Overwatch 2

List of All Balance Changes and Hero Reworks

Overwatch 2 - List of All Balance Changes and Hero Reworks
This is a list of all the current Hero Balance Changes and Reworks for Overwatch 2. Read on to learn about each Hero, what their changes are, and which Heroes have no changes!

Current Patch Changes

This page might not be in line with future updates, so please check out the patch notes for the latest on hero changes and bug fixes!

List of All Patch Notes

Tank Hero Reworks

Tank Heroes
  • Doomfist
  • Orisa
  • D.Va
  • Sigma
  • Reinhardt
  • Roadhog
  • Winston
  • Wrecking Ball
  • Zarya
  • Doomfist

    Doomfist Overwatch 2

    Doomfist Icon.pngDoomfist
    Change of Role from Damage Hero to Tank Hero.
    Health increased from 250 to 450.
    Hand Cannon:
    ・Damage has been adusted to 5 instead of 6 per pellet.
    ・Ammo recovery changed from 0.65 seconds to 0.4 seconds.
    Power Block:
    ・ New Ability that blocks 90% of damage from the front.
    ・ Taking 100 will empower his Rocket Punch ability which allows it to travel 50% faster and further, and deal 50% more damage.
    ・Can stun enemies if they hit a wall for 0.5 to 1 second.
    Uppercut has been removed.
    Rocket Punch:
    ・ Damage reduction from 50-100 to 15-30.
    ・ Wall Slam Damage went from 50-150 to 20-40.
    ・ Max Charge Time has been reduced to 1 second from 1.4 seconds.
    ・ Can now punch multiple enemies at once.
    Controls for the E and Left Shift abilities have been swapped over.
    Seismic Slam:
    ・Reworked to work like Winston's Leap, launching you in the air in the direction you're aiming at.
    ・Deals 50 Damage and a 30% slow on enemies when landing.
    ・No longer pulls enemies in.
    Meteor Strike:
    ・ Deals a 50% slow for 2 seconds on enemies
    ・Outer Ring damage is now 15-100 from 15-200.
    ・Activation Time has been reduced to 0.5 seconds from 1 second.

    Orisa

    Orisa Overwatch 2

    Orisa Icon.pngOrisa
    Health increased from 400 to 500 by increasing base health and armor to 250.
    Augmented Fusion Driver:
    ・ Shoots 10 large projectiles per second that start large and shrink as they travel further.
    ・Shots deal about 10.5 damage per shot, but it falls off to about 4 damage at 35 meters.
    ・ Uses a heat mechanic over ammo/reload.
    ・Weapon will generate hear as it is fired and will only cool when not being used.
    ・If it overheats, her weapon will be rendered unuusable for 3 seconds.
    Energy Javelin:
    ・Deals 80 damage and a 0.2 second stun that knocks enemies back about 6 meters.
    ・Deals an extra 40 damage and adds 0.3 secondsd to the stun when enemies hit walls.
    Fortify:
    ・Allows Orisa to gain 125 temrporary health, but it slows her by 20% while it is active.
    ・ Reduces heat generated from firing her weapon by 50%.
    ・Fortify now lasts for 4.5 seconds compared to the previous 4 seconds.
    Javelin Spin:
    ・Destroys projectiles for 1.75 seconds.
    ・Can push enemies while dealing up to 90 damage.
    ・Increases speed byu 60% when surging forward and 20% once the effect ends.
    Terra Surge:
    ・Gives Orisa the effects of Fortify while charging up a surge of damage for up to 4 seconds.
    ・Damage can be unleashed early sing Primary Fire to deal up to 225 damage.
    ・Orisa can also pull in enemies within her area of effect, slowing them by 30%. This was based on her previous "Halt!" Ability.
    Removed Abilities:
    ・Protective Barrier
    ・Halt!
    ・Supercharger

    D.Va

    D.Va Overwatch 2

    D.Va Icon.png D.Va
    Base Health increased from 300 to 450 and Base Armor reduced from 300 to 200. This brings her total health to 650 from 600.
    Her health as a pilot remains the same.
    Defense Matrix:
    ・Now lasts 3 seconds instead of 2.
    ・Given a minor reduction in damage.
    Fusion Canons:
    ・Lower move speed penalty from 50% to 40%.
    ・Bullet spread has been reduced from 4 to 3.5.

    Sigma

    Sigma Overwatch 2

    Sigma Icon.pngSigma
    Base Health increased from 100 to 200 for a total of 550 overall health.
    Experimental Barrier:
    ・The barrier has a total of 700 health.
    ・Barrier Health Regeneration has been reduced from 120 to 100 health per second.
    Accretion:
    ・Damage has been increased from 70 to 100.

