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This is a ranking page for the hero Volke - Man of Mysteries from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Volke.
List of Contents
Mythic Heroes - Elimine: Scouring Saint Featured Heroes | |||
---|---|---|---|
Legendary Seliph [9.0/10] |
Constance [9.0/10] |
Volke [9.0/10] |
Legendary Julia [9.0/10] |
Peony [9.5/10] |
Hapi [9.0/10] |
Ótr [9.0/10] |
Ascended Fjorm [9.0/10] |
Eitri [9.0/10] |
Legendary Claude [9.0/10] |
Ashera [9.0/10] |
Elimine [9.5/10] |
Overall Rating | 9.0/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Weapon skill boosts all stats during combat, neutralizes Guard effects, and accelerates Special cooldown charges per unit's attack ・Lethality greatly reduces foe's Def/Res and disables damage reduction skills |
Might: 14 Range: 2 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes penalties that inflict "Special cooldown charge -X" on unit, and grants unit Special cooldown charge +1 per unit's attack during combat. (Only highest value applied, does not stack.) Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
Cooldown Count = 4 When Special triggers, treats foe's Def/Res as if reduced by 75% during combat. Disables non-Special skills that "reduce damage by X%". |
If unit initiates combat, grants Atk+6, Def+10 during combat and foe cannot make a follow-up attack. |
Disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. |
At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (18) | ★★★☆☆ | |
Atk (11) | ★★★★★ | |
Spd (13) | ★★★★★ | |
Def (6) | ★★★☆☆ | |
Res (3) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Volke are +Spd and -Res. Volke's base Spd of 43 is tied for the second highest in the entire game, and he even comes with Null Follow-Up 3 in his base kit. His Spd should be boosted as much as possible to guarantee follow-up attacks and activate Lethality.
Volke's Res is quite low at base 25, and lowering it should not change most of his matchups, thus it is safe to take as a bane.
We recommend a +Spd IV when merging Volke to +10 for the same reasons mentioned above. His Spd needs to be boosted as much as possible.
HOT | |
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-
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This build maximizes Volke's Spd and cooldown acceleration to activate Lethality as much as possible. With Null Follow-Up 3 and Volke's very high base Spd, performing follow-up attacks should happen quite often.
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:
-
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Volke's base kit already works quite well out of the box. Just add Reposition or any movement skill of your choice.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
177 | ||
HP |
40 |
Rank: 489/1184 |
Atk |
41 |
Rank: 343/1184 |
Spd |
43 |
Rank: 182/1184 |
Def |
28 |
Rank: 600/1184 |
Res |
25 |
Rank: 668/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 45 | 60 | 48 | 32 | 29 | 214 | Lv.40 +10 | 45 | 46 | 48 | 32 | 29 | 200 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 45 | 47 | 32 | 29 | 200 |
+Atk Lv.40 +10 | 44 | 49 | 47 | 32 | 29 | 201 |
+Spd Lv.40 +10 | 44 | 45 | 51 | 32 | 29 | 201 |
+Def Lv.40 +10 | 44 | 45 | 47 | 35 | 29 | 200 |
+Res Lv.40 +10 | 44 | 45 | 47 | 32 | 32 | 200 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 55 | 43 | 28 | 25 | 191 |
5★ Lv.40 | 40 | 41 | 43 | 28 | 25 | 177 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 25 | 13 | 6 | 3 | 65 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
41 | 47 | 47 | 32 | 27 | 194 | |
40 | 45 | 48 | 27 | 33 | 193 | |
43 | 43 | 47 | 30 | 25 | 188 | |
38 | 44 | 47 | 26 | 33 | 188 | |
41 | 42 | 47 | 27 | 30 | 187 | |
40 | 43 | 44 | 31 | 25 | 183 | |
41 | 44 | 47 | 24 | 26 | 182 | |
41 | 39 | 43 | 29 | 25 | 177 | |
41 | 36 | 43 | 27 | 30 | 177 | |
39 | 37 | 42 | 34 | 25 | 177 | |
Volke
|
40 | 41 | 43 | 28 | 25 | 177 |
40 | 39 | 43 | 26 | 29 | 177 | |
40 | 38 | 38 | 33 | 18 | 167 | |
40 | 36 | 41 | 23 | 26 | 166 | |
38 | 33 | 38 | 22 | 20 | 151 | |
39 | 36 | 33 | 22 | 21 | 151 | |
41 | 26 | 33 | 25 | 22 | 147 |
Note: Stats bonuses from skills are not taken into account.
