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This is a ranking page for the hero Hestia - Duma's Witch from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Hestia.
List of Contents
Overall Rating | 8.5/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
- (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Weapon skill grants bonus Atk to unit, inflicts an Atk penalty onto foe and applies a Guard effect onto foe. |
Might: 12 Range: 2 If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit, inflicts Atk-5 on foe, and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) |
Cooldown Count = 3 Boosts damage dealt by 50% of unit’s Res. |
At start of combat, if unit's HP = 100% or if 【Bonus】 is active on unit, grants Atk/Res+5 to unit during combat. |
At start of turn, inflicts Res-5 on foes in cardinal directions with Res < unit’s Res through their next actions. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (18) | ★★★☆☆ | |
Atk (10) | ★★★★★ | |
Spd (7) | ★★★☆☆ | |
Def (4) | ★★☆☆☆ | |
Res (13) | ★★★★★ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Hestia are +Atk and -Def. Boosting Atk improves Hestia's damage output, which is sorely needed due to her lack of an exclusive weapon to call her own.
Def is a clear dump stat and should be the bane of choice as it is very difficult to salvage Hestia's low Def stat.
We recommend +Atk when merging Hestia up to +10 to maximize her damage output as much as possible.
HOT | |
---|---|
:
Flare
:
-
|
This build uses Special Spiral to repeatedly trigger Flare and nuke down Hestia's foes. Atk/Res Oath 4 provides the visible bonuses to activate the Ideal skills.
:
Iceberg
:
-
|
:
-
|
This budget build stacks Atk/Res with skills readily available to most players. Hestia can be used as a magic tank with this build. Special Spiral 3 can be acquired via Divine Codes.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
182 | ||
HP |
40 |
Rank: 489/1184 |
Atk |
45 |
Rank: 95/1184 |
Spd |
31 |
Rank: 770/1184 |
Def |
23 |
Rank: 826/1184 |
Res |
43 |
Rank: 47/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 45 | 50 | 35 | 27 | 48 | 205 | Lv.40 +10 | 45 | 50 | 35 | 27 | 48 | 205 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 49 | 35 | 27 | 47 | 205 |
+Atk Lv.40 +10 | 44 | 52 | 35 | 27 | 47 | 205 |
+Spd Lv.40 +10 | 44 | 49 | 38 | 27 | 47 | 205 |
+Def Lv.40 +10 | 44 | 49 | 35 | 31 | 47 | 206 |
+Res Lv.40 +10 | 44 | 49 | 35 | 27 | 51 | 206 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 57 | 31 | 23 | 43 | 194 |
5★ Lv.40 | 40 | 45 | 31 | 23 | 43 | 182 |
4★ Lv.40 | 37 | 43 | 28 | 21 | 41 | 170 |
3★ Lv.40 | 36 | 40 | 27 | 20 | 39 | 162 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 22 | 7 | 4 | 13 | 64 |
4★ Lv.1 | 17 | 18 | 6 | 3 | 13 | 57 |
3★ Lv.1 | 17 | 15 | 6 | 3 | 12 | 53 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
Hestia
|
40 | 45 | 31 | 23 | 43 | 182 |
39 | 46 | 30 | 21 | 46 | 182 | |
40 | 43 | 32 | 19 | 43 | 177 | |
40 | 44 | 27 | 20 | 46 | 177 | |
43 | 39 | 25 | 23 | 40 | 170 | |
40 | 35 | 24 | 32 | 35 | 166 | |
36 | 41 | 32 | 17 | 39 | 165 | |
40 | 39 | 28 | 19 | 36 | 162 | |
42 | 35 | 31 | 21 | 33 | 162 | |
41 | 38 | 17 | 35 | 30 | 161 | |
35 | 35 | 28 | 18 | 35 | 151 | |
38 | 37 | 33 | 20 | 23 | 151 |
Note: Stats bonuses from skills are not taken into account.
Hestia is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
Hestia's inheritable weapon Blárdeer+ grants her Atk+5, inflicts Atk-5 onto her foe, and slows down her foe's Special cooldown charges in combat.
While not stellar, this weapon can function well on enemy phase heroes and improves both bulk and damage output.
Hestia's physical bulk is lackluster with only base 40 HP and base 23 Def. Additionally, her Spd is middling at only base 31.
Any decent physical attacker can bring her down in one hit, especially faster units that can create follow-up attacks against Hestia's average Spd stat.
Keep Hestia away from physical attackers to ensure her survival.
Hestia suffers from not having any unique skills to call her own, making her unable to stand out amongst other units.
Blue Tome Infantry units are quite abundant in the game, and lacking an exclusive weapon makes Hestia replaceable by better units.
Should You Unlock Potential for this Hero? |
---|
We recommend that you use Unlock Potential to bring Hestia - Duma's Witch from 4 Stars to 5 Stars. Hestia - Duma's Witch is very useful as a blue magic tank, so you may find using Unlock Potential on Hestia - Duma's Witch helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
4 | 2 | No Effect | 3★ | |
6 | 2 | No Effect | 3★ | |
8 | 2 | If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit, inflicts Atk-5 on foe, and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) | 3★ | |
12 | 2 | If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit, inflicts Atk-5 on foe, and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. | 3★ | |
(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Res. | 4★ |
Skill Name | Effect | Learned At |
---|---|---|
At start of combat, if unit's HP = 100% or if 【Bonus】 is active on unit, grants Atk/Res+3 to unit during combat. | 3★ | |
At start of combat, if unit's HP = 100% or if 【Bonus】 is active on unit, grants Atk/Res+4 to unit during combat. | 4★ | |
At start of combat, if unit's HP = 100% or if 【Bonus】 is active on unit, grants Atk/Res+5 to unit during combat. | 5★ | |
At start of turn, inflicts Res-3 on foes in cardinal directions with Res < unit’s Res through their next actions. | 3★ | |
At start of turn, inflicts Res-4 on foes in cardinal directions with Res < unit’s Res through their next actions. | 3★ | |
At start of turn, inflicts Res-5 on foes in cardinal directions with Res < unit’s Res through their next actions. | 4★ |
Value of Skills | ★★★☆☆ |
---|
Hestia has Blárdeer+, Atk/Res Ideal 3, and Res Ploy 3 as inheritable options.
These are all mediocre skills which should only be used as bridge fodder if possible.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Hestia is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Cindy Robinson |
---|---|
Illustrator | Naruse Uroko |
Appears In |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Hestia Builds and Best IVs
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