    Reinhardt

    Reinhardt Overwatch 2

    Reinhardt Icon.png Reinhardt
    Base Armor increased from 200 to 300 and base health increased from 300 to 350 for a total of 650 overall health.
    Steadfast Passive Swapped with Tank Passive
    Barrier Field:
    ・Barrier health reduced from 1,600 to 1,200.
    ・Health Reggen rate was nerfed from 200 health per second to 144 health per second.
    Charge:
    ・Charge Ability can be cancelled.
    ・Turning Rate increased by 50%
    ・Wall impact damage is reduced from 300 to 225.
    ・Cooldown shortened from 20 seoncds to 8 seconds.
    Fire Strike:
    ・Now has 2 charges.
    ・Damage reduced from 100 to 90.

    Roadhog

    Roadhog Overwatch 2

    Roadhog Icon.png Roadhog
    Base Health increased from 600 to 700.
    Take A Breather:
    ・Increased healing to 350 from the previous 300.
    Whole Hog:
    ・Changed from a Channeled to a Trasnform Ultimate.
    ・Players must use Promary Fire as the weapon no longer automatically fires.
    ・Normal abilities can be used during Whole Hog.
    ・Stuns no l onger cancel this ultimate.

    Winston

    Winston Overwatch 2

    Winston Icon.pngWinston
    Base Armor increased from 150 to 200 making the overall health 550 total.
    Barrier Projector:
    ・Barrier Projector Health increased from 650 to 800!
    ・Cooldown decreased from 13 to 12 seconds.
    ・Duration reduced from 9 seconds to 8 seconds.
    Tesla Cannon:
    ・Sends out electricity up to 30 meters.
    ・Deals damage of up to 50 damage.
    12 ammo consumed per second.
    Prime Rage:
    ・Cost increased by 10%.

    Wrecking Ball

    Wrecking Ball Overwatch 2

    Wrecking Ball Icon.pngWrecking Ball
    Base armor increased from 100 to 150 and base health increased from 500 to 550, making for a total of 700 health from 600.
    Roll:
    ・After Wrecking Ball's Roll ability was changed in the Beta, with the new updates it has been reverted back to its original Knockback increase of 36%.

    Zarya

    Zarya Overwatch 2

    Zarya Icon.pngZarya
    Base health increased from 200 to 250 and base shields increased from 200 to 225, making for a total of 475 total health from 400.
    Particle Barrier and Projected Barrier:
    ・Both share a 2 charge system and a shorter cooldown of 10 seconds.
    ・Cooldown now begins after the ability is used instead of when the barrier ends.
    ・Durations increased from 2 to 2.5 seconds.
    ・The Projected Barrier cannot be used again on the same ally until a 2 second cooldown finishes.
    Passive Energy Effect:*
    ・Decay Rate has been increased from 1.8 to
    2.2 per second**.
    Graviton Surge:
    ・Duration icnreased from 4 to 3.5 seconds.

    Damage Hero Reworks

    Damage Heroes
  • Ashe
  • Bastion
  • Cassidy
  • Echo
  • Hanzo
  • Junkrat
  • Mei
  • Reaper
  • Sojourn
  • Sombra
  • Tracer
  • Widowmaker
  • Ashe

    Ashe Overwatch 2

    Ashe Icon.pngAshe
    B.O.B.:
    ・B.O.B.'s total health has been decreased from 1,200 to 1,000.

    Bastion

    Bastion Overwatch 2

    Bastion Icon.pngBastion
    The passive ability, Ironclad, has been removed.
    Configuration: Recon:
    ・Damage increased from 20 to 25.
    ・Weapon spread removed.
    ・Fire rate reduced from 8 to 5 shots per second.
    ・Total Ammo from 35 to 25.
    Configuration: Assault:
    ・Renamed from Configuration:Sentry
    ・Turret form is now mobile with a 35% reduced movespeed.
    ・Turrent form lasts for 6 seconds
    ・Cooldown is 12 seconds
    ・While firing, the turret has infinite ammo and deals 12 damage per shot from 15 damage.
    ・Accuracy does not increase as you fire.
    A-36 Tactical Grenade:
    ・Replaces the Self-Repair ability.
    ・Grenades bounce off of walls and sticks to the enemies or ground it comes in contact with.
    ・Each grenade can deal up to 130 damage once it detonates.
    ・ Can be used to do high jumps.
    Configuration: Artillery:
    ・In canon form, Bastion can send 3 Artillery shells out into the field, dealing damage in a large area.
    ・Damage fallout is significant away from the center.
    ・Projectiles can be destroyed or blocked.

