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This is a ranking page for the hero Julian - Tender Thief from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Julian.
List of Contents
Focus - Heroes Light and Shadow (Revival) Featured Heroes | |||
---|---|---|---|
Kris (M) [9.0/10] |
Kris (F) [9.0/10] |
Julian [8.5/10] |
Lena [7.5/10] |
Overall Rating | 8.5/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Strong against cavalry units ・Can counterattack physical melee units ・Neutralizes foe's skills that change attack priority |
Might: 14 Range: 2 Effective against cavalry foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, deals damage = 20% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's first attack by 30% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and disables unit's and foe's skills that change attack priority during combat. Effect: 【Dagger 7】 |
Cooldown Count = 2 Treats foe's Def/Res as if reduced by 30% during combat. |
If sword, lance, axe, bow, dagger, or beast foe initiates combat, grants Atk/Def+5 to unit during combat and unit can counterattack regardless of foe's range. |
Inflicts Atk/Spd-3 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (18) | ★★★☆☆ | |
Atk (20) | ★★★★☆ | |
Spd (10) | ★★★★★ | |
Def (7) | ★★★☆☆ | |
Res (5) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Julian are +Spd and -Res. A higher Spd stat allows Julian to get a ton of follow-up attacks on his foes. With his low defensive stats, no bane would be best, but a -Res IV would be great for him as it is of less importance. Take note that his Res is a superbane.
We recommend a +Spd IV when merging Julian to 10. It is best to aim for follow-up attacks to increase his offensive ability as his Atk combined with his Def and Spd debuffs is already high. If you prefer relying on other allies' skills to increase Julian's Spd, you can go for a +Atk IV instead.
HOT | |
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:
-
|
:
-
|
This build aims to quickly charge up Lethality and deal a heavy blow to Julian's foes.
HOT | |
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:
Ignis
:
-
|
:
-
|
This build utilizes Julian's physical bulk along with Laguz Friend to tank damage and retaliate with a heavy Ignis. Breath of Life 4 provides sustain to keep Julian alive.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
---|---|
SP: 400 | |
Might: 14 Range: 2 HP: Effective against cavalry foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, deals damage = 20% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's first attack by 30% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and disables unit's and foe's skills that change attack priority during combat. Effect: 【Dagger 7】 If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, grants Atk/Spd/Def/Res+X to unit, inflicts Atk/Spd/Def/Res-X on foe (X = current bonus on each of foe's stats; calculates each stat bonus and penalty independently), grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat. :500 :200 |
|
Refined Thief's Honesty grants Julian effective damage against cavalry foes, a Hardy Bearing effect, Atk/Spd/Def/Res+8 during combat, bonus true damage equal to 20% of Julian's Spd, 30% damage reduction on his foe's first attack, Special cooldown count +1 per attack, and 7 HP post-combat healing.
Refined Thief's Honesty also steals Julian's foe's stat bonuses in combat by inflicting equivalent stat penalties to his foes and granting that amount in bonuses to Julian.
