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★ Chapters: One | Two | Three | Four | Five
★ True Endings: Shu | Wei | Wu
★ Best Faction: Who to Choose?
★ Points of No Return | Post-Game Content
★ Trophy Guide and List of Achievements
★ How to Do a Battle Art Chain
This is a list of the best combos to use for each weapon in Dynasty Warriors: Origins. Find out what the best combos are in this guide!
List of Contents
Best Combos by Weapon | |||
---|---|---|---|
Sword | Spear | Gauntlets | |
Wheels | Podao | Staff | |
Twin Pikes | Crescent Blade | Lance | |
Halberd |
List of All Weapons and How to Unlock Them
Input | Description |
---|---|
Unleash a sweep that launches enemies into the air. |
This sword attack is quick to input and is effective as an opening move after a parry or when an enemy officer is vulnerable. It will send enemies airborne allowing you free reign to hit them with longer attack strings.
Input | Description |
---|---|
|
Unleash a midair combo slash on enemies caught with the attack. |
Another sword combo that can also knock-up enemies, but also allows you to follow them into the air and unleash more attacks while avoiding enemies below you during the string.
Input | Description |
---|---|
+ while evading
+ while evading + while evading |
Leap forward nimbly to slash at your enemies. |
This move covers a lot of ground when used, making it a good mobility tool in situations where repositioning is needed. It can be canceled by another evade, allowing for bursts of movement to maneuver around the field.
List of All Swords and How to Unlock
Input | Description |
---|---|
Hold during a normal attack
Hold during a normal attack Hold during a normal attack |
Charge up to unleash a massive sweep around you. |
A simple but effective move for clearing fodder in a wide area in front of you, which allows you to focus on bigger threats at hand. You can cancel into this at after any attack in a regular attack string, making it a flexible option too.
Input | Description |
---|---|
+ + + |
Strike the ground with the butt of your weapon, generating a shockwave that launches enemies into the air. |
Great to use after a parry or against enemies that are staggered, as it will launch targets and open them up to stronger attacks without you needing to fear retaliation.
Input | Description |
---|---|
Combo flowingly into a flurry of thrusts. |
The spear's best damage option against any vulnerable enemy, as it does lots of damage and can drain Fortitude very well. Note that it is rather slow, so use this only during long openings.
List of All Spears and How to Unlock
Input | Description |
---|---|
Serpent Stance: Serpent Stance: Serpent Stance: |
Spin your arms to attack around you. Pulls in enemies. |
The Serpent Stance Heavy attack offers wide coverage and the ability to remain ready to guard due to its input requiring you to press the Guard button for Serpent Stance.
Input | Description |
---|---|
Tiger Stance: Tiger Stance: Tiger Stance: |
Unleash a triple shot of spirit energy. |
The Tiger Stance Heavy attack, on the other hand, does more damage and has further reach. It's useful for taking advantage of enemy windows of vulnerability to deal a chunk of damage.
List of All Gauntlets and How to Unlock
Input | Description |
---|---|
the moment you recover it the moment you recover it the moment you recover it |
[Upgrade] Unleash more wheels. |
Using a Heavy attack input when the Wheels return upgrades the attack into a more powerful AoE spin that hits all around the Wanderer, perfect for dealing with enemies that have bunched up around you.
Input | Description |
---|---|
+ at the moment of recovery while evading
+ at the moment of recovery while evading + at the moment of recovery while evading |
[Upgrade] The wheels spin around you. |
Timing the Evade attack input to the Wheels returning gives you stronger Wheels that automatically spin around you, racking up damage and leaving you free to either attack with another combo or do other things.
List of All Wheels and How to Unlock
Input | Description |
---|---|
Hold
Hold Hold | [Charge] The resulting shockwave sends enemies flying. |
This is the Podao's highest damage combo, but also its slowest. Only use this when you're certain that you have a large opening to lay the damage on enemies.
Input | Description |
---|---|
Hold during a normal attack
Hold during a normal attack Hold during a normal attack |
[Charge] Changes to a single slash. A sweeping area over a large area. |
A quicker combo is to follow any attack of the regular string with a charged heavy attack, as it becomes a wide-reaching slash that still does decent damage.
List of All Podaos and How to Unlock
Input | Description |
---|---|
+ (can hold) + (can hold) + (can hold) |
Launch enemies into the air. Hold the input to switch to a flurry of midair attacks. |
This combo is great for launching vulnerable or staggered enemies into the air to follow up with the attacks from holding down the Heavy attack button. The air time of the attack renders enemies unable to counter for the combo.
Input | Description |
---|---|
(can hold) during a normal attack
(can hold) during a normal attack (can hold) during a normal attack |
Sweep around you. Hold the input to switch to a mobile attack. |
This move carries a lot of utility as it shoves cannon fodder out of the way while allowing you to move as you please, making it great for relocating especially when you're being swarmed by enemies.
List of All Staves and How to Unlock
Input | Description |
---|---|
repeatedly after + while
repeatedly after + while repeatedly after + while |
[Combo] Run while swinging your twin pikes. |
This attack generates lots of Musou Gauge, allows you to remain mobile and reposition, and keeps enemies out of your way while moving. The amount of utility packed into this move makes it powerful in lots of situations.
Input | Description |
---|---|
repeatedly after + repeatedly after + repeatedly after + |
[Combo] Perforrm a spin attack while dragging in enemies. |
This attack hits enemies all around the Wanderer while also providing a small amount of crowd-control with its pull effect. It's great for clearing out groups when you're being swarmed, and pressuring enemy Fortitude.
List of All Twin Pikes and How to Unlock
Input | Description |
---|---|
+ hold (Upgrade Lv. 2) + hold (Upgrade Lv. 2) + hold (Upgrade Lv. 2) |
[Upgrade Lv. 2] Expands the area of the combo and single strike. |
The Level 2 guard into Heavy attack input produces a quick but powerful series of attacks that does a good damage, but requires the player to charge the weapon up to Level 2 by swapping between Normal and Heavy attacks.
Input | Description |
---|---|
+ hold (Upgrade Lv. 2) while evading
+ hold (Upgrade Lv. 2) while evading + hold (Upgrade Lv. 2) while evading |
[Upgrade Lv. 2] A five-hit sweeping attack combo. |
Similarly, the Level 2 evade into Heavy attack input also needs Level 2 charge. This one produces five sweeping slashes that can clear out a wide area and do great damage while doing so.
List of All Crescent Blades and How to Unlock
Input | Description |
---|---|
+ hold (when an attack is endured) while evading
+ hold (when an attack is endured) while evading + hold (when an attack is endured) while evading |
[Upgrade] Release another shockwave from your thrust. |
Enduring an attack while using an evade into Heavy attack input will allow players to fire off a shockwave that has massive forward reach, hitting enemies at range so long as they are in the line of attack.
Input | Description |
---|---|
+ hold (when an attack is endured) + hold (when an attack is endured) + hold (when an attack is endured) |
[Upgrade] Launch enemies into the air and then jump up to do a follow-up strike. |
Enduring while using the guard into Heavy attack input will instead allow players to jump into the air and unleash a large AoE slam that hits a large area around the Wanderer, useful for crowd-control.
List of All Lances and How to Unlock
Attention! | We are still working on this section. Come back soon! |
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List of All Halberds and How to Unlock
Dynasty Warriors Origins Wiki Front
Dynasty Warriors Origins Categories | |
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Characters | Tips and Tricks |
Walkthrough | Weapons |
Accessories | Gems |
Items | Horses |
Arts | Tactics |
Bosses | Faction Endings |
Interactive Map | Clothing |
Best Combos to Use
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