dev Blog #5: Tuning Hero Balance | Dev Blog #6: Post-Launch Updates on Gameplay, Maps, and Competitive |
Tuning Hero Balance | Developer Blog #5
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