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This is a ranking page for the hero Melady - Crimson Rider from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Melady.
List of Contents
Legendary Heroes - Claude: King of Unification Featured Heroes | |||
---|---|---|---|
Hríd [8.5/10] |
Altina [9.0/10] |
Legendary Seliph [9.0/10] |
Legendary Tiki (Young) [9.0/10] |
Naga [8.5/10] |
Melady [8.0/10] |
Hel [9.0/10] |
Annette [8.5/10] |
Triandra [9.0/10] |
Legendary Leif [9.0/10] |
Mila [9.0/10] |
Legendary Claude [9.0/10] |
Overall Rating | 8.0/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Weapon skill blocks hostile follow-up attacks in the player phase ・Atk/Def buff when alone ・Inflicts Atk/Def debuffs to enemies |
Might: 14 Range: 1 If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack. |
Cooldown Count = 3 Boosts damage dealt by 50% of unit’s Def. |
If unit is not adjacent to an ally, grants Atk/Def +7 during combat. |
At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 50% of difference between Def stats (unit's Def minus foe's Def) before combat. (Maximum penalty of -7.) |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (19) | ★★★☆☆ | |
Atk (24) | ★★★★☆ | |
Spd (7) | ★★★★★ | |
Def (11) | ★★★☆☆ | |
Res (4) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Melady are +Atk and -HP. A +Atk IV helps her deal more damage overall. It is also a superboon so you should take advantage of it as much as possible. Her HP and Res are of less importance and both are superbanes, but since her Res is already at an absurdly low level, you are better off getting a -HP IV instead.
We recommend a +Atk IV when merging Melady to 10. This is for the same reasons as above. Combined with her skills, she will reach very high levels of Atk. If you want to specialize in follow-up attacks, you can go for a +Spd IV, but be aware that Instant Lance+ already protects her from half of the follow-up attacks she will be receiving.
If you need Melady to specialize as a physical wall that can inflict huge debuffs using Wyvern Flight 3, you can go for a +Def IV intead and grab an Iote's Shield Sacred Seal..
:
Luna
:
-
|
:
-
|
A multi-strike weapon like Ninja Yari+ will utilize Melady's monstrous raw Atk stat to aim for quick knockouts. You can use a Brave Lance+, but it would make it hard for you to activate Wyvern Flight 3 because of the Spd penalty.
If Ninja Yari+ is not available to you, simply replace Sturdy Blow 2 with the Phantom Spd Sacred Seal. This will put you into a range wherein it would still be easy to trigger Wyvern Flight 3's effects.
:
Bonfire
:
-
|
:
-
|
This is a very low investment build for Melady. Simply get Spd Smoke 3 and an Iote's Shield Sacred Seal. Iote's Shield is for extra bulk against bow units. Spd Smoke 3 makes it easy to utilize Wyvern Flight 3. However, since Spd Smoke 3 is applied after combat, you would need a refresher-assist unit by Melady's side to fully take advantage of it.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
172 | ||
HP |
41 |
Rank: 296/1089 |
Atk |
40 |
Rank: 222/1089 |
Spd |
33 |
Rank: 555/1089 |
Def |
41 |
Rank: 37/1089 |
Res |
17 |
Rank: 937/1089 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 46 | 59 | 37 | 46 | 21 | 209 | Lv.40 +10 | 46 | 45 | 37 | 46 | 21 | 195 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 48 | 44 | 37 | 45 | 21 | 195 |
+Atk Lv.40 +10 | 45 | 48 | 37 | 45 | 21 | 196 |
+Spd Lv.40 +10 | 45 | 44 | 40 | 45 | 21 | 195 |
+Def Lv.40 +10 | 45 | 44 | 37 | 49 | 21 | 196 |
+Res Lv.40 +10 | 45 | 44 | 37 | 45 | 24 | 195 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 41 | 54 | 33 | 41 | 17 | 186 |
5★ Lv.40 | 41 | 40 | 33 | 41 | 17 | 172 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 19 | 24 | 7 | 11 | 4 | 65 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
41 | 45 | 36 | 46 | 21 | 189 | |
43 | 45 | 32 | 47 | 17 | 184 | |
Melady
|
41 | 40 | 33 | 41 | 17 | 172 |
46 | 38 | 22 | 38 | 28 | 172 | |
40 | 35 | 33 | 33 | 27 | 168 | |
42 | 36 | 32 | 34 | 23 | 167 | |
43 | 35 | 34 | 37 | 18 | 167 | |
40 | 39 | 31 | 33 | 24 | 167 | |
45 | 37 | 25 | 39 | 20 | 166 | |
46 | 36 | 26 | 40 | 18 | 166 | |
39 | 31 | 34 | 29 | 25 | 158 | |
42 | 32 | 31 | 34 | 19 | 158 | |
40 | 25 | 35 | 35 | 22 | 157 | |
36 | 35 | 30 | 24 | 32 | 157 | |
42 | 29 | 27 | 25 | 34 | 157 |
Note: Stats bonuses from skills are not taken into account.
