☽ DK Island and Emerald Rush DLC out now!
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☽ All Collectibles: Banandium Gems and Fossils
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☽ How to Beat the Final Boss
☽ Post-Game: Rehearsal Halls | Secret Ending

There are plenty of easter eggs and hidden references in Donkey Kong Bananza that call back to earlier games in the series. Read on for a full list of every reference and easter egg we’ve found so far!
List of Contents
| All Easter Eggs and References |
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The Racing Layer isn’t just a high-speed thrill ride, it is also packed with clever references to past Donkey Kong games. There are plenty of fun Easter eggs tucked into this area, and we spotted quite a few during our runs.
Racing Layer (SL 1100) Walkthrough

The words “Double Trouble” can be seen written along the track in the Racing Layer.
This is a direct reference to Donkey Kong Country 3: Dixie Kong’s Double Trouble!

“Rambi Rumble” is the name of a race in the Racing Layer. It shares its name with a level from Donkey Kong Country 2, where Rambi charges through enemies and bees.

Dixie Kong mentions Candy Kong during one of her dialogue moments in the Racing Layer.
Candy is a recurring character from the Donkey Kong Country games and often serves as a save point or supporting role.

Dixie Kong directly references the events of Donkey Kong Country 2 in her dialogue during the Racing Layer, acknowledging the game’s plot where she and Diddy team up to rescue Donkey Kong.
| Stage | Reference |
|---|---|
| Nostalgia Country | Based on Jungle Hijinx from Donkey Kong Country. Just like in the original, DK’s house can be found by going up and to the left at the start of the level. |
| Bramble Country | Inspired by Bramble Scramble in Donkey Kong Country 2, known for its tricky bramble maze and the iconic Stickerbush Symphony. |
| Mine-Cart Country | A throwback to Mine Cart Carnage, a recurring minecart level concept that originated in Donkey Kong Country |
| Arcade Country | A homage to the original Donkey Kong arcade game. |
There are several side-scrolling bonus stages that pay homage to iconic levels from the Donkey Kong Country series.
| Fossil | Reference |
|---|---|
| Zinger, the iconic bee enemy from the DKC series. The description reads: “Having a few of these puts some zing into a collection.” | |
| Gnawty, a common enemy in Donkey Kong Country. The description mentions it as a “gnawty, buck-toothed critter” found from jungles to ruins, referencing Worlds 1 and 2. | |
| Professor Chops from Donkey Kong Country Returns, known for giving tutorials and acting as the checkpoint NPC. | |
| Winky the Frog from DKC1, known for his long leaps. The description hints, “It could leap startling distances in the wink of an eye.” | |
| Banana Birds, a collectible in Donkey Kong Country 3, were famously trapped in crystals—just as the fossil description states. | |
| Army, an enemy in the DKC series. The note about them carrying cannons references Army Dillo, the boss variant in Donkey Kong 64. | |
| The 8-Bit DK is an exact replica of Donkey Kong's sprite from the original Donkey Kong arcade game. |
Several collectible fossils are subtle (and sometimes not-so-subtle) nods to enemies, NPCs, and collectibles from earlier Donkey Kong games.

Cranky Kong appears in several levels and continues his usual grumpy commentary. He reminds players that the current Donkey Kong is his grandson and the original DK from the arcade days is Cranky himself. He even throws in a sarcastic “leader of the bunch” line, a clear nod to the DK Rap.
Rambi, the beloved Animal Buddy, also appears in multiple levels alongside Cranky Kong. However, he is only available as a rideable mount in the Rambi Race minigame at the Racing Layer.
| Bananza Form | Reference |
|---|---|
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Ellie the Elephant, known for having the ability to suck up and spray water and a fear of mice and rats. |
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Expresso the Ostrich, known for gliding over enemies without the ability to fly. |
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Rattly the Rattlesnake, who charged and bounced to high places using a coiled jump. |
Some of Donkey Kong’s transformation powers in Bananza are inspired by Animal Buddies from past titles.
All Bananza Transformations and Forms

One part of the end credits song uses the same tune as the title theme of Donkey Kong and incorporates the following lyrics:
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"Look at us, so big and small. Two together through it all. Heart of gold, a wish come true... You and me...unbreakable" |

Pauline's Diva Dress is an unlockable outfit that you can obtain after completing all of the 5 Elders' Rehearsal Halls. This outfit resembles the red hat and dress that the adult Pauline wears in Super Mario Odyssey.
You can also obtain the outfit immediately if you scan the Donkey Kong and Pauline amiibo.

The post-credits scene upon completing the secret ending shows Pauline performing in front of a crowd in New Donk City.

Lady's Dress is a callback to the outfit that the original Pauline wears in the Donkey Kong arcade game. In that game, Pauline is referred to as Lady and has blonde hair and a red dress as depicted in the game's official artworks.
The Arcade Dress, on the other hand, resembles the pink dress Lady wears in the 8-bit arcade game.
Aquatic Ambience is an iconic song theme in the underwater levels in Donkey Kong Country. A metal remix of the theme is used in a small section of the theme that plays in New Donk City at the Planet Core.

Upon 100% completion, the design of the Red Balloon will be based off Donkey Kong's face versus its clean and standard design. This balloon design is a reference to the 1-Up Balloons found in Donkey Kong Country.
To double check if your balloon's design changed, open up Photo Mode as you use a Red Balloon and rotate the camera at an angle where the balloon's face is visible.
| List of Categories | |
|---|---|
Walkthrough |
Layers |
Banandium Gems |
How-To Guides |
Challenge Ruins |
Bananza Forms |
Outfits |
Bosses |
Fossils |
Post-Game |
Music Discs |
Items |
Terrain Types |
Skills |
Message Boards |
Latest News |
All Easter Eggs and References



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You guys forgot about a classic animal buddy. Ellie the Elephant from DKC3 is obviously the basis for the Elephant Bananza. They even have the same ability of sucking in and throwing projectiles