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This is a ranking page for the hero Luthier - Odd Wayfarer from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Luthier.
| Heroes With the Same Name | |
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List of Contents
| New Heroes - Book V Mid: Nótt and More Featured Heroes | |||
|---|---|---|---|
Valentian Palla[8.5/10] |
Zeke[9.0/10] |
Nótt[9.0/10] |
Luthier[7.5/10] |

| Overall Rating | 7.5/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
D (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
C (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | ・Refined Recluse's Tome inflicts Atk/Spd/Res penalties, a Guard effect, and neutralizes Atk/Spd/Res bonuses of all foes within 3Rx3C, and grants Luthier stat bonuses, true damage, true damage reduction, a Preempt Pulse effect, and post-combat healing. |
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Might: 14 Range: 2 At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack during combat, and restores 7 HP to unit after combat. |
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Cooldown Count = 2 Boosts damage dealt by 50%. |
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If unit initiates combat, grants Atk/Spd +4 during combat. |
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If unit’s HP ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (19) |
|
★★☆☆☆ |
| Atk (9) |
|
★★★☆☆ |
| Spd (8) |
|
★★★★☆ |
| Def (7) |
|
★★★☆☆ |
| Res (6) |
|
★★★★★ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Luthier are +Atk and -Def. A +Atk IV will effectively raise Luthier's overall firepower.
Luthier has already low Def so you can take this as a bane.
We recommend a +Atk IV when merging Luthier to +10 to maximize his damage output. 36 Spd isn't high enough in the modern metagame to reliably generate follow-up attacks against newly released heroes.
| HOT | |
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This build combines multiple Pulse effects to pre-charge Blazing Wind immediately, allowing Luthier to deal big damage to a group of enemies.
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This budget build only needs one combat manual from Divine Codes to have Luthier function as an offensive unit. It won't help much against modern tanks, but he can deal decent damage against everything else.
| Exclusive Weapon Effect from Refining (Special Effect Type) | |
|---|---|
| SP: 400 | |
| Might: 14 Range: 2 HP: At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack during combat, and restores 7 HP to unit after combat. For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Spd/Res-5 on foe, neutralizes foe's bonuses to Atk/Spd/Res, and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). At start of combat, if unit's HP ≥ 25%, reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). |
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Refined Recluse's Tome inflicts Atk/Spd/Res-5, neutralizes Atk/Spd/Res bonuses, and inflicts a Guard effect onto all foes within 3 rows and 3 columns centered on Luthier, grants Luthier Atk/Spd/Def/Res+5, true damage equal to 15% of Luthier's Atk, 7 true damage reduction on foe's first attack, a Preempt Pulse effect, and 7 HP post-combat healing.
While refined Recluse's Tome is a decent weapon in its own right, it feels lacking compared to other notable weapon refines. This, together with Luthier's outdated statline, make him unable to deal decent damage to modern tank units.
Luthier is better off equipping Arcane Truthfire if you wish to invest in him.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 166 | ||
| HP |
43 |
Rank: 192/1322 |
| Atk |
37 |
Rank: 584/1322 |
| Spd |
36 |
Rank: 493/1322 |
| Def |
20 |
Rank: 955/1322 |
| Res |
30 |
Rank: 387/1322 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 48 | 54 | 41 | 24 | 34 | 201 | Lv.40 +10 | 48 | 42 | 41 | 24 | 34 | 189 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 50 | 41 | 40 | 24 | 34 | 189 |
| +Atk Lv.40 +10 | 47 | 44 | 40 | 24 | 34 | 189 |
| +Spd Lv.40 +10 | 47 | 41 | 43 | 24 | 34 | 189 |
| +Def Lv.40 +10 | 47 | 41 | 40 | 28 | 34 | 190 |
| +Res Lv.40 +10 | 47 | 41 | 40 | 24 | 37 | 189 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 43 | 49 | 36 | 20 | 30 | 178 |
| 5★ Lv.40 | 43 | 37 | 36 | 20 | 30 | 166 |
| 4★ Lv.40 | 40 | 35 | 34 | 18 | 27 | 154 |
| 3★ Lv.40 | 39 | 33 | 32 | 17 | 26 | 147 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 19 | 21 | 8 | 7 | 6 | 61 |
