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This is a ranking page for the hero Leila - Rose Amid Fangs from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Leila.
Heroes With the Same Name | |
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Leila
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List of Contents
Remix - Legendary Hero Remix: Lucina & Eirika Featured Heroes | |||
---|---|---|---|
Legendary Eirika [8.0/10] |
Catherine [8.5/10] |
Legendary Lucina [9.0/10] |
Duo Ephraim [9.0/10] |
Legendary Lyn [8.5/10] |
Shamir [9.0/10] |
Legendary Robin (F) [8.5/10] |
Leila [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Very powerful weapon skill when near a support hero ・Can buff allies while inflicting penalties on the foe ・Can lower the Def of foes |
Might: 14 Range: 2 Grants Spd+3. If unit initiates combat, grants Atk/Spd+5 during combat. If unit initiates combat and is within 2 spaces of support partner, foe cannot counterattack and unit and support partner swap spaces after combat. (If unit is within 2 spaces of more than one support partner, swap does not occur.) Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
Range: 1 Grants Atk/Spd +6 to target ally for 1 turn. |
Grants Atk/Spd+7. Inflicts Def/Res-5. |
If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Def-5 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
After combat, inflicts Atk -7 on foes within 2 spaces of target through their next actions. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) | ★★★☆☆ | |
Atk (22) | ★★★★★ | |
Spd (14) | ★★★★☆ | |
Def (4) | ★★☆☆☆ | |
Res (7) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
Leila's best IVs are +Atk and -Def. With Leila's increadibly high Spd, which is boosted more through Life and Death 4, she will usually be able to get a follow-up attack, so it would be better to instead focus on increasing her damage output. With her low Def stat, this is a unit that will want to avoid taking taking damage as much as possible anyway, so -Def is the ideal bane.
If you are building a +10 merged Leila, we recommend a +Atk IV. Increasing her Spd stat is just overkill, so instead you should focus on increasing the power she can deal with each attack, which will make it easier for her to take her foes down. If you are not going to use Life and Death with Leila, you may want to opt for +Spd instead, depending on the build you run.
HOT | |
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Moonbow
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-
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:
-
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This is a very high budget build for Leila. This abandons a semi-support role for a full-on primary offensive option. Atk/Spd Push 4 helps her get into Desperation 3 range and from there, it's over for the enemy units. Atk/Spd Oath 3 is compatible with her prf. weapon's effects that's why its the best option for the C slot. For the S slot, you can also go for Flashing Blade 3 if Heavy Blade 3 is currently on another unit.
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Moonbow
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-
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:
-
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This ditches her base kit, and aims to deal lots of chip damage to enemy units. The massive chip damage that will occur combined with her debuffs and in-combat damage will make it very easy for her allies to swoop-in and finish the job.
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Moonbow
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-
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-
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This is a budget build for Leila that stays faithful to her base kit. Get the standard Moonbow to improve the damage she can deal. By taking Spd Smoke 3, she is able to debuff all enemy stats after she exits combat.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 14 Range: 2 HP: Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and deals damage = 10% of unit's Spd (excluding area-of-effect Specials), and also, if unit's Spd > foe's Spd or unit is within 2 spaces of unit's support partner (if any), foe cannot counterattack. If unit initiates combat and unit is within 2 spaces of support partner, unit and support partner swap spaces after combat (if unit is within 2 spaces of more than one support partner, swap does not occur). At start of turn, inflicts Spd/Def-6 and 【Discord】 on closest foes within 5 spaces and any foe within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 and Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and after combat, if unit initiated combat and attacked, deals 7 damage to target and foes within 2 spaces of target. :500 :200 |
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The new refine of Leila's Constant Dagger greatly improves her offenses, allowing her to inflict Spd/Def-6 and more with 【Discord】. In addition, she gains additional buffs, including cooldown charges and an Atk/Spd bonus in every combat. Constant Dagger also now now features a built-in Savage Blow 3 which helps her apply damage to all nearby foes after every combat.
Neutral Stats at Lv. 40 (5★) | ||
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166 | ||
HP |
40 |
Rank: 489/1173 |
Atk |
36 |
Rank: 666/1173 |
Spd |
41 |
Rank: 260/1173 |
Def |
23 |
Rank: 826/1173 |
Res |
26 |
Rank: 596/1173 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 45 | 55 | 49 | 27 | 30 | 206 | Lv.40 +10 | 45 | 41 | 46 | 27 | 30 | 189 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 47 | 40 | 45 | 27 | 30 | 189 |
+Atk Lv.40 +10 | 44 | 43 | 45 | 27 | 30 | 189 |
+Spd Lv.40 +10 | 44 | 40 | 49 | 27 | 30 | 190 |
+Def Lv.40 +10 | 44 | 40 | 45 | 31 | 30 | 190 |
+Res Lv.40 +10 | 44 | 40 | 45 | 27 | 34 | 190 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 57 | 51 | 18 | 21 | 187 |
5★ Lv.40 | 40 | 36 | 41 | 23 | 26 | 166 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 18 | 22 | 14 | 4 | 7 | 65 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
41 | 47 | 47 | 32 | 27 | 194 | |
38 | 44 | 47 | 26 | 33 | 188 | |
43 | 43 | 47 | 30 | 25 | 188 | |
41 | 42 | 47 | 27 | 30 | 187 | |
40 | 43 | 44 | 31 | 25 | 183 | |
41 | 44 | 47 | 24 | 26 | 182 | |
40 | 39 | 43 | 26 | 29 | 177 | |
40 | 41 | 43 | 28 | 25 | 177 | |
39 | 37 | 42 | 34 | 25 | 177 | |
41 | 39 | 43 | 29 | 25 | 177 | |
41 | 36 | 43 | 27 | 30 | 177 | |
40 | 38 | 38 | 33 | 18 | 167 | |
Leila
|
40 | 36 | 41 | 23 | 26 | 166 |
38 | 33 | 38 | 22 | 20 | 151 | |
39 | 36 | 33 | 22 | 21 | 151 | |
41 | 26 | 33 | 25 | 22 | 147 |
Note: Stats bonuses from skills are not taken into account.
