Fire Emblem Heroes (FEH)

Nerþuz Builds and Best IVs

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This is a ranking page for the hero Nerþuz - God of the Land from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Nerþuz.

Heroes With the Same Name
Nerþuz - God of the Land Icon Nerþuz

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Nerþuz IconNerþuz
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Nerþuz Rating and Basic Information

FEH Nerþuz Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) A
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Nerþuz - God of the Land: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Weapon skill grants bonus stats, accelerates Special charges, grants a Null Follow-Up effect, and has standard cavalry beast transformation effects.
・Exclusive B skill inflicts Spd/Def penalties and 【Gravity】 onto foe, neutralizes effects that slow down unit's Special charges, grants damage reduction on foe's first attack and boosts damage of unit's next attack by total damage reduced.

Nerþuz Skills at 5★


Might: 16  Range: 1
Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X during combat (X = unit's max Special cooldown count value × 2, + 5), grants Special cooldown charge +1 per attack (only highest value applied; does not stack), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.

Cooldown Count = 5
If unit initiates combat, grants unit another action after combat. (Once per turn. )

If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 6 (X = number of spaces moved by whoever initated combat; max 4.) If X ≥ 2, neutralizes unit's penalties to Atk/Spd during combat.

At start of combat, if unit's HP ≥ 25% , inflicts Spd/Def-5 on foe during combat, reduces damage from foe's first attack by 40% during combat, and unit's next attack deals damage = total damage reduced (by any source, including other skills; resets at end of combat), and also, if number of allies adjacent to unit is ≤ 1. neutralizes effects that inflict "Special cooldown charge-X" on unit during combat and inflicts 【Gravity】 on target and foes adjacent to target after combat.

At start of turn, if number of allies adjacent to unit ≤ 2, grants Atk/Spd+6 and 【Canto (1)】 to unit for 1 turn. If number of allies adjacent to unit ≤ 1, grants Atk/Spd+3 to unit during combat.

Nerþuz Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (40) HP Superbane ★★★☆☆
Atk (42) Attack Boon ★★★★☆
Spd (47) Spd Bane ★★★★★
Def (30) No Def IV ★★★☆☆
Res (20) No Res IV ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -Res

The best IVs for Nerþuz are +Spd and -Res. With her base 47 Spd, she can compete with the fastest units in the metagame. Her Horn of the Land's Null Follow-Up effect and Special cooldown count acceleration are greatly improved by boosting Spd, allowing Nerþuz to create more reliable follow-up attack opportunities.

Nerþuz's Res is quite poor at only base 20 and reducing it further should not impact her matchups.

+Spd for a +10 merge

We recommend +Spd when merging Nerþuz up to +10 for similar reasons above. Boosting Spd improves her performance the most.

Nerþuz Best Builds

General Use / Budget Nerþuz

HOT
Special Skill IconGaleforce
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

Nerþuz already has a great base kit to fulfill her role as an offensive Mythic unit. Her base kit allows her to trigger Galeforce reliably and either attack once again or retreat to safety.

Galeforce Initiator Nerþuz

HOT
Special Skill IconGaleforce
Emblem Icon: -
Passive Skill A IconFury 4
Sacred Seal IconFury 3
Attuned Skill Icon: -

How to Use, Explanation

Running double Fury on Nerþuz brings her into Wings of Mercy range quickly due to her status as a Mythic hero preventing her from receiving bonus stats in Aether Raids.

Source Heroes for All Skills

Nerþuz Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
179
HP
HP 40 40
Rank: 419/1089
Atk
Atk 42 42
Rank: 123/1089
Spd
Spd 47 47
Rank: 1/1089
Def
Def 30 30
Rank: 403/1089
Res
Res 20 20
Rank: 829/1089

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 45 63 52 34 24 218
Lv.40 +10 45 47 52 34 24 202

HP Atk Spd Def Res Total
+HP
Lv.40 +10
47 46 51 34 24 202
+Atk
Lv.40 +10
44 50 51 34 24 203
+Spd
Lv.40 +10
44 46 54 34 24 202
+Def
Lv.40 +10
44 46 51 37 24 202
+Res
Lv.40 +10
44 46 51 34 27 202

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 40 58 47 30 20 195
5★ Lv.40 40 42 47 30 20 179

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 28 14 4 3 67

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
40 45 47 32 21 185
40 44 46 34 21 185
Nerþuz Icon Nerþuz
40 42 47 30 20 179
40 44 46 33 16 179
40 43 40 35 21 179
41 46 16 41 35 179
40 41 44 32 21 178
40 37 42 27 28 174
40 39 43 25 20 167
35 31 39 16 40 161
41 29 34 30 23 157
35 29 38 19 35 156

Note: Stats bonuses from skills are not taken into account.

Nerþuz Roles, Strengths, and Weaknesses

Nerþuz Roles

Nerþuz - God of the Land Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Nerþuz is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.

Nerþuz Strengths

Horn of the Land is a great offensive weapon!

