Fire Emblem Heroes (FEH)

Julian Builds and Best IVs

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This is a ranking page for the hero Julian - Tender Thief from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Julian.

Focus - Heroes Light and Shadow (Revival) Featured Heroes
Kris (M) IconKris (M)
[9.0/10]
Kris (F) IconKris (F)
[9.0/10]
Julian IconJulian
[8.5/10]
Lena IconLena
[7.5/10]

Julian Rating and Basic Information

FEH Julian Banner

Overall Rating 8.5/10
Reroll Ranking (excluding Inherit Skill) A
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Julian - Tender Thief: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Strong against cavalry units
・Can counterattack physical melee units
・Neutralizes foe's skills that change attack priority

Julian Skills at 5★


Might: 14  Range: 2
Effective against cavalry foes.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, deals damage = 20% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's first attack by 30% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and disables unit's and foe's skills that change attack priority during combat.
Effect: 【Dagger 7】

Cooldown Count = 2
Treats foe's Def/Res as if reduced by 30% during combat.

If sword, lance, axe, bow, dagger, or beast foe initiates combat, grants Atk/Def+5 to unit during combat and unit can counterattack regardless of foe's range.

Inflicts Atk/Spd-3 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat.

Julian Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) HP Superbane ★★★☆☆
Atk (20) Attack Boon ★★★★☆
Spd (10) No Spd IV ★★★★★
Def (7) No Def IV ★★★☆☆
Res (5) Res Bane ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd/-Res

The best IVs for Julian are +Spd and -Res. A higher Spd stat allows Julian to get a ton of follow-up attacks on his foes. With his low defensive stats, no bane would be best, but a -Res IV would be great for him as it is of less importance. Take note that his Res is a superbane.

+Spd for a +10 Merge

We recommend a +Spd IV when merging Julian to 10. It is best to aim for follow-up attacks to increase his offensive ability as his Atk combined with his Def and Spd debuffs is already high. If you prefer relying on other allies' skills to increase Julian's Spd, you can go for a +Atk IV instead.

Julian Best Builds

Lethality Julian

HOT
Assist Skill IconDraw Back
Special Skill IconLethality
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This build aims to quickly charge up Lethality and deal a heavy blow to Julian's foes.

Tank Julian

HOT
Special Skill IconIgnis
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This build utilizes Julian's physical bulk along with Laguz Friend to tank damage and retaliate with a heavy Ignis. Breath of Life 4 provides sustain to keep Julian alive.

Source Heroes for All Skills

Julian Best Weapon Refine

Effect of Julian's Refined Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 14 Range: 2 HP:
Effective against cavalry foes.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, deals damage = 20% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's first attack by 30% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and disables unit's and foe's skills that change attack priority during combat.
Effect: 【Dagger 7】
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, grants Atk/Spd/Def/Res+X to unit, inflicts Atk/Spd/Def/Res-X on foe (X = current bonus on each of foe's stats; calculates each stat bonus and penalty independently), grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat.
Arena Medal:500 Divine Dew:200

We recommend the Special Effect Refine for Thief's Honesty

Refined Thief's Honesty grants Julian effective damage against cavalry foes, a Hardy Bearing effect, Atk/Spd/Def/Res+8 during combat, bonus true damage equal to 20% of Julian's Spd, 30% damage reduction on his foe's first attack, Special cooldown count +1 per attack, and 7 HP post-combat healing.

Refined Thief's Honesty also steals Julian's foe's stat bonuses in combat by inflicting equivalent stat penalties to his foes and granting that amount in bonuses to Julian.

This refine provides multiple useful effects that allow Julian to function well on both phases and fulfill multiple roles depending on the team's needs.

