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This is a ranking page for the hero Luthier - Odd Wayfarer from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Luthier.
Heroes With the Same Name | |
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Luthier
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List of Contents
New Heroes - Book V Mid: Nótt and More Featured Heroes | |||
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Valentian Palla [9.0/10] |
Nótt [9.0/10] |
Zeke [9.0/10] |
Luthier [7.5/10] |
Overall Rating | 7.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Debuffs enemy units during combat ・Prevents enemy Specials from triggering with Guard. |
Might: 12 Range: 2 If unit initiates combat, inflicts Atk/Spd/Def/Res-4 on foe during combat. |
Cooldown Count = 2 Boosts damage dealt by 50%. |
If unit initiates combat, grants Atk/Spd +4 during combat. |
If unit’s HP ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (19) | ★★☆☆☆ | |
Atk (9) | ★★★☆☆ | |
Spd (8) | ★★★★☆ | |
Def (7) | ★★★☆☆ | |
Res (6) | ★★★★★ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Luthier are +Atk and -Def. A +Atk IV will effectively raise Luthier's overall firepower.
Luthier has already low Def so you can take this as a bane.
We recommend a +Atk IV when merging Luthier to 10. This will enable him to hit 54 Atk at +10, which will help him in dealing parge amounts of damage when he attacks.
HOT | |
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:
-
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:
-
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This is a build designed to give Luthier the most points in Arena. These premium skills will increase his overall firepower while also garnering more points. Any Dual Rally will suffice as the Assist skill, and if you have no Ruptured Sky, Blue Flame or Aether will do, though keep in mind that the latter may take a while to trigger.
:
Glimmer
:
-
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:
Guard 3
:
-
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This is a budget build for Luthier that increases his firepower with minimal investment.
Neutral Stats at Lv. 40 (5★) | ||
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166 | ||
HP |
43 |
Rank: 192/1173 |
Atk |
37 |
Rank: 584/1173 |
Spd |
36 |
Rank: 493/1173 |
Def |
20 |
Rank: 955/1173 |
Res |
30 |
Rank: 387/1173 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 48 | 54 | 41 | 24 | 34 | 201 | Lv.40 +10 | 48 | 42 | 41 | 24 | 34 | 189 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 50 | 41 | 40 | 24 | 34 | 189 |
+Atk Lv.40 +10 | 47 | 44 | 40 | 24 | 34 | 189 |
+Spd Lv.40 +10 | 47 | 41 | 43 | 24 | 34 | 189 |
+Def Lv.40 +10 | 47 | 41 | 40 | 28 | 34 | 190 |
+Res Lv.40 +10 | 47 | 41 | 40 | 24 | 37 | 189 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 43 | 49 | 36 | 20 | 30 | 178 |
5★ Lv.40 | 43 | 37 | 36 | 20 | 30 | 166 |
4★ Lv.40 | 40 | 35 | 34 | 18 | 27 | 154 |
3★ Lv.40 | 39 | 33 | 32 | 17 | 26 | 147 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 19 | 21 | 8 | 7 | 6 | 61 |
4★ Lv.1 | 18 | 17 | 8 | 6 | 5 | 54 |
3★ Lv.1 | 18 | 14 | 7 | 6 | 5 | 50 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 48 | 35 | 17 | 48 | 188 | |
40 | 45 | 16 | 39 | 43 | 183 | |
40 | 45 | 47 | 21 | 30 | 183 | |
38 | 47 | 32 | 20 | 45 | 182 | |
43 | 45 | 46 | 22 | 26 | 182 | |
40 | 45 | 34 | 16 | 47 | 182 | |
39 | 42 | 44 | 21 | 31 | 177 | |
38 | 46 | 27 | 22 | 44 | 177 | |
38 | 45 | 45 | 29 | 20 | 177 | |
40 | 45 | 30 | 31 | 31 | 177 | |
40 | 44 | 28 | 20 | 45 | 177 | |
37 | 41 | 44 | 17 | 38 | 177 | |
40 | 42 | 41 | 30 | 18 | 171 | |
41 | 39 | 23 | 32 | 36 | 171 | |
40 | 41 | 30 | 18 | 42 | 171 | |
41 | 37 | 17 | 40 | 36 | 171 | |
40 | 39 | 41 | 25 | 21 | 166 | |
40 | 38 | 39 | 19 | 30 | 166 | |
Luthier
|
43 | 37 | 36 | 20 | 30 | 166 |
40 | 40 | 24 | 24 | 37 | 165 | |
40 | 36 | 42 | 21 | 26 | 165 | |
41 | 34 | 41 | 21 | 25 | 162 | |
40 | 38 | 38 | 18 | 28 | 162 | |
40 | 33 | 39 | 23 | 27 | 162 | |
37 | 35 | 39 | 19 | 31 | 161 | |
37 | 35 | 36 | 17 | 31 | 156 | |
38 | 34 | 37 | 17 | 25 | 151 |
Note: Stats bonuses from skills are not taken into account.
Luthier is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Res stat.
Luther's various debuffs as seen above!
Gronnfox+ inflicts an in-combat -4 Atk/Spd/Def/Res to Luthier's foe when he initiates combat. This makes Luthier a great player phase attacker as this can be treated as a Swift Sparrow-like skill. Additionally, it is an in-combat buff which makes it easy to stack with other buffs.
This pairs well with the rest of his kit as he also comes with Swift Sparrow 2
With Guard 3, Luthier can attack without fearing he will receiving a huge amount of damage from a triggered enemy Special.
Though Luthier debuts with Gronnfox+, you can make an argument that this tome is better off with another unit. If you are to make use of him in the long run, we suggest inheriting powerful skills onto him to help him contribute to your team more.
We also recommend getting merges whenever possible. Merges are quite easy to obtain on him as he is a 4★ demote.
Luthier's Def only sits at 24 at Lv. 40. Even though he can reduce damage when initating with Gronnfox+ and prevent Specials with Guard 3, you should still pay attention to powerful red physical attackers that can easily take him down.
Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Luthier - Odd Wayfarer from 4 Stars to 5 Stars. Luthier - Odd Wayfarer is very useful as a green fox tome, so you may find using Unlock Potential on Luthier - Odd Wayfarer helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
4 | 2 | No Effect | 3★ | |
6 | 2 | No Effect | 3★ | |
8 | 2 | If unit initiates combat, inflicts Atk/Spd/Def/Res-4 on foe during combat. | 3★ | |
12 | 2 | If unit initiates combat, inflicts Atk/Spd/Def/Res-4 on foe during combat. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 3) Boosts damage dealt by 50%. | 3★ | |
(Cooldown Count = 2) Boosts damage dealt by 50%. | 4★ |
Skill Name | Effect | Learned At |
---|---|---|
If unit initiates combat, grants Atk +2 during combat. | 3★ | |
If unit initiates combat, grants Atk/Spd +2 during combat. | 4★ | |
If unit initiates combat, grants Atk/Spd +4 during combat. | 5★ | |
If unit’s HP = 100% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) | 3★ | |
If unit’s HP ≥ 90% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) | 3★ | |
If unit’s HP ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) | 4★ |
Value of Skills | ★★★★☆ |
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Luthier is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Brian Beacock |
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Illustrator | maCo |
Appears In |
Heroes from New Heroes - Book V Mid: Nótt and More | |||
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Valentian Palla [9.0/10] |
Nótt [9.0/10] |
Zeke [9.0/10] |
Luthier [7.5/10] |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
---|---|
Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
Luthier Builds and Best IVs
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Can we get the unlock updated? I got a four star Luthier I think shortly after the initial summon with him closed.