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This is a ranking page for the hero Yuri - Ashen Valiant from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Yuri.
| Heroes With the Same Name | |
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List of Contents
| Hero Fest - 5th Anniversary Hero Fest Featured Heroes | |||
|---|---|---|---|
Plumeria[9.0/10] |
Legendary Dimitri[8.5/10] |
Bridal Catria[9.5/10] |
Yuri[8.5/10] |

| Overall Rating | 8.5/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | ・Foul Play allows him to swap spaces with any ally 3 spaces away ・Refined Honorable Blade grants Preempt Pulse and Scowl to allies within 3Rx3C, grants Yuri +1 movement, bonus stats, true damage, true damage reduction, Preempt Pulse and Scowl. |
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Might: 14 Range: 2 Enables 【Canto (2)】. Accelerates Special trigger (cooldown count-1). At start of turn, unit can move 1 extra space. (That turn only. Does not stack.) At start of combat, if foe's HP ≥ 50%, grants Atk/Spd+6 to unit during combat. Effect: 【Dagger 7】 |
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Range: 3 Unit and target ally swap places. |
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Cooldown Count = 2 Boosts damage dealt by 50%. |
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Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★, level 40, a Legendary or a Mythic Hero, and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. If unit is 5★, level 40, not a Legendary or a Mythic Hero, and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) |
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At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (18) |
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★★☆☆☆ |
| Atk (11) |
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★★★★★ |
| Spd (13) |
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★★★★★ |
| Def (4) |
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★★☆☆☆ |
| Res (5) |
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★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Yuri are +Spd and -Def.
He has a superboon in Spd and will effectively have 45 Spd at max lvl, making him a hard-hitting speedy unit.
Yuri's Def isn't very high, so it's safe to take it as his bane.
The same reasons apply above if you want to merge Yuri to +10.
At 10 merges, he has an insane 50 Spd, which will allow him to double most units in the game.
| HOT | |
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This build maximizes Yuri's offenses while retaining dagger-exclusive skills that make him worth using over other ranged physical threats.
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This build maximizes Atk and Spd to deal as much damage as possible. The recoil from Fury skills brings Yuri into Desperation range quickly. Fury 4 can be replaced by Atk/Spd Push 4, or Fury 3 if on a budget.
| Exclusive Weapon Effect from Refining (Special Effect Type) | |
|---|---|
| SP: 400 | |
| Might: 14 Range: 2 HP: Enables 【Canto (2)】. Accelerates Special trigger (cooldown count-1). At start of turn, unit can move 1 extra space. (That turn only. Does not stack.) If unit initiates combat or foe's HP ≥ 50% at start of combat, grants Atk/Spd+6 and Def/Res+5, and deals damage = 20% of unit's Spd (excluding area-of-effect Specials). Effect:【Dagger 7】 For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and Special cooldown count-1 to ally before ally's first attack during combat, and also, if ally initiates combat and foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed foe's maximum Special cooldown). If unit initiates combat or foe's HP ≥ 50% at start of combat, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 2, + 5 (max 11), neutralizes foe's bonuses to Spd/Def, reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and grants Special cooldown count-1 to unit before unit's first attack during combat, and also, if unit initiates combat and foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed foe's maximum Special cooldown). |
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Refined Honorable Blade has built-in 【Canto (2)】 and grants Yuri +1 movement at the start of each turn.
Allies within 3 rows or 3 columns are granted Atk/Spd+5, a Preempt Pulse effect, and a Scowl effect.
In combat, Honorable Blade neutralizes the foe's Spd/Def bonuses and grants Yuri Akt/Spd+6, Def/Res+5, up to Atk/Spd/Def/Res+11 based on number of allies within 3 rows or 3 columns, bonus true damage equal to 20% of Yuri's Spd, +7 bonus true damage reduction, a Preempt Pulse effect, and a Scowl effect.
This weapon refine provides multiple upgrades over the base version and is worth refining if Yuri is a staple in your parties.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 177 | ||
| HP |
40 |
Rank: 489/1322 |
| Atk |
39 |
Rank: 458/1322 |
| Spd |
43 |
Rank: 182/1322 |
| Def |
26 |
Rank: 700/1322 |
| Res |
29 |
Rank: 446/1322 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 50 | 60 | 50 | 32 | 35 | 227 | Lv.40 +10 | 45 | 44 | 48 | 30 | 33 | 200 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 47 | 43 | 47 | 30 | 33 | 200 |
| +Atk Lv.40 +10 | 44 | 46 | 47 | 30 | 33 | 200 |
| +Spd Lv.40 +10 | 44 | 43 | 51 | 30 | 33 | 201 |
| +Def Lv.40 +10 | 44 | 43 | 47 | 33 | 33 | 200 |
| +Res Lv.40 +10 | 44 | 43 | 47 | 30 | 36 | 200 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 45 | 55 | 45 | 28 | 31 | 204 |
| 5★ Lv.40 | 40 | 39 | 43 | 26 | 29 | 177 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 23 | 27 | 15 | 6 | 7 | 78 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
| 41 | 47 | 49 | 29 | 33 | 199 | |
| 40 | 46 | 49 | 38 | 25 | 198 | |
| 41 | 47 | 47 | 32 | 27 | 194 | |
| 40 | 45 | 48 | 27 | 33 | 193 | |
| 43 | 43 | 47 | 30 | 25 | 188 | |
| 38 | 44 | 47 | 26 | 33 | 188 | |
| 41 | 42 | 47 | 27 | 30 | 187 | |
| 40 | 43 | 44 | 31 | 25 | 183 | |
| 41 | 44 | 47 | 24 | 26 | 182 | |
| 41 | 36 | 43 | 27 | 30 | 177 | |
| 41 | 39 | 43 | 29 | 25 | 177 | |
| 39 | 37 | 42 | 34 | 25 | 177 | |
| 40 | 41 | 43 | 28 | 25 | 177 | |
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40 | 39 | 43 | 26 | 29 | 177 |
| 40 | 38 | 38 | 33 | 18 | 167 | |
| 40 | 36 | 41 | 23 | 26 | 166 | |
| 38 | 33 | 38 | 22 | 20 | 151 | |
| 39 | 36 | 33 | 22 | 21 | 151 | |
| 41 | 26 | 33 | 25 | 22 | 147 |
Note: Stats bonuses from skills are not taken into account.
Yuri is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Yuri's insane range and his Foul Play assist is shown here when he targets Anna to swap with.
Yuri's Assist skill allows him to swap spaces with any ally on the map 3 spaces away.
This is an insane skill that has opportunity for a lot of plays because Yuri can either retreat to safety, pull an ally back to safety, or swap in front of a dancer, allowing him another action.
Refined Honorable Blade has built-in 【Canto (2)】 and grants Yuri +1 movement at the start of each turn.
Allies within 3 rows or 3 columns are granted Atk/Spd+5, a Preempt Pulse effect, and a Scowl effect.
In combat, Honorable Blade neutralizes the foe's Spd/Def bonuses and grants Yuri Akt/Spd+6, Def/Res+5, up to Atk/Spd/Def/Res+11 based on number of allies within 3 rows or 3 columns, bonus true damage equal to 20% of Yuri's Spd, +7 bonus true damage reduction, a Preempt Pulse effect, and a Scowl effect.
Refined Honorable Blade isn't as impactful as the powerful metagame weapons, but it provides enough to make Yuri useful on the battlefield whether he is attacking enemies or supporting his allies.
Yuri does not have any Close Counter in his kit and his Def is lower than his Res, which means that all it takes is a melee physical damage unit to walk up to him and say hello.
| Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
|---|
Yuri - Ashen Valiant only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Yuri - Ashen Valiant if a 4 Star version is released!
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 3 | 2 | After combat, inflicts Def/Res -3 on foe through its next action. | 5★ | |
| 5 | 2 | After combat, inflicts Def/Res -3 on foe through its next action. | 5★ | |
| 7 | 2 | After combat, inflicts Def/Res -5 on foe through its next action. | 5★ | |
| 14 | 2 | Enables 【Canto (2)】. Accelerates Special trigger (cooldown count-1). At start of turn, unit can move 1 extra space. (That turn only. Does not stack.) At start of combat, if foe's HP ≥ 50%, grants Atk/Spd+6 to unit during combat. Effect: 【Dagger 7】 |
5★ |
| Skill Name | Range | Effect | Learned At |
|---|---|---|---|
| 1 | Swap places with an adjacent ally. | 5★ | |
| 3 | Unit and target ally swap places. | 5★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 3) Boosts damage dealt by 50%. | 5★ | |
| (Cooldown Count = 2) Boosts damage dealt by 50%. | 5★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| Grants HP +3. If unit is 5 star and level 40 and unit’s stats total less than 160, treats unit’s stats as 160 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills. ) | 5★ | |
| Grants HP +4. If unit is 5 star and level 40 and unit’s stats total less than 165, treats unit’s stats as 165 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills. ) | 5★ | |
| Grants HP +5. If unit is 5 star and level 40 and unit’s stats total less than 170, treats unit’s stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills. ) | 5★ | |
| Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★, level 40, a Legendary or a Mythic Hero, and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. If unit is 5★, level 40, not a Legendary or a Mythic Hero, and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | 5★ | |
| At the start of every third turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ | |
| At the start of every second turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ | |
| At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ |

