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This is a ranking page for the hero Melady - Crimson Rider from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Melady.
List of Contents
Legendary Heroes - Claude: King of Unification Featured Heroes | |||
---|---|---|---|
Hríd [8.5/10] |
Altina [9.0/10] |
Legendary Seliph [9.0/10] |
Legendary Tiki (Young) [9.0/10] |
Naga [8.5/10] |
Melady [9.0/10] |
Hel [9.0/10] |
Annette [8.5/10] |
Triandra [9.0/10] |
Legendary Leif [9.0/10] |
Mila [9.0/10] |
Legendary Claude [9.0/10] |
Overall Rating | 9.0/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Refined Crimson Lance grants bonus stats, true damage and true damage reduction, a guaranteed follow-up attack, post-combat healing, denies foe's follow-up attack, and modifies Spd check for follow-up attacks. |
Might: 16 Range: 1 If unit's HP ≥ 25% at start of combat, grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's first attack by 20% of unit's Def ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and foe cannot make a follow-up attack during combat, and also, if unit's Def > foe's Def, increases the Spd difference necessary for foe to make a follow-up attack by difference between stats × 2 during combat (for example, if Spd difference necessary increases by 10, Spd must be ≥ 15 more than foe's Spd to make a follow-up attack; stacks with similar skills). If unit's HP ≥ 25% at start of combat, restores 7 HP to unit after combat. |
Cooldown Count = 3 Boosts damage dealt by 50% of unit’s Def. |
If unit is not adjacent to an ally, grants Atk/Def +7 during combat. |
At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 50% of difference between Def stats (unit's Def minus foe's Def) before combat. (Maximum penalty of -7.) |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (19) | ★★★☆☆ | |
Atk (24) | ★★★★☆ | |
Spd (7) | ★★★★★ | |
Def (11) | ★★★☆☆ | |
Res (4) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Melady are +Def and -HP. A +Def IV improves the performance of Crimson Lance, which is what separates Melady from other bulky Lance fliers.
Melady's Res stat is abysmal at only base 17 and should be the bane of choice.
We recommend a +Def IV when merging Melady to +10. to maximize Crimson Lance's effects in combat.
HOT | |
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:
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This build uses Wyvern Rift and refined Crimson Lance to turn Melady into a sturdy tank unit. Breath of Life 4 and Soaring Echo provide utility for her team while she soaks up damage.
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Bonfire
:
-
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:
-
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This is a very low investment build for Melady using budget skills to utilize her as a tank unit with refined Crimson Lance.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 16 Range: 1 HP: 3 If unit's HP ≥ 25% at start of combat, grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's first attack by 20% of unit's Def ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and foe cannot make a follow-up attack during combat, and also, if unit's Def > foe's Def, increases the Spd difference necessary for foe to make a follow-up attack by difference between stats × 2 during combat (for example, if Spd difference necessary increases by 10, Spd must be ≥ 15 more than foe's Spd to make a follow-up attack; stacks with similar skills). If unit's HP ≥ 25% at start of combat, restores 7 HP to unit after combat. :500 :200 |
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Refined Crimson Lance grants Melady Atk/Spd/Def/Res+10 during combat, true damage reduction on foe's first attack equal to 20% of Melady's Def, true damage equal to 20% of Melady's Def, 7 HP post-combat healing, a guaranteed follow-up attack, and denies her foe's follow-up attack.
Refined Crimson Lance also modifies the Spd difference required for a follow-up attack based on the difference of Melady's Def stat minus her foe's Def stat, x2.
For allies within 3 rows or 3 columns centered on Melady, refined Crimson Lance inflicts Atk/Spd/Def-4 and a Guard effect onto the foes of those allies during combat.
This refine greatly increases Melady's overall bulk, improving her own stats and making it more difficult for foes to generate follow-up attacks against her. It also improves the bulk of nearby allies, helping them win their own combats.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
172 | ||
HP |
41 |
Rank: 342/1171 |
Atk |
40 |
Rank: 400/1171 |
Spd |
33 |
Rank: 693/1171 |
Def |
41 |
Rank: 75/1171 |
Res |
17 |
Rank: 1120/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 46 | 59 | 37 | 46 | 21 | 209 | Lv.40 +10 | 46 | 45 | 37 | 46 | 21 | 195 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 48 | 44 | 37 | 45 | 21 | 195 |
+Atk Lv.40 +10 | 45 | 48 | 37 | 45 | 21 | 196 |
+Spd Lv.40 +10 | 45 | 44 | 40 | 45 | 21 | 195 |
+Def Lv.40 +10 | 45 | 44 | 37 | 49 | 21 | 196 |
+Res Lv.40 +10 | 45 | 44 | 37 | 45 | 24 | 195 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 41 | 54 | 33 | 41 | 17 | 186 |
5★ Lv.40 | 41 | 40 | 33 | 41 | 17 | 172 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 19 | 24 | 7 | 11 | 4 | 65 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
41 | 45 | 36 | 46 | 21 | 189 | |
43 | 45 | 32 | 47 | 17 | 184 | |
Melady
|
41 | 40 | 33 | 41 | 17 | 172 |
46 | 38 | 22 | 38 | 28 | 172 | |
40 | 35 | 33 | 33 | 27 | 168 | |
42 | 36 | 32 | 34 | 23 | 167 | |
43 | 35 | 34 | 37 | 18 | 167 | |
40 | 39 | 31 | 33 | 24 | 167 | |
45 | 37 | 25 | 39 | 20 | 166 | |
46 | 36 | 26 | 40 | 18 | 166 | |
42 | 32 | 31 | 34 | 19 | 158 | |
39 | 31 | 34 | 29 | 25 | 158 | |
42 | 29 | 27 | 25 | 34 | 157 | |
40 | 25 | 35 | 35 | 22 | 157 | |
36 | 35 | 30 | 24 | 32 | 157 |
Note: Stats bonuses from skills are not taken into account.