This refine provides multiple useful effects that allow Julian to function well on both phases and fulfill multiple roles depending on the team's needs.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
167 | ||
HP |
40 |
Rank: 489/1171 |
Atk |
38 |
Rank: 510/1171 |
Spd |
38 |
Rank: 399/1171 |
Def |
33 |
Rank: 346/1171 |
Res |
18 |
Rank: 1076/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 45 | 55 | 43 | 37 | 22 | 202 | Lv.40 +10 | 45 | 43 | 43 | 37 | 22 | 190 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 42 | 42 | 37 | 22 | 190 |
+Atk Lv.40 +10 | 44 | 46 | 42 | 37 | 22 | 191 |
+Spd Lv.40 +10 | 44 | 42 | 45 | 37 | 22 | 190 |
+Def Lv.40 +10 | 44 | 42 | 42 | 40 | 22 | 190 |
+Res Lv.40 +10 | 44 | 42 | 42 | 37 | 25 | 190 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 50 | 38 | 33 | 18 | 179 |
5★ Lv.40 | 40 | 38 | 38 | 33 | 18 | 167 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 20 | 10 | 7 | 5 | 60 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
41 | 47 | 47 | 32 | 27 | 194 | |
38 | 44 | 47 | 26 | 33 | 188 | |
43 | 43 | 47 | 30 | 25 | 188 | |
41 | 42 | 47 | 27 | 30 | 187 | |
40 | 43 | 44 | 31 | 25 | 183 | |
41 | 44 | 47 | 24 | 26 | 182 | |
40 | 39 | 43 | 26 | 29 | 177 | |
40 | 41 | 43 | 28 | 25 | 177 | |
39 | 37 | 42 | 34 | 25 | 177 | |
41 | 39 | 43 | 29 | 25 | 177 | |
41 | 36 | 43 | 27 | 30 | 177 | |
Julian
|
40 | 38 | 38 | 33 | 18 | 167 |
40 | 36 | 41 | 23 | 26 | 166 | |
38 | 33 | 38 | 22 | 20 | 151 | |
39 | 36 | 33 | 22 | 21 | 151 | |
41 | 26 | 33 | 25 | 22 | 147 |
Note: Stats bonuses from skills are not taken into account.
Julian is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Julian received a new exclusive weapon, Thief's Honesty as part of June 2024's Weapon Refinery update.
Refined Thief's Honesty grants Julian effective damage against cavalry foes, a Hardy Bearing effect, Atk/Spd/Def/Res+8 during combat, bonus true damage equal to 20% of Julian's Spd, 30% damage reduction on his foe's first attack, Special cooldown count +1 per attack, and 7 HP post-combat healing.
Refined Thief's Honesty also steals Julian's foe's stat bonuses in combat by inflicting equivalent stat penalties to his foes and granting that amount in bonuses to Julian.
This refine provides multiple useful effects that allow Julian to function well on both phases and fulfill multiple roles depending on the team's needs.
Julian's Res only sits at 18 at Lv.40. This makes it easy for magic users to take him out. Be mindful of Julian's positioning in relation to magical units that can easily take him out.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
---|
Julian - Tender Thief only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Julian - Tender Thief if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
8 | 2 | Effective against cavalry foes. Disables unit's and foe's skills that change attack priority. Effect:【Dagger 5】 【Dagger 5】 After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions. |
5★ | |
12 | 2 | Effective against cavalry foes. Disables unit's and foe's skills that change attack priority. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
5★ | |
14 | 2 | Effective against cavalry foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, deals damage = 20% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's first attack by 30% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and disables unit's and foe's skills that change attack priority during combat. Effect: 【Dagger 7】 |
5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 2) Treats foe's Def/Res as if reduced by 30% during combat. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
If sword, lance, axe, bow, dagger, or beast foe initiates combat, grants Atk/Def+5 to unit during combat and unit can counterattack regardless of foe's range. | 5★ | |
Inflicts Atk/Spd-1 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. | 5★ | |
Inflicts Atk/Spd-2 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. | 5★ | |
Inflicts Atk/Spd-3 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. | 5★ |
Value of Skills | ★★★☆☆ |
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Julian can be used to inherit the skill Close Foil. However, Julian is a pretty powerful unit. It is best that you do not fodder him off, and we recommend that you build around him instead.
Julian is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Shannon McKain |
---|---|
Illustrator | Yamada Kotaro |
Appears In |
Heroes from Focus - Heroes Light and Shadow (Revival) | |||
---|---|---|---|
Kris (M) [9.0/10] |
Kris (F) [9.0/10] |
Julian [8.5/10] |
Lena [7.5/10] |
▶︎Return to the Colorless Heroes Page
Close-Range | Ranged |
---|---|
Colorless Breath | Colorless Dagger |
Colorless Beast | Colorless Bow |
Colorless Tome | Staff |
Julian Builds and Best IVs
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