    Cassidy

    Cassidy Overwatch 2

    Cassidy Icon.pngCassidy
    Fan The Hammer:
    ・Buffed with an increased fire rate of about 7.5%.
    Magnetic Grenade:
    ・Replaces Flashbang.
    ・Grenades stick to the closest enemy within 10 meters andwill follow for 13 meters before exploding.
    ・Deals 131 damage conssiting of 1 impact damage, 65 Explosion damage, and an extra 65 damage to the stuck target.
    Deadeye:
    ・Damage output now builds at 130 damage per second on the first 2 seconds and then 260 damage per second for the rest of the duration.
    ・Given a 40% damage reduction when active.
    ・Duration icnreased from 6 to 7 seconds.
    ・Cost increased by 10%.

    Echo

    Echo Overwatch 2

    Echo Icon.pngEcho
    Focusing Beam:
    ・Max DPS reduced from 200 to 175.
    Duplicate:
    ・In the original game, Echo could copy the total HP of her target. This has been nerfed with a cap of 300 HP max.

    Hanzo

    Hanzo Overwatch 2

    Hanzo Icon.png Hanzo
    Storm Arrow:
    ・Damage reduced from 70 to 65.

    Junkrat

    Junkrat Overwatch 2

    Junkrat Icon.pngJunkrat
    Steel Trap:
    ・No longer fully locks the movement of an enemy and instead slows them by 65%.
    ・The chain that keeps them trapped breaks once the target gets far enough from it.
    ・Damage increased from 80 to 100.
    ・ Speed of throwing the trap has been increased from 10 to 17.

    Mei

    Mei Overwatch 2

    Mei Icon.pngMei
    Endothermic Blaster:
    ・Freeze no longer fully freezes enemies and instead, slows them by 50% at a constant rate.
    ・Slow decreased from 1 second to 0.5 seconds.
    ・DPS has been increased from 55 to 100.
    ・Ammo increased from 120 to 150.
    Cryo-Freeze:
    ・No longer affects Zarya's and Sigma's ultimates.
    Ice Wall:
    ・Pillar health reduced from 400 to 250.
    ・Range reduced from 35 meters to 20 meters.
    Blizzard:
    ・Increased cost by 15%.

    Reaper

    Reaper Overwatch 2

    Reaper Icon.pngReaper
    Hellfire Shotguns:
    ・Damage decreased from 6 to 5.4.
    ・Spread increased from 6 to 8.
    Wraith Form:
    ・Can no longer be used to escape Zarya and Sigma's Ultimate

    Sojourn

    Sojourn Overwatch 2

    Sojourn Icon.pngSojourn
    Railgun:
    ・Fires projectiles and generates energy per hit.
    ・Projectile width has been increased from 0.05m to 0.1m.
    Railgun Alt-Fire:
    ・High-impact shot that consumes stored energy generated by the Railgun.
    Disruptor Shot:
    ・Launches an energy burst that snares and deals damage to enemies caught within it.
    Power Slide:
    ・A ground slide that can be canceled to perform a high jump instead.
    ・This cooldown has been reduced from 7 seconds to 6 seconds.
    Overclock:
    ・Allows her to automatically charge Railgun energy, shooting rounds that peirece enemies!

    Sombra

    Sombra Overwatch 2

    Sombra Icon.png Sombra
    Machine Pistol:
    ・Damage reduction from 8 to 7 damage.
    ・Shot spread decreased by 10%.
    Hack:
    ・Cooldown shortened from 8 seconds to 4 seconds.
    ・Cooldown is no longer reduced when hacking health packs.
    ・Reveals enemies behind walls to the rest of the team for 8 seconds.
    ・Can be used to destroy Baptiste's Immortality Field.
    ・Allows her to automatically charge Railgun energy, shooting rounds that pierce enemies!
    ・Time to use it has been increased from 0.65 seconds to 0.85 seconds.
    ・Health pack hack duration has been reduced from 60 seconds to 30 seconds.
    ・Interruppting the hack triggers a full cooldown.
    ・B.O.B. Hack time reduced from 5 seconds to 2 seconds.
    ・Length of time target is locked out of their ability has bveen decreased from 5 seconds to **1 second*.
    Opportunist Passive:
    ・Opportunist Passive now increases damage dealt to hacked targets by 40%.
    Stealth:
    ・Fade-in speed increased by 50%.
    ・Enemy Detection radius increased from 2 meters to 4 meters.
    ・Hack can be used with Stealth without ending it, but it will temporarily reveal her location while hacking and for 0.75 seconds after hacking.
    ・Movement speed has been reduced from 65% to 50%.
    EMP:
    ・Now deals damage equal to 40 of current enemies health, not including their shields.

