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Super Hammer is one of Mario's Hammer moves in Paper Mario: The Thousand-Year Door (TTYD). Read on to learn about the effects of Super Hammer, its FP cost, and how to time its Action Command and Stylish Move!
List of Contents
Description | Twist around to get more momentum as you attack the leftmost grounded enemy using a hammer. This knocks the enemy back to the rest of the grounded enemies, dealing 1 damage to every grounded enemy in the back. | ||
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How to Get | Obtain Super Upgrade for equipment | ||
Target | Single enemy | ||
Attack Type | Hammer | FP | 2 |
The Action Command for Super Hammer requires the player to tilt and hold the L stick to the left. Release the L Stick once the star icon at the end lights up. This will allow Mario's hammer attack to do more damage and knock the target into the enemies behind it. Each grounded enemy behind the target will receive 1 damage.
The Stylish Move timing for Super Hammer requires the player to press the A button after Mario spins about three to four times after his hammer attack. If done successfully, Mario will give a thumbs up to the audience.
All Moves and Attacks | |
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Jump Moves | Hammer Moves |
Special Moves | Party Member Moves |
Move Guides | |
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Action Commands | Stylish Moves |
All Moves Tier List | Best Jump Moves |
Best Hammer Moves | Best Party Member Moves |
Best Special Moves | - |
All Moves | |||
---|---|---|---|
Charge | Fire Drive | Hammer | Hammer Throw |
Head Rattle | Ice Smash | Piercing Blow | Power Smash |
Quake Hammer | Super Hammer | Ultra Hammer |
Paper Mario: The Thousand-Year Door (TTYD) Walkthrough & Guides Wiki
Super Hammer Timing and Effects
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