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Fire Emblem Heroes (FEH)

Marianne Builds and Best IVs

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FEH Marianne Banner

This is a ranking page for the hero Marianne - Adopted Daughter from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Marianne.

Heroes With the Same Name
Marianne - Adopted Daughter Icon Marianne

Debut - Mythic Hero Battle - Ótr Featured Heroes
Legendary Eliwood IconLegendary Eliwood
[8.5/10]
Altina IconAltina
[8.5/10]
Valentian Palla IconValentian Palla
[8.5/10]
Legendary Chrom IconLegendary Chrom
[9.0/10]
Marianne IconMarianne
[9.0/10]
Zeke IconZeke
[9.0/10]
Legendary Celica IconLegendary Celica
[8.5/10]
Legendary Byleth (M) IconLegendary Byleth (M)
[8.5/10]
Ótr IconÓtr
[8.5/10]
Legendary Leif IconLegendary Leif
[8.5/10]
Shinon IconShinon
[8.5/10]
Legendary Claude IconLegendary Claude
[8.5/10]

Marianne Rating and Basic Information

FEH Marianne Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) B
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Marianne - Adopted Daughter: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Refined Icy Fimbulvetr grants Marianne 【Canto (2)】, inflicts Atk/Res-7, 【Exposure】, and 【Guard】 onto multiple foes at the start of each phase, inflicts stat penalties on Marianne's foe during combat, grants Marianne bonus true damage, a guaranteed follow-up attack, 7 HP healing per attack, and allows her to use 【Sing/Dance】 during Canto.

Marianne Skills at 5★


Might: 14  Range: 2
Grants Atk+3. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 on foe during combat.
At start of combat, if unit's HP ≥ 25% and unit is within 3 spaces of a cavalry or flying ally, unit makes a guaranteed follow-up attack, and also, if unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)

Cooldown Count = 3
Boosts damage dealt by 50% of unit’s Res.

Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★, level 40, a Legendary or a Mythic Hero, and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. If unit is 5★, level 40, not a Legendary or a Mythic Hero, and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)

Inflicts Atk/Res-3 on foe and neutralizes foe’s bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.

Grants Res+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Res+4 to unit during combat.

Marianne Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (17) HP Superboon ★★★☆☆
Atk (28) Attack Boon ★★★★★
Spd (8) No Spd IV ★★★☆☆
Def (4) Def Bane ★★☆☆☆
Res (9) Res Boon ★★★☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Res/-Def

The best IVs for Marianne are +Atk/-Def.

Res is the basis for refined Icy Fimbulvetr's penalties, bonus true damage and stat debuffs applied to Marianne's foe.

Due to Res affecting Marianne's performance both offensively and defensively, it is preferred over Atk.

+Res for a +10 Merge

We recommend a +Res IV when merging Marianne up to +10 to improve her damage output, overall bulk, and possibly even support depending on her equipped skills.

Marianne Best Builds

Support Marianne

HOT
Special Skill IconFlare
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This build maximizes Marianne's Atk/Res to provide support via Spd/Res Discord and improve Marianne's Res checks with refined Icy Fimbulvetr. The C skill slot is flexible - use your most needed support skill here such as Inf. Null Follow 4 or Firm Canto Curb.

Budget Marianne

Special Skill IconIceberg
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

A go-to budget build for Marianne that makes use of her base kit and other inexpensive pieces.

Source Heroes for All Skills

Marianne Best Weapon Refine

Effect of Marianne's Refined Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 14 Range: 2 HP:
Grants Atk+3.
If there is a dragon, beast, cavalry, or flying ally on the map, enables【Canto (2)】.
At start of player phase or enemy phase, inflicts Atk/Res-7, 【Exposure】, and 【Guard】 on foes with Res < unit's Res and that are within 2 spaces of another foe through their next actions.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 and Spd-5 on foe and unit makes a guaranteed follow-up attack during combat, and also, when unit deals damage to foe during combat, restores 7 HP to unit.
At start of combat, if unit's HP ≥ 25%, inflicts penalty on foe's Atk/Spd/Res = 10% of unit's Res at start of combat + 5 and deals damage = 20% of unit's Res during combat (excluding area-of-effect Specials).
When Canto triggers, enables unit to use 【Sing/Dance】 (once per turn; if similar effects are active, this effect does not trigger; this effect is not treated as an Assist skill, nor is it treated as a Sing or Dance skill).
Arena Medal:500 Divine Dew:200