Julian Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
167
HP
HP 40 40
Rank: 489/1171
Atk
Atk 38 38
Rank: 510/1171
Spd
Spd 38 38
Rank: 399/1171
Def
Def 33 33
Rank: 346/1171
Res
Res 18 18
Rank: 1076/1171

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 45 55 43 37 22 202
Lv.40 +10 45 43 43 37 22 190

HP Atk Spd Def Res Total
+HP
Lv.40 +10
47 42 42 37 22 190
+Atk
Lv.40 +10
44 46 42 37 22 191
+Spd
Lv.40 +10
44 42 45 37 22 190
+Def
Lv.40 +10
44 42 42 40 22 190
+Res
Lv.40 +10
44 42 42 37 25 190

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 40 50 38 33 18 179
5★ Lv.40 40 38 38 33 18 167

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 20 10 7 5 60

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
41 47 47 32 27 194
38 44 47 26 33 188
43 43 47 30 25 188
41 42 47 27 30 187
40 43 44 31 25 183
41 44 47 24 26 182
40 39 43 26 29 177
40 41 43 28 25 177
39 37 42 34 25 177
41 39 43 29 25 177
41 36 43 27 30 177
Julian Icon Julian
40 38 38 33 18 167
40 36 41 23 26 166
38 33 38 22 20 151
39 36 33 22 21 151
41 26 33 25 22 147

Note: Stats bonuses from skills are not taken into account.

Julian Roles, Strengths, and Weaknesses

Julian Roles

Julian - Tender Thief Roles
Close Physical AttackClose-Physical Ranged Physical Attack ImageRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Julian is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Julian Strengths

Thief's Honesty grants multiple offensive and defensive effects

Julian received a new exclusive weapon, Thief's Honesty as part of June 2024's Weapon Refinery update.

Refined Thief's Honesty grants Julian effective damage against cavalry foes, a Hardy Bearing effect, Atk/Spd/Def/Res+8 during combat, bonus true damage equal to 20% of Julian's Spd, 30% damage reduction on his foe's first attack, Special cooldown count +1 per attack, and 7 HP post-combat healing.

Refined Thief's Honesty also steals Julian's foe's stat bonuses in combat by inflicting equivalent stat penalties to his foes and granting that amount in bonuses to Julian.

This refine provides multiple useful effects that allow Julian to function well on both phases and fulfill multiple roles depending on the team's needs.

Julian Weaknesses

Low Res

Julian's Res only sits at 18 at Lv.40. This makes it easy for magic users to take him out. Be mindful of Julian's positioning in relation to magical units that can easily take him out.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Julian - Tender Thief Only Appears as a 5 Star Hero!

Julian - Tender Thief only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Julian - Tender Thief if a 4 Star version is released!

Unlock Potential Tier List

Julian - List of Skills

Weapons

Skill Name Might Range Effect Learned At
8 2 Effective against cavalry foes. Disables unit's and foe's skills that change attack priority.
Effect:【Dagger 5】
【Dagger 5】
After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions.
5★
12 2 Effective against cavalry foes. Disables unit's and foe's skills that change attack priority.
Effect:【Dagger 7】
【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
5★
14 2 Effective against cavalry foes.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, deals damage = 20% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's first attack by 30% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and disables unit's and foe's skills that change attack priority during combat.
Effect: 【Dagger 7】
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. 5★
(Cooldown Count = 2) Treats foe's Def/Res as if reduced by 30% during combat. 5★

Passives

Skill Name Effect Learned At
If sword, lance, axe, bow, dagger, or beast foe initiates combat, grants Atk/Def+5 to unit during combat and unit can counterattack regardless of foe's range. 5★
Inflicts Atk/Spd-1 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. 5★
Inflicts Atk/Spd-2 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. 5★
Inflicts Atk/Spd-3 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. 5★

Julian as a Source Hero

Julian Avatar

Value of Skills ★★★☆☆

Inheriting Close Foil

Julian can be used to inherit the skill Close Foil. However, Julian is a pretty powerful unit. It is best that you do not fodder him off, and we recommend that you build around him instead.

How to Get Julian / Illustrations / Voice Actor / Quotes

How to Get Julian

Obtain Through Regular Summon

Julian is a Hero who can be pulled from any summon.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Shannon McKain
Illustrator Yamada Kotaro
Appears In

FEH: Related Guides

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