Volke is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Volke's unique dagger Fireman's Hook is a loaded weapon with multiple powerful effects.
It accelerates Volke's Special cooldown trigger by -1 no matter what, and grants other effects during combat as long as he initiates combat or if he is not adjacent to an ally.
Below is a summary of its effects if Volke initiates combat or if he is not adjacent to an ally:
1 | Grants Atk/Spd/Def/Res+5 to Volke during combat |
---|---|
2 | Neutralizes Guard effects that penalize Volke during combat |
3 | Grants Volke an additional Special cooldown charge for each of his attacks |
Fireman's Hook loses these effects if the conditions are not met. Ensure that Volke is always initiating combat or is not adjacent to an ally at all times to take advantage of these powerful effects!
Lethality proves to be quite... deadly.
Volke also comes with the new Special Lethality. This amazing new Special reduces the foe's Def and Res by 75% and disables non-Special damage reduction skills like Spurn 3.
It initially has a cooldown of 4, but Volke's weapon Fireman's Hook removes this weakness through the Special acceleration, Guard effect negation, and addtional Specail acceleration per attack.
Each activation of Lethality leads to a very powerful attack and should almost always guarantee a KO for Volke!
Volke's weapon Fireman's Hook requires that he initiates combat or is not adjacent to an ally.
If positioning becomes careless, the weapon may be deactivated and leave Volke vulnerable to the enemy's attacks!
Ensure that the condition is met at all times to avoid Volke getting taken down unexpectedly.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Volke - Man of Mysteries only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Volke - Man of Mysteries if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
3 | 2 | After combat, inflicts Def/Res -3 on foe through its next action. | 5★ | |
5 | 2 | After combat, inflicts Def/Res -3 on foe through its next action. | 5★ | |
7 | 2 | After combat, inflicts Def/Res -5 on foe through its next action. | 5★ | |
14 | 2 | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes penalties that inflict "Special cooldown charge -X" on unit, and grants unit Special cooldown charge +1 per unit's attack during combat. (Only highest value applied, does not stack.) Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. | 5★ | |
(Cooldown Count = 4) When Special triggers, treats foe's Def/Res as if reduced by 75% during combat. Disables non-Special skills that "reduce damage by X%". | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
If unit initiates combat, grants Atk +2 during combat. | 5★ | |
If unit initiates combat, grants Atk/Def +2 during combat. | 5★ | |
If unit initiates combat, grants Atk/Def +4 during combat. | 5★ | |
If unit initiates combat, grants Atk+6, Def+10 during combat and foe cannot make a follow-up attack. | 5★ | |
At start of combat, if unit’s HP = 100%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. | 5★ | |
At start of combat, if unit’s HP ≥ 50%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. | 5★ | |
Disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. | 5★ | |
At the start of every third turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ | |
At the start of every second turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ | |
At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ |
Value of Skills | ★★★★★ |
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Volke is an amazing source hero for some useful and rare skills; notably - Sturdy Impact, Null Follow-Up 3, and Time's Pulse 3.
On top of those three powerful skills, he also comes with Lethality which is an amazing Special to use, especially in Arena where SP scoring is vitally important.
You can inherit multiple skills with each copy of Volke through pre-inheritance. Be aware of your inheritance options before foddering him off!
Volke is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Kellen Goff |
---|---|
Illustrator | Kita Senri |
Appears In |
Heroes from Mythic Heroes - Elimine: Scouring Saint | |||
---|---|---|---|
Legendary Seliph [9.0/10] |
Constance [9.0/10] |
Volke [9.0/10] |
Legendary Julia [9.0/10] |
Peony [9.5/10] |
Hapi [9.0/10] |
Ótr [9.0/10] |
Ascended Fjorm [9.0/10] |
Eitri [9.0/10] |
Legendary Claude [9.0/10] |
Ashera [9.0/10] |
Elimine [9.5/10] |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Volke Builds and Best IVs
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