☽ DK Island and Emerald Rush DLC out now!
☽ Learn how to solve Banandiumtone's Puzzles.
☽ All Collectibles: Banandium Gems and Fossils
☽ Learn How to Skip Layers Entirely!
☽ How to Beat the Final Boss
☽ Post-Game: Rehearsal Halls | Secret Ending
Beaver (alt color) is a type of Fossil that can be found at the Groove Layer in Donkey Kong Bananza. See the map locations for all 30 Beaver (alt color) Fossils, what outfits you can buy with them, and more in this guide!
List of Contents
※ Look for keywords in the Search bar or select a filter/s below. You can also track your collection with the checkboxes!
| Fossil | Layer | Location |
|---|---|---|
| Groove Layer (SL 1300) |
![]() ![]() Buried in rubber, just near where the giant monster appeared. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the rightmost Record corridor. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the rightmost Record corridor, embedded on the right wall. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the rightmost Record corridor, embedded on the right wall. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the rightmost Record corridor, embedded on the left wall. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the rightmost Record corridor, once you've entered the room at the end. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the rightmost Record corridor, once you've entered the room at the end. Embedded in a pillar. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the rightmost Record corridor, located on the underground route. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the rightmost Record corridor, located on the underground route. Dig through the right. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the central Record corridor, once you've entered the room at the end. Embedded in a pillar. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the central Record corridor, once you've entered the room at the end. Embedded in a pillar. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the central Record corridor, located on the underground route. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the central Record corridor, located on the underground route. Dig through the right. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the leftmost Record corridor, once you've entered the room at the end. | |
| Groove Layer (SL 1300) |
![]() ![]() Found at the back of a Fractone, just outside the entrance of the central Record corridor. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on a jail cell just ahead of the Jail Hall Teeleport Point. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on a wall near the Disco Hall Teeleport Point. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on a jail cell near the Jail Hall Teeleport Point. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the back of a Fractone just inside the Fossil Museum. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the disco ball inside the Style Shop. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the left room from the Disco Hall Teeloport Point. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on a Disco Ball inside a room near the Disco Hall Teeleport Point. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on a wall near the Disco Hall Teeleport Point. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on a wall near the entrance of the VIP Room terrace. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the ceiling above the Disco Hall. To reach it, you must first open the door to Cranky Kong's room by throwing a sturdy chunk at the Fractone that can shift into an unbreakable metal on the second floor. Once inside the secret room, talk to the Fractone next to the other door to unlock a barrel cannon outside. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on a Disco Ball at the open area below the Disco Hall. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on a Disco Ball near the Disco Hall Teeleport Point. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the underground below the Disco Hall. | |
| Groove Layer (SL 1300) |
![]() ![]() Found on the underground below the Disco Hall. Dig through the center. | |
| Groove Layer (SL 1300) |
![]() ![]() Found at the end of the area from the Hail Hall Teeleport Point. Reach the room located above this area. |
| Outfit | Description | Cost |
|---|---|---|
Fractone Gradient Fur |
Chipper and pleasing, like a friendly, fun-loving Fractone! |
Lv1: |
Flower Gradient Fur |
Bright and delightful, like a bouquet of freshly bloomed flowers. |
Lv1: |
Monochrome Gradient Fur |
Stark and clean, as if the color has been fully drained. |
Lv1: |
Shiny Silver Fur |
Sparkly and shiny, like a disco ball over a dance floor. |
Lv1: |
All Outfits and How to Change Costumes
All Beaver (alt color) Fossil Locations



Genshin Impact Walkthrough & Guides Wiki

Umamusume: Pretty Derby Walkthrough & Guides Wiki

Where Winds Meet Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki

Digimon Story: Time Stranger Walkthrough & Guides Wiki

Wuthering Waves Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Pokemon Legends: Z-A Walkthrough & Guides Wiki

Clair Obscur: Expedition 33 Walkthrough & Guides Wiki
Yu-Gi-Oh! Master Duel Walkthrough & Guides Wiki

Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki

Diablo 4: Vessel of Hatred Walkthrough & Guides Wiki

Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki

Monster Hunter World Walkthrough & Guides Wiki

Pokemon Brilliant Diamond and Shining Pearl (BDSP) Walkthrough & Guides Wiki
The Legend of Zelda: Tears of the Kingdom Walkthrough & Guides Wiki

Persona 3 Reload Walkthrough & Guides Wiki
Cyberpunk 2077: Ultimate Edition Walkthrough & Guides Wiki
© Nintendo. Games are property of their respective owners. Nintendo of America Inc.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.