| Value of Skills | ★★★☆☆ |
|---|
Yuri can be used to inherit C Duel Infantry 4 and Time's Pulse 3.
As he is the first unit to have C Duel Infantry 4, it's not possible to get all modes of this skill and Time's Pulse 3 off of one copy.
You can, however, get C Duel Infantry 1-3 from Loki, then inherit the rest off Yuri.
Yuri is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
| Voice Actor (English) |
Alejandro Saab |
|---|---|
| Illustrator | Saori Toyota |
| Appears In |
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| Heroes from Hero Fest - 5th Anniversary Hero Fest | |||
|---|---|---|---|
Plumeria[9.0/10] |
Legendary Dimitri[8.5/10] |
Bridal Catria[9.5/10] |
Yuri[8.5/10] |
▶︎Return to the Colorless Heroes Page
| Close-Range | Ranged |
|---|---|
Colorless Breath |
Colorless Dagger |
Colorless Beast |
Colorless Bow |
Colorless Tome |
Staff |
Yes, you can move first and then use Foul Play to swap, for a total of up to 6 spaces, and then Canto for 2 more. The wording we placed is for Foul Play itself, as the skill only allows swapping 3 spaces away.
Yuri Builds and Best IVs



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"This build abuses Foul Play to deactivate traps in Aether Raids, and then using Canto to retreat to safety." I don't see how this is possible. If he uses foul play, he swaps with a teammate, meaning the teammates would already be on the trap. Maybe it means he deactivate traps with his movement, then uses foul play+ canto to retreat? Otherwise,,i can't make, sense of it.