We recommend the Special Effect Refine for Icy Fimbulvetr

Refined Icy Fimbulvetr grants Marianne 【Canto (2)】 if she has an ally that is either a dragon, beast, cavalry or flying, inflicts Atk/Res-7, 【Exposure】, and 【Guard】 onto multiple foes at the start of each phase, inflicts stat penalties on Marianne's foe during combat, grants Marianne bonus true damage, a guaranteed follow-up attack, and healing per attack, and allows her to use 【Sing/Dance】 during Canto.

This is a fantastic all-around refine that improves offense, defense, and support.

Marianne Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
165
HP
HP 36 36
Rank: 1053/1322
Atk
Atk 41 41
Rank: 343/1322
Spd
Spd 32 32
Rank: 730/1322
Def
Def 17 17
Rank: 1050/1322
Res
Res 39 39
Rank: 115/1322

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 46 65 38 23 46 218
Lv.40 +10 41 46 36 21 44 188

HP Atk Spd Def Res Total
+HP
Lv.40 +10
44 45 36 21 43 189
+Atk
Lv.40 +10
40 49 36 21 43 189
+Spd
Lv.40 +10
40 45 39 21 43 188
+Def
Lv.40 +10
40 45 36 24 43 188
+Res
Lv.40 +10
40 45 36 21 47 189

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 41 60 34 19 41 195
5★ Lv.40 36 41 32 17 39 165

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 17 28 8 4 9 66

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
40 48 38 18 49 193
40 49 18 32 49 188
40 48 36 17 47 188
40 45 31 23 43 182
39 46 30 21 46 182
40 43 32 19 43 177
40 44 27 20 46 177
43 39 25 23 40 170
40 35 24 32 35 166
Marianne Icon Marianne
36 41 32 17 39 165
40 39 28 19 36 162
42 35 31 21 33 162
41 38 17 35 30 161
35 35 28 18 35 151
38 37 33 20 23 151

Note: Stats bonuses from skills are not taken into account.

Marianne Roles, Strengths, and Weaknesses

Marianne Roles

Marianne - Adopted Daughter Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged Magic ImageRanged-Magic
Physical Wall ImagePhysical Wall Magic Wall ImageMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Marianne is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.

Marianne Strengths

Icy Fimbulvetr is a great all-around skill

Marianne Fire Emblem Heroes FEH

Refined Icy Fimbulvetr grants Marianne 【Canto (2)】 if she has an ally that is either a dragon, beast, cavalry or flying. It shouldn't be too difficult to find room for one of these units in order to provide Marianne extra mobility in the form of Canto.

At the start of player and enemy phase, refined Icy Fimbulvetr also inflicts Atk/Res-7, 【Exposure】, and 【Guard】 on foes with Res < Marianne's Res and that are within 2 spaces of another foe.

In combat, refined Icy Fimbulvetr inflicts Atk/Res-6, Spd-5, and an additional Atk/Spd/Res penalty equal to 10% of Marianne's Res to her foe, grants Marianne a guaranteed follow-up attack and bonus true damage equal to 20% of Marianne's Res, and 7 HP healing for each of Marianne's attacks.

More importantly, when Canto triggers, Marianne can use 【Sing/Dance】 to refresh an ally's action. This effect is not treated as an assist or a refresher skill, allowing Marianne to refresh turns of any ally, even other refresher units. This is the key part of Marianne's weapon refine and opens up more opportunities than the other effects granted by refining Icy Fimbulvetr.

