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This is a ranking page for the hero Travant - King of Thracia from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Travant.
List of Contents
Overall Rating | 8.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
N/A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
C (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Hero only obtainable through Grand Hero Battle ・A lance flier with high Def ・Has the useful flying skill Flier Guidance 3 |
Might: 15 Range: 1 |
Cooldown Count = 4 Boosts damage dealt by 80% of unit’s Def. |
If unit's HP ≤ 75% and foe initiates combat, unit can counterattack before foe's first attack. |
Flying allies within 2 spaces can move to a space adjacent to unit. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (20) | ★★★☆☆ | |
Atk (23) | ★★★★☆ | |
Spd (7) | ★★★☆☆ | |
Def (10) | ★★★★★ | |
Res (5) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
As a hero obtainable only through Grand Hero Battle, Travant will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.
The best IVs for Travant are +Def and -Res. Travant is not built to take blows from magic units so having some points off his Res would not weaken him significantly. With that, you should maximize his Def as much as possible as he is very strong in that side of defense. Taking a +Def IV combined with her naturally very high Def means that most physical units will find it hard to take him down. In addition, it is a superboon so you should take advantage of it as much as possible.
We recommend a +Def IV when merging Travant to 10. With +10 merges, Travant's Def stat will reach 48. This makes him a very strong physical wall.
HOT | |
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:
Ignis
:
-
|
:
:
-
|
This build turns Travant into a formidable tank unit. Thracia Kinglance removes his flying weakness while the other skills all improve his overall bulk. Ignis will deal heavy damage with Travant's high Def stat.
:
Ignis
:
-
|
:
-
|
This is a budget build aimed at making Travant a sturdy physical wall. Renewal is our choice for the budget B skill due to the lack of good budget skills for fliers; it will keep him sustained throughout multiple engagements.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
---|---|
SP: 400 | |
Might: 16 Range: 1 HP: 3 Neutralizes "effective against flying" bonuses. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit, inflicts Atk-X on foe (X = 15% of unit's Def at start of combat), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, unit makes a guaranteed follow-up attack, and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). :500 :200 |
|
Refined Thracia Kinglance removes Travant's Bow weakness, grants bonus stats, inflicts a Guard effect and a massive Atk penalty onto his foe, grants himself a guaranteed follow-up attack and extra Special charges per attack.
While these effects aren't exactly massive, combined onto one weapon, Travant becomes a formidable tank unit available on a budget.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
166 | ||
HP |
46 |
Rank: 71/1171 |
Atk |
36 |
Rank: 666/1171 |
Spd |
26 |
Rank: 910/1171 |
Def |
40 |
Rank: 92/1171 |
Res |
18 |
Rank: 1076/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 51 | 56 | 30 | 45 | 22 | 204 | Lv.40 +10 | 51 | 41 | 30 | 45 | 22 | 189 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 53 | 40 | 30 | 44 | 22 | 189 |
+Atk Lv.40 +10 | 50 | 43 | 30 | 44 | 22 | 189 |
+Spd Lv.40 +10 | 50 | 40 | 34 | 44 | 22 | 190 |
+Def Lv.40 +10 | 50 | 40 | 30 | 48 | 22 | 190 |
+Res Lv.40 +10 | 50 | 40 | 30 | 44 | 25 | 189 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 46 | 51 | 26 | 40 | 18 | 181 |
5★ Lv.40 | 46 | 36 | 26 | 40 | 18 | 166 |
4★ Lv.40 | 43 | 34 | 24 | 38 | 16 | 155 |
3★ Lv.40 | 42 | 32 | 23 | 36 | 15 | 148 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 20 | 23 | 7 | 10 | 5 | 65 |
4★ Lv.1 | 19 | 19 | 6 | 10 | 4 | 58 |
3★ Lv.1 | 19 | 15 | 6 | 9 | 4 | 53 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
41 | 45 | 36 | 46 | 21 | 189 | |
43 | 45 | 32 | 47 | 17 | 184 | |
41 | 40 | 33 | 41 | 17 | 172 | |
46 | 38 | 22 | 38 | 28 | 172 | |
40 | 35 | 33 | 33 | 27 | 168 | |
42 | 36 | 32 | 34 | 23 | 167 | |
43 | 35 | 34 | 37 | 18 | 167 | |
40 | 39 | 31 | 33 | 24 | 167 | |
45 | 37 | 25 | 39 | 20 | 166 | |
Travant
|
46 | 36 | 26 | 40 | 18 | 166 |
42 | 32 | 31 | 34 | 19 | 158 | |
39 | 31 | 34 | 29 | 25 | 158 | |
42 | 29 | 27 | 25 | 34 | 157 | |
40 | 25 | 35 | 35 | 22 | 157 | |
36 | 35 | 30 | 24 | 32 | 157 |
Note: Stats bonuses from skills are not taken into account.
Travant is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Travant's base Def is 40 at Lv. 40. This is already very high, but it can still be improved through skills, merging, dragonflowers, buffs and many more. Since his special is Ignis, this stat allows him to deal great amounts of damage especially with investment! Finding a niche role in Fire Emblem Heroes is very important and this statline alone helps Travant find his spots on team compositions.
Flying allies within 2 spaces can move to a spaces adjacent to Travant thanks to Flier Guidance 3. This allows Travant to facilitate the mobility of flying allies. Because of the range, it can allow flying allies to move up to 3 spaces if Travant is positioned properly. Since Travant is mainly a physical tank, he will find himself in the frontlines most of the time. This position allows his allies to surge into the frontlines if the timing is right. It can also be used defensively if Travant is in the backlines.
Contrary to his Def stat, Travant's Res only sits at 22 at Lv.40. This makes it easy for magic users to take him out. Be mindful of Travant's positioning in relation to magical units that can easily take him out.
As a flying unit, Travant takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
Because of his high Def stat, many archers would still not be able to take him out. You should still watch out for said units, though!
Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Travant - King of Thracia from 4 Stars to 5 Stars. Travant - King of Thracia is very useful as a physical tank, so you may find using Unlock Potential on Travant - King of Thracia helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 3★ | |
8 | 1 | No Effect | 3★ | |
11 | 1 | No Effect | 3★ | |
15 | 1 | No Effect | 5★ | |
16 | 1 | Neutralizes "effective against flying" bonuses. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit, inflicts Atk-X on foe (X = 15% of unit's Def at start of combat), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. | 3★ | |
(Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Def. | 4★ |
Skill Name | Effect | Learned At |
---|---|---|
If unit's HP ≤ 25% and foe initiates combat, unit can counterattack before foe's first attack. | 3★ | |
If unit's HP ≤ 50% and foe initiates combat, unit can counterattack before foe's first attack. | 3★ | |
If unit's HP ≤ 75% and foe initiates combat, unit can counterattack before foe's first attack. | 4★ | |
If unit’s HP = 100%, flying allies within 2 spaces can move to a space adjacent to unit. | 3★ | |
If unit’s HP ≥ 50%, flying allies within 2 spaces can move to a space adjacent to unit. | 4★ | |
Flying allies within 2 spaces can move to a space adjacent to unit. | 5★ |
Value of Skills | ★★★☆☆ |
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Travant can be used to inherit the skill Flier Guidance 3. However, you can only acquire Travant from Grand Hero Battles or from using Heroic Grails, so think carefully before foddering him off.
Travant is a Hero who, for a limited time, can be obtained through completing a Grand Hero Battle for the first time. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.
Voice Actor (English) |
Jason Marnocha |
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Illustrator | Soeda Ippei |
Appears In |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Travant Builds and Best IVs
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