Leila is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Leila's Constant Dagger weapon skill will prevent an enemy from making a counterattack attack when a support ally is within two spaces of Leila. After combat, Leila and the support partner swap spaces, which will allow that ally to take down the weakened foe.
Constant Dagger also gives Leila a +5 Atk/Spd buff when initiating combat. This works even if there is no nearby support ally, and for the most part, this unit will function better when used in the attack phase.
With the skills Rally Atk/Spd+ and Atk/Def Ruse 3, Leila can give an ally Atk/Spd+6 while simultaneously inflicting Atk/Def-5 on foes within all cardinal directions. This means that Leila can benefit from having a support ally on the team, and she can also fill the role herself.
Leila has low defensive stats, and that is made even worse when Life and Death 4 is equipped. One hit from an enemy is usually all it will take to eliminate her. Play to her strengths, and move her around so that she can remain out of the foes' reach and avoid enemy attacks.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Leila - Rose Amid Fangs only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Leila - Rose Amid Fangs if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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3 | 2 | After combat, inflicts Def/Res -3 on foe through its next action. | 5★ | |
5 | 2 | After combat, inflicts Def/Res -3 on foe through its next action. | 5★ | |
7 | 2 | After combat, inflicts Def/Res -5 on foe through its next action. | 5★ | |
14 | 2 | Grants Spd+3. If unit initiates combat, grants Atk/Spd+5 during combat. If unit initiates combat and is within 2 spaces of support partner, foe cannot counterattack and unit and support partner swap spaces after combat. (If unit is within 2 spaces of more than one support partner, swap does not occur.) Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
5★ |
Skill Name | Range | Effect | Learned At |
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1 | Grants Spd +4 to an adjacent ally until the end of the turn. | 5★ | |
1 | Grants Atk/Spd +3 to an adjacent ally until the end of the turn. | 5★ | |
1 | Grants Atk/Spd +6 to target ally for 1 turn. | 5★ |
This Hero has no Special skills that can be learned. |
Skill Name | Effect | Learned At |
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Grants Atk/Spd +3. Inflicts Def/Res -3. | 5★ | |
Grants Atk/Spd +4. Inflicts Def/Res -4. | 5★ | |
Grants Atk/Spd +5. Inflicts Def/Res -5. | 5★ | |
Grants Atk/Spd+7. Inflicts Def/Res-5. |
5★ | |
If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Def-1 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
5★ | |
If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Def-3 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
5★ | |
If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Def-5 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
5★ | |
After combat, inflicts Atk -3 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Atk -5 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Atk -7 on foes within 2 spaces of target through their next actions. | 5★ |
Value of Skills | ★★★★★ |
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Leila can be used to inherit Life and Death 4 and Atk/Def Ruse 3. They can actually be inherited simultaneously if you first inherit Life and Death 1-3 from another 4 Star unit. However, Leila is overall a pretty good unit, so you may be better off leveling her up and building her instead.
Leila is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Rebeka Thomas |
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Illustrator | PenekoR |
Appears In |
Heroes from Remix - Legendary Hero Remix: Lucina & Eirika | |||
---|---|---|---|
Legendary Eirika [8.0/10] |
Catherine [8.5/10] |
Legendary Lucina [9.0/10] |
Duo Ephraim [9.0/10] |
Legendary Lyn [8.5/10] |
Shamir [9.0/10] |
Legendary Robin (F) [8.5/10] |
Leila [9.0/10] |
▶︎Return to the Colorless Heroes Page
Close-Range | Ranged |
---|---|
Colorless Breath | Colorless Dagger |
Colorless Beast | Colorless Bow |
Colorless Tome | Staff |
why "Prevents enemy follow-ups with a nearby support ally" in Leila Strengths? weapon info - "foe cannot counterattack and unit and support partner swap spaces" and its huge diff
Leila Builds and Best IVs
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I don't understand why so many older builds on here don't have null follow up in a suggested build or seal. Was this before that skill & seal were available, or do some units just not need it?