    Tracer

    Tracer Overwatch 2

    Tracer Icon.pngTracer
    Pulse Pistol:
    ・ Damage reduced from her Pulse Pistols from 6 to 5.

    Widowmaker

    Widowmaker Overwatch 2

    Widowmaker Icon.png Widowmaker
    Base Health increased from 175 to 200.

    Support Hero Reworks

    Support Heroes
  • Ana
  • Baptiste
  • Brigitte
  • Lucio
  • Mercy
  • Moira
  • Soldier: 76
  • Zenyatta
  • Ana

    Ana Overwatch 2

    Ana Icon.pngAna
    Sleep Dart:
    ・Cooldown increased from 12 seconds to 15 seconds.
    Biotic Riffle:
    ・Ammo increased from 12 to 15.
    Biotic Grenade:
    ・Duration reduced from 4 to 3 seconds.

    Baptiste

    Baptiste Overwatch 2

    Baptiste Icon.pngBaptiste
    Biotic Launcher:
    ・Damage falloff reduced from 25 to 20 meters.
    Biotic Launcher Alt-Fire:
    ・Healing ammo increased from 10 to 13.
    Regenerative Burst:
    ・Increased healing from 75 to 100 to allies.

    Brigitte

    Brigitte Overwatch 2

    Brigitte Icon.pngBrigitte
    Shield Bash:
    ・No longer stuns enemies.
    ・Cooldown has been reduced from 7 seconds to 5 seconds.
    ・Movement has been increased significantly in the latest patch.
    ・Not stopped by barriers.
    ・Damage dealt has been significantly increased from 1 to 50・Shield Bash triggers Inspire.

    Lucio

    Lucio Overwatch 2

    Lucio Icon.png Lucio
    Crossfade:
    ・Self-healing penalty increased from 30% to 60%.
    Sound Barrier:
    ・Cost reduced by 12%.

    Mercy

    Mercy Overwatch 2

    Mercy Icon.pngMercy
    Regeneration:
    ・Increases the Support Role Passive healing by 50%.

    Moira

    Moira Overwatch 2

    Moira Icon.pngMoira
    Fade:
    ・Can no longer esape Zarya or Siglma's ulimate.

    Soldier: 76

    Soldier 76 Overwatch 2

    Soldier Icon.pngSoldier: 76
    Heavy Pulse Rifle:
    ・Damage reduced from 20 to *18.
    Sprint:
    ・Movement speed reduuced from 50 to 40%.
    Tactical Visor:
    ・This Ultimate now allows for Critical hits even if the shot should not have been a criticle hit even if it should not have been.
    ・Tactical Visor no longer removes damage falloff.

    Zenyatta

    Zenyatta Overwatch 2

    Zen Icon.pngZenyatta
    Base Shields increased from 150 to 175.
    Snap Kick:
    ・Passive ability that increasess melee damage by 50%.
    ・Increases knockbacks,

    Heroes With No Changes

    Heroes With No Changes
    Genji Pharah
    Symmetra Torbjorn

    Passive Role Changes

    Support Role

    At present, the healing for the Support Role Passive is 15 health after not being damaged for 1 second.

    Tank Role

    This grants a 30% knockback resistance and 30% less ultimate generation from damage and healing taken by tanks.

    Damage Role

    All Damage dealers get a 10% faster movement speed.

    Other Changes

    Health Changes

    Overwatch 1 Overwatch 2

    With the new Beta, Temporary Shields & Armor have been added to Overhealth, which no longer provides Ultimate charges when damaged.

    Base armor also reduces incoming damage by 30% and no longer reduces damage by the flat rate of 5 damage per hit. This reduction also applies to all sources of damage.

    Phase Effect Changes

    These Phase effects no longer ignore Zarya's and Sigma's movement restrictions effects. Players should note as well that Mei's Cryo-Freeze does not remove Sigma's Gravitic Flux and Sombra's Hack can be removed by phase effects.

    Phase Effects are a status that allows players to become unstoppable or more powerful, meaning they cannot be damaged by enemies, stopped, etc.

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