| 4★ Lv.1 | 18 | 17 | 8 | 6 | 5 | 54 |
| 3★ Lv.1 | 18 | 14 | 7 | 6 | 5 | 50 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
| 38 | 49 | 48 | 26 | 32 | 193 | |
| 40 | 47 | 28 | 24 | 49 | 188 | |
| 40 | 47 | 27 | 26 | 48 | 188 | |
| 40 | 48 | 35 | 17 | 48 | 188 | |
| 40 | 48 | 41 | 17 | 41 | 187 | |
| 40 | 45 | 16 | 39 | 43 | 183 | |
| 40 | 45 | 47 | 21 | 30 | 183 | |
| 38 | 47 | 32 | 20 | 45 | 182 | |
| 43 | 45 | 46 | 22 | 26 | 182 | |
| 40 | 45 | 34 | 16 | 47 | 182 | |
| 37 | 41 | 44 | 17 | 38 | 177 | |
| 39 | 42 | 44 | 21 | 31 | 177 | |
| 38 | 46 | 27 | 22 | 44 | 177 | |
| 38 | 45 | 45 | 29 | 20 | 177 | |
| 40 | 45 | 30 | 31 | 31 | 177 | |
| 40 | 44 | 28 | 20 | 45 | 177 | |
| 41 | 39 | 23 | 32 | 36 | 171 | |
| 40 | 42 | 41 | 30 | 18 | 171 | |
| 40 | 41 | 30 | 18 | 42 | 171 | |
| 41 | 37 | 17 | 40 | 36 | 171 | |
| 40 | 39 | 41 | 25 | 21 | 166 | |
| 40 | 38 | 39 | 19 | 30 | 166 | |
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43 | 37 | 36 | 20 | 30 | 166 |
| 40 | 40 | 24 | 24 | 37 | 165 | |
| 40 | 36 | 42 | 21 | 26 | 165 | |
| 41 | 34 | 41 | 21 | 25 | 162 | |
| 40 | 38 | 38 | 18 | 28 | 162 | |
| 40 | 33 | 39 | 23 | 27 | 162 | |
| 37 | 35 | 39 | 19 | 31 | 161 | |
| 37 | 35 | 36 | 17 | 31 | 156 | |
| 38 | 34 | 37 | 17 | 25 | 151 |
Note: Stats bonuses from skills are not taken into account.
Luthier is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Res stat.
Refined Recluse's Tome inflicts Atk/Spd/Res-5, neutralizes Atk/Spd/Res bonuses, and inflicts a Guard effect onto all foes within 3 rows and 3 columns centered on Luthier, grants Luthier Atk/Spd/Def/Res+5, true damage equal to 15% of Luthier's Atk, 7 true damage reduction on foe's first attack, a Preempt Pulse effect, and 7 HP post-combat healing.
While refined Recluse's Tome is a decent weapon in its own right, it feels lacking compared to other notable weapon refines. This, together with Luthier's outdated statline, make him unable to deal decent damage to modern tank units.
Luthier's low base 20 Def and minimal true damage reduction effects render him vulnerable to physical damage.
Keep him away from physical attackers to ensure his survival!
| Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Luthier - Odd Wayfarer from 4 Stars to 5 Stars. Luthier - Odd Wayfarer is very useful as a green fox tome, so you may find using Unlock Potential on Luthier - Odd Wayfarer helpful if your team lacks a party member with this role.
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 4 | 2 | No Effect | 3★ | |
| 6 | 2 | No Effect | 3★ | |
| 8 | 2 | If unit initiates combat, inflicts Atk/Spd/Def/Res-4 on foe during combat. | 3★ | |
| 12 | 2 | If unit initiates combat, inflicts Atk/Spd/Def/Res-4 on foe during combat. | 5★ | |
| 14 | 2 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack during combat, and restores 7 HP to unit after combat. | 5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 3) Boosts damage dealt by 50%. | 3★ | |
| (Cooldown Count = 2) Boosts damage dealt by 50%. | 4★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| If unit initiates combat, grants Atk +2 during combat. | 3★ | |
| If unit initiates combat, grants Atk/Spd +2 during combat. | 4★ | |
| If unit initiates combat, grants Atk/Spd +4 during combat. | 5★ | |
| If unit’s HP = 100% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) | 3★ | |
| If unit’s HP ≥ 90% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) | 3★ | |
| If unit’s HP ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) | 4★ |

| Value of Skills | ★★★☆☆ |
|---|
Luthier comes with Gronnfox+, Swift Sparrow 2, and Guard 3 as inheritable options.
He is useful as bridge fodder for any of the rare tier 4 skills that branch out of Swift Sparrow and Guard.
Luthier is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
| Voice Actor (English) |
Brian Beacock |
|---|---|
| Illustrator | maCo |
| Appears In |
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| Heroes from New Heroes - Book V Mid: Nótt and More | |||
|---|---|---|---|
Valentian Palla[8.5/10] |
Zeke[9.0/10] |
Nótt[9.0/10] |
Luthier[7.5/10] |
▶︎Return to the Green Heroes Page
| Close-Range | Ranged |
|---|---|
Axe |
Green Tome |
Green Breath |
Green Dagger |
Green Beast |
Green Bow |
Luthier Builds and Best IVs



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Can we get the unlock updated? I got a four star Luthier I think shortly after the initial summon with him closed.