★ Chapters: One | Two | Three | Four | Five
★ True Endings: Shu | Wei | Wu
★ Save Sun Jian | Sun Ce | Dian Wei | Guo Jia
★ Points of No Return | Post-Game Content
★ How to Get Ultimate Weapons
★ How to Do a Battle Art Chain

Choices in Chapter 3, the ending, and saving ally officers matter in Dynasty Warriors: Origins. Find out which choices matter and when they appear in this guide.
List of Contents

There are only three choices in-game that matter, namely: choosing which faction to serve in Chapter 3, becoming a General or a Shadow during the ending, and saving ally officers fated to die in specific missions. These choices can change the game's narrative and splits the game into different endings.
However, do note that players can return to when these choices are made during post-game. Story Mode can allow players to make different choices, experience the change in narrative, and collect any missables along the way.
All Missables and Points of No Return
| All In-Game Choices that Matter |
|---|
|
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The faction choice dictates how the game will proceed in Chapter 4 and Chapter 5. Siding with a faction will lock Wanderer into fighting alongside them, thereby unlocking all future missions and bonds related to the faction.
Note that choosing a faction would mean blocking all progress with the other factions until post-game.

The choice appears in the Chapter 3, where Wanderer is tasked to complete the contribution missions of each faction. Players may feel free to complete all missions available, but will eventually have to pick between the Wu, Shu, and Wei factions before starting Chapter 4.

The General or Shadows choice will affect how Wanderer will proceed after the events of the main story. The choice will change the text that appears after the credits, highlighting Wanderer's feats as a general or a shadow depending on the choice selected.
Should You Become a General or a Shadow?

The choice appears during the ending, after finishing the faction's final story mission. The choice is prompted regardless of faction served or ending achieved.

Choosing to save ally officers fated to die in specific missions can change the faction's ending. Do note that this is not an in-game dialogue choice, but instead requires active participation from the player to save the ally in the mission.
Saving these allies require winning difficult fights or finishing fights in time, which may be near impossible during the first playthrough. Players can wait until post-game for this challenge when stronger equipment and skills are available.
All Post-Game Content and Unlockables
Saving the allies listed above alters their fate and fulfills a requirement in achieving their faction's true ending. The notification "Fate Altered" will appear after a succesful attempt in saving their life.
Additionally, saving at least one ally from death unlocks the Defying Fate achievement.
Faction Endings and Fate Altered Guide

Dialogue choices prompted during cutscenes will not affect the story's outcome. This includes choices that appear during bond events, where dialogue selected will not affect the bond's progression.
List of Bonds and How to Increase

Dynasty Warriors: Origins Wiki Front
| Dynasty Warriors: Origins Categories | |
|---|---|
Tips and Tricks |
Weapons |
Walkthrough |
Faction Endings |
Challenges |
Characters |
Horses |
Clothing |
Interactive Map |
Bosses |
Accessories |
Battle Arts |
Tactics |
Gems |
Skills |
Items |
Do Choices Matter?



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