Melady is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Melady's refined Crimson Lance grants her Atk/Spd/Def/Res+10 during combat, true damage reduction on foe's first attack equal to 20% of Melady's Def, true damage equal to 20% of Melady's Def, 7 HP post-combat healing, a guaranteed follow-up attack, and denies her foe's follow-up attack.
Refined Crimson Lance also modifies the Spd difference required for a follow-up attack based on the difference of Melady's Def stat minus her foe's Def stat, x2.
For allies within 3 rows or 3 columns centered on Melady, refined Crimson Lance inflicts Atk/Spd/Def-4 and a Guard effect onto the foes of those allies during combat.
This refine greatly increases Melady's overall bulk, improving her own stats and making it more difficult for foes to generate follow-up attacks against her. It also improves the bulk of nearby allies, helping them win their own combats.
Melady's Res only sits at 17 at Lv.40. This makes it easy for magic users to take her out. Be mindful of Melady's positioning in relation to magical units that can easily take her out.
As a flying unit, Melady takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
You can choose to get an Iote's Shield Sacred Seal onto her to neutralize this weakness. Check out the builds section for skill builds for Melady! They also contain explanations that help you understand the listed skill compositions.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Melady - Crimson Rider only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Melady - Crimson Rider if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
10 | 1 | If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack. | 5★ | |
14 | 1 | If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack. | 5★ | |
16 | 1 | If unit's HP ≥ 25% at start of combat, grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's first attack by 20% of unit's Def ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and foe cannot make a follow-up attack during combat, and also, if unit's Def > foe's Def, increases the Spd difference necessary for foe to make a follow-up attack by difference between stats × 2 during combat (for example, if Spd difference necessary increases by 10, Spd must be ≥ 15 more than foe's Spd to make a follow-up attack; stacks with similar skills). If unit's HP ≥ 25% at start of combat, restores 7 HP to unit after combat. |
5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. | 5★ | |
(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Def. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
If unit is not adjacent to an ally, grants Atk/Def+2 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Def+4 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Def+6 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Def +7 during combat. | 5★ | |
At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 30% of difference between Def stats (unit's Def minus foe's Def) before combat. (Maximum penalty of -3.) | 5★ | |
At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 40% of difference between Def stats (unit's Def minus foe's Def) before combat. (Maximum penalty of -5.) | 5★ | |
At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 50% of difference between Def stats (unit's Def minus foe's Def) before combat. (Maximum penalty of -7.) | 5★ |
Value of Skills | ★★★☆☆ |
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Melady can be used to inherit Instant Lance+ or Wyvern Flight 3. However, Melady is a very powerful hero that can provide lots of firepower for your lineups. She also makes for a great addition to your flier teams. Please think carefully before fodderring her off.
You can also inherit Atk/Def Solo 4 off her, but her other skills are currently more unique to her. Please consider your other resources before getting this skill off her.
Melady is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Moran Berry |
---|---|
Illustrator | kiyu |
Appears In |
Heroes from Legendary Heroes - Claude: King of Unification | |||
---|---|---|---|
Hríd [8.5/10] |
Altina [9.0/10] |
Legendary Seliph [9.0/10] |
Legendary Tiki (Young) [9.0/10] |
Naga [8.5/10] |
Melady [9.0/10] |
Hel [9.0/10] |
Annette [8.5/10] |
Triandra [9.0/10] |
Legendary Leif [9.0/10] |
Mila [9.0/10] |
Legendary Claude [9.0/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Hi, thanks for your comment! Melady's weapon can be upgraded, but not refined as of the moment :)
Melady Builds and Best IVs
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Melady with Instant Lance+ (Defense refine), Bonfire, Distant Stance, Wyvern Flight, Atk/Spd Menace, and Iote’s Shield (seal) is a pretty good build. The only thing better would be if / when Spd/Res Menace is a skill.