Melady is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
If Melady initiates combat, Instant Lance+ grants her +4 Atk/Def and blocks foe's follow-up attacks. This improves her matchups against physical units and counters skills like Quick Riposte.
Atk/Def Solo 4 grants Melady +7 Atk/Def during combat when she enters a fight without adjacent allies. This skill is not only very powerful, but it is also very easy to utilize. Because Melady has flying movement, the least limited movement in the game, it will be pretty easy to position her away from allied units.
If Melady's Spd is at least equal or higher than the opponent's Spd -10, Wyvern Flight 3, inflicts an Atk/Def debuff on the enemy whose value depends on the difference between their Def stats. Since she has decent Def, and her naturally high Def can be raised further through skills, this skill will be very easy to activate in most situations.
Combined with Melady's ability to block follow-up attacks with Instant Lance+, Wyvern Flight 3 makes her a great check even to the fastest of foes.
Melady's Res only sits at 17 at Lv.40. This makes it easy for magic users to take her out. Be mindful of Melady's positioning in relation to magical units that can easily take her out.
As a flying unit, Melady takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
You can choose to get an Iote's Shield Sacred Seal onto her to neutralize this weakness. Check out the builds section for skill builds for Melady! They also contain explanations that help you understand the listed skill compositions.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
---|
Melady - Crimson Rider only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Melady - Crimson Rider if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
10 | 1 | If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack. | 5★ | |
14 | 1 | If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. | 5★ | |
(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Def. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
If unit is not adjacent to an ally, grants Atk/Def+2 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Def+4 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Def+6 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Def +7 during combat. | 5★ | |
At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 30% of difference between Def stats (unit's Def minus foe's Def) before combat. (Maximum penalty of -3.) | 5★ | |
At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 40% of difference between Def stats (unit's Def minus foe's Def) before combat. (Maximum penalty of -5.) | 5★ | |
At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 50% of difference between Def stats (unit's Def minus foe's Def) before combat. (Maximum penalty of -7.) | 5★ |
Value of Skills | ★★★★★ |
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Melady can be used to inherit Instant Lance+ or Wyvern Flight 3. However, Melady is a very powerful hero that can provide lots of firepower for your lineups. She also makes for a great addition to your flier teams. Please think carefully before fodderring her off.
You can also inherit Atk/Def Solo 4 off her, but her other skills are currently more unique to her. Please consider your other resources before getting this skill off her.
Melady is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Moran Berry |
---|---|
Illustrator | kiyu |
Appears In |
Heroes from Legendary Heroes - Claude: King of Unification | |||
---|---|---|---|
Hríd [8.5/10] |
Altina [9.0/10] |
Legendary Seliph [9.0/10] |
Legendary Tiki (Young) [9.0/10] |
Naga [8.5/10] |
Melady [8.0/10] |
Hel [9.0/10] |
Annette [8.5/10] |
Triandra [9.0/10] |
Legendary Leif [9.0/10] |
Mila [9.0/10] |
Legendary Claude [9.0/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Hi, thanks for your comment! Melady's weapon can be upgraded, but not refined as of the moment :)
Melady Builds and Best IVs
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Melady with Instant Lance+ (Defense refine), Bonfire, Distant Stance, Wyvern Flight, Atk/Spd Menace, and Iote’s Shield (seal) is a pretty good build. The only thing better would be if / when Spd/Res Menace is a skill.