Nerþuz Attack - Fire Emblem Heroes

Nerþuz's exclusive weapon Horn of the Land accelerates her Special trigger, grants bonus Special cooldown charges per attack, and has built-in Null Follow-Up. These effects allow Nerþuz to quickly trigger her Special skill.

Additionally, Horn of the Land grants bonus Atk/Spd/Def/Res during combat dependent on her Special skill's maximum cooldown count value. When equipped with her base kit's Galeforce, Horn of the Land will grant Atk/Spd/Def/Res+13 during combat.

Horn of the Land also has the standard cavalry beast transformation effect which grants Atk+2 and inflicts Atk/Def-4 and follow-up negation onto her foe when Nerþuz initiates combat.

Fruit of Life has multiple effects that swing combat

Nerþuz also comes with an exclusive B skill in Fruit of Life. This skill inflicts Spd/Def-5 onto her foe during combat, reduces damage from her foe's first attack by 40%, and increases the damage of Nerþuz's next attack by the total damage reduced during that combat.

Additionally, if Nerþuz has 1 or less adjacent allies during combat, Fruit of Life neutralizes effects that slow down Nerþuz's Special cooldown charges and inflicts 【Gravity】 onto her foe and all foes adjacent to that foe.

Paired with the 【Canto (1)】 effect of her base kit's Alarm Atk/Spd, Fruit of Life allows Nerþuz to position herself away from her foes and keep herself safe after combat.

Nerþuz Weaknesses

Weak to Cavalry Effective Weapons

Nerþuz takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Weak to Beast Effective Weapons

Nerþuz takes 1.5x damage from beast-effective weapons like Brave Eliwood's Nini's Ice Lance or Picnic Flora's Sæhrímnir, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Unable to Get Mythic Blessing Bonuses

Since Nerþuz is a Light Mythic hero, she cannot receive bonus stats during Light season like other non-Mythic heroes. Her role as an offensive Mythic hero is hindered by not receiving bonus stats. Furthermore, using her on Astra season will decrease your overall lift gain.

However, as a Mythic hero, she will easily find a place onto your raiding parties and can fulfill an offensive role without sacrificing team slots for non-Mythic heroes.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Nerþuz - God of the Land Only Appears as a 5 Star Hero!

Nerþuz - God of the Land only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Nerþuz - God of the Land if a 4 Star version is released!

Unlock Potential Tier List

Nerþuz - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 1 At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat 5★
6 1 At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat 5★
9 1 At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, 5★
16 1 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X during combat (X = unit's max Special cooldown count value × 2, + 5), grants Special cooldown charge +1 per attack (only highest value applied; does not stack), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 3) Boosts damage dealt by 50%. 5★
(Cooldown Count = 4) Boosts damage dealt by 150%. 5★
(Cooldown Count = 5) If unit initiates combat, grants unit another action after combat. (Once per turn. ) 5★

Passives

Skill Name Effect Learned At
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 1. (X = number of spaces moved by whoever initiated combat; max 1.) 5★
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 3. (X = number of spaces moved by whoever initiated combat; max 2.) 5★
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 5. (X = number of spaces moved by whoever initiated combat; max 3.) 5★
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 6 (X = number of spaces moved by whoever initated combat; max 4.) If X ≥ 2, neutralizes unit's penalties to Atk/Spd during combat. 5★
At start of combat, if unit's HP ≥ 25% , inflicts Spd/Def-5 on foe during combat, reduces damage from foe's first attack by 40% during combat, and unit's next attack deals damage = total damage reduced (by any source, including other skills; resets at end of combat), and also, if number of allies adjacent to unit is ≤ 1. neutralizes effects that inflict "Special cooldown charge-X" on unit during combat and inflicts 【Gravity】 on target and foes adjacent to target after combat. 5★
At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+2 to unit for 1 turn. 5★
At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+4 to unit for 1 turn. 5★
At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+6 for 1 turn. 5★
At start of turn, if number of allies adjacent to unit ≤ 2, grants Atk/Spd+6 and 【Canto (1)】 to unit for 1 turn. If number of allies adjacent to unit ≤ 1, grants Atk/Spd+3 to unit during combat. 5★

Nerþuz as a Source Hero

Nerþuz Avatar

Value of Skills ★★★★★

Nerþuz has Atk/Spd Clash 4 and Alarm Atk/Spd as good inheritance options.

It is possible to get these skills all at once as Atk/Spd Clash 3 is available to get from New Year Panne and Rouse Atk/Spd 3 from Hans.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Nerþuz?

Top tier hero. Must summon. 12
Votes
Summon if you need his/her hero archetype. 9
Votes
Summon if you like this hero. 34
Votes
Summon for his/her Skill Inheritance options. 1
Votes
Pass on this hero. 1
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Nerþuz / Illustrations / Voice Actor / Quotes

How to Get Nerþuz

Obtained through a Special Summoning Event!

Nerþuz is a limited time Hero who can be pulled from a Mythic Hero Summoning event. They do not appear in regular summons.

Note: Not currently a featured hero in any Summon events.

Voice Actor and Illustrator Information

Voice Actor
(English)
Cristina "Vee" Valenzuela
Illustrator Yoshiku
Appears In

Illustration

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