Fire Emblem Heroes (FEH)

Heath Builds and Best IVs

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This is a ranking page for the hero Heath - Wandering Knight from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Heath.

Heroes With the Same Name
Heath - Wandering Knight Icon Heath


Heath Rating and Basic Information

FEH Heath Banner

Overall Rating 7.5/10
Reroll Ranking (excluding Inherit Skill) N/A
(▶Reroll Ranking)
Ranking (including Inherit Skill) C
(▶FEH Tier List)

Heath - Wandering Knight: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Cavalry effective Lance that provides stat swings, a Guard effect, a guaranteed follow-up attack, and damage reduction
・Gains bonuses to Atk and Def
・Balanced stat spread

Heath Skills at 5★


Might: 16  Range: 1
Effective against cavalry foes. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit, inflicts Atk/Spd/Def-X on foe (X = 10% of unit's Def at start of combat), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).

Cooldown Count = 4
Boosts Atk by 50%.

At start of combat, if unit’s HP = 100%, grants Atk/Def+5, but if unit attacked, deals 1 damage to unit after combat.

Enables unit whose own HP ≤ 50% to warp adjacent to any ally.

Heath Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) HP Superbane ★★★☆☆
Atk (23) No Attack IV ★★★★★
Spd (7) No Spd IV ★★★★☆
Def (11) Def Bane ★★★★☆
Res (5) Res Bane ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

Neutral IVs by default!

As a hero obtainable only through Grand Hero Battle, Heath will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.

+Atk/-Res

The best IVs for Heath are +Atk and -Res. Heath's weapon is strong against cavalry foes so a +Atk IV maximizes the 1.5x damage multiplier he has against them. This allows him to score more one-hit knock-outs on cavalry units. His Res stat is of less importance, so it is safe to take it as a bane.

+Atk for a +10 Merge

We recommend a +Atk IV when merging Heath to 10. At +10 Merges, Heath's Atk will barely be enough to deal significant damage against modern day tank units. He will need this extra boost in Atk to even leave a dent, let alone defeat them reliably.

Heath Best Builds

Frontline Tank Heath

HOT
Special Skill IconBonfire
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This build maximizes Atk/Def to make Heath a very bulky unit. Hyperion Lance and Guard Bearing 4 provide great defensive effects to ensure Heath's survival.

Budget Heath

Special Skill IconBonfire
Emblem Icon: -
Passive Skill BRenewal 3
Attuned Skill Icon: -

How to Use, Explanation

This budget build retains Heath's role as a physical tank. Renewal provides sustain to ensure Heath remains healthy throughout multiple engagements.

Source Heroes for All Skills

Heath Best Weapon Refine

Effect of Heath's Refined Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 16 Range: 1 HP: 3
Effective against cavalry foes. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit, inflicts Atk/Spd/Def-X on foe (X = 10% of unit's Def at start of combat), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, unit makes a guaranteed follow-up attack, and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by X% (if it is unit's first combat initiated by unit or first combat initiated by foe that turn, X = 40; otherwise, X = 20).
Arena Medal:500 Divine Dew:200

We recommend the Special Effect Refine for Hyperion Lance

Refined Hyperion Lance provides bonus stats, a guaranteed follow-up attack, and damage reduction in combat.

These effects are all relevant when engaging in combat, making Heath a stronger character overall.

Heath Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
168
HP
HP 40 40
Rank: 419/1089
Atk
Atk 35 35
Rank: 549/1089
Spd
Spd 33 33
Rank: 555/1089
Def
Def 33 33
Rank: 268/1089
Res
Res 27 27
Rank: 435/1089

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 45 54 37 38 31 205
Lv.40 +10 45 40 37 38 31 191

HP Atk Spd Def Res Total
+HP
Lv.40 +10
47 39 37 37 31 191
+Atk
Lv.40 +10
44 42 37 37 31 191
+Spd
Lv.40 +10
44 39 40 37 31 191
+Def
Lv.40 +10
44 39 37 40 31 191
+Res
Lv.40 +10
44 39 37 37 34 191

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 40 49 33 33 27 182
5★ Lv.40 40 35 33 33 27 168
4★ Lv.40 37 33 30 31 24 155
3★ Lv.40 36 31 29 29 23 148

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 23 7 11 5 64
4★ Lv.1 17 19 6 11 4 57
3★ Lv.1 17 16 6 10 4 53

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
41 45 36 46 21 189
43 45 32 47 17 184
41 40 33 41 17 172
46 38 22 38 28 172
Heath Icon Heath
40 35 33 33 27 168
42 36 32 34 23 167
43 35 34 37 18 167
40 39 31 33 24 167
45 37 25 39 20 166
46 36 26 40 18 166
39 31 34 29 25 158
42 32 31 34 19 158
40 25 35 35 22 157
36 35 30 24 32 157
42 29 27 25 34 157

Note: Stats bonuses from skills are not taken into account.

Heath Roles, Strengths, and Weaknesses

Heath Roles

Heath - Wandering Knight Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
No Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Heath is a close ranged physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Heath Strengths

Hyperion Lance provides multiple effects

Heath received a new exclusive weapon in Hyperion Lance. When refined, this lance grants Heath Atk/Spd/Def/Res+8, a guaranteed follow-up attack, damage reduction in combat (40% for the first per turn, and 20% otherwise) and inflicts stat penalties onto Heath's foe equal to 10% of Heath's Def.

Hyperion Lance also has a Guard effect which slows down his foe's Special cooldown charges, ensuring that Heath can rely on his inherent bulk to survive combat.

Balanced Stat Spread

On the whole, Heath has rather balanced stat, with no really bad weaknesses. Granted his opponent is not a green unit, he can battle with mostly any foe at a pretty even level. This makes him a very versatile unit overall.

Heath Weaknesses

Weak to Bows

Heath is a flying unit, so when he is attacked by a bow unit, he will end up taking 1.5x damage. Make sure he stays out of the range of archers, unless he can take them out in one go.

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? C Rank Icon

We Do Not Recommend Unlocking Potential for Heath - Wandering Knight!

We cannot recommend you to Unlock Potential to make Heath - Wandering Knight a 5 Star Hero. Heath - Wandering Knight is difficult to make use of except under specific conditions. Unless Heath - Wandering Knight is a favorite character of yours or you have excess Hero Feathers to spare, we recommend you pass on Unlocking their Potential.

Unlock Potential Tier List

Heath - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 3★
8 1 No Effect 3★
10 1 Effective against cavalry units. 3★
14 1 Effective against cavalry units. 5★
16 1 Effective against cavalry foes. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit, inflicts Atk/Spd/Def-X on foe (X = 10% of unit's Def at start of combat), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts Atk by 30%. 3★
(Cooldown Count = 4) Boosts