Marianne Weaknesses

Reliant on being in mixed teams

To maximize refined Icy Fimbulvetr, Marianne needs to be on a team with at least one hero that is either a dragon, a beast, a cavalry hero, or a flying hero.

This can impact teambuilding, but due to the flexible nature of the requirements, it shouldn't be too hard to find room for one of these unit types on the team.

B Duel Infantry 4 is mainly for scoring purposes

While B Duel Infantry 4 does give some nice stats, the A skill can be home to very powerful skills that are cornerstones for great builds. If you plan to use Marianne outside of the Arena, make sure to get her an A skill that allows her to perform better in combat.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Marianne - Adopted Daughter Only Appears as a 5 Star Hero!

Marianne - Adopted Daughter only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Marianne - Adopted Daughter if a 4 Star version is released!

Unlock Potential Tier List

Marianne - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 2 No Effect 5★
6 2 No Effect 5★
9 2 No Effect 5★
14 2 Grants Atk+3. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 on foe during combat.
At start of combat, if unit's HP ≥ 25% and unit is within 3 spaces of a cavalry or flying ally, unit makes a guaranteed follow-up attack, and also, if unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. 5★
(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Res. 5★

Passives

Skill Name Effect Learned At
Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★, level 40, a Legendary or a Mythic Hero, and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. If unit is 5★, level 40, not a Legendary or a Mythic Hero, and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) 5★
Grants HP+3. If unit is 5★ and level 40 and unit's stats total less than 160, treats unit's stats as 160 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) 5★
Grants HP+4. If unit is 5★ and level 40 and unit's stats total less than 165, treats unit's stats as 165 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) 5★
Grants HP+5. If unit is 5★ and level 40 and unit's stats total less than 170, treats unit's stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) 5★
Inflicts Atk/Res-1 on foe and neutralizes foe’s bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat. 5★
Inflicts Atk/Res-2 on foe and neutralizes foe’s bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat. 5★
Inflicts Atk/Res-3 on foe and neutralizes foe’s bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat. 5★
Grants adjacent allies Res +2 during combat. 5★
Grants allies within 2 spaces Res +2 during combat. 5★
Grants allies within 2 spaces Res +3 during combat. 5★
Grants Res+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Res+4 to unit during combat. 5★

Marianne as a Source Hero

Marianne Avatar

Value of Skills ★★★☆☆

Inheriting B Duel Infantry 4 or Joint Drive Spd

Marianne can be used to inherit B Duel Infantry 4 or Joint Drive Res.

B Duel Infantry 4 is the key skill when using Marianne as inheritance fodder.

How to Get Marianne / Illustrations / Voice Actor / Quotes

How to Get Marianne

Obtain Through Regular Summon

Marianne is a Hero who can be pulled from any summon.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Xanthe Huynh
Illustrator HAKO
Appears In

Illustration

FEH: Related Guides

Heroes from Debut - Mythic Hero Battle - Ótr
Legendary Eliwood IconLegendary Eliwood
[8.5/10]
Altina IconAltina
[8.5/10]
Valentian Palla IconValentian Palla
[8.5/10]
Legendary Chrom IconLegendary Chrom
[9.0/10]
Marianne IconMarianne
[9.0/10]
Zeke IconZeke
[9.0/10]
Legendary Celica IconLegendary Celica
[8.5/10]
Legendary Byleth (M) IconLegendary Byleth (M)
[8.5/10]
Ótr IconÓtr
[8.5/10]
Legendary Leif IconLegendary Leif
[8.5/10]
Shinon IconShinon
[8.5/10]
Legendary Claude IconLegendary Claude
[8.5/10]

See All Blue Heroes

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All Types of Blue Weapons

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Blue BreathBlue Breath Blue DaggerBlue Dagger
Blue BeastBlue Beast Blue BowBlue Bow

Comment

2 Anonymous Anonymous over 4 years

CONGRATS TO YA! MERLINUS TOO

1 Anonymous Anonymous over 4 years

Just pulled Marianne and Hilda together. I’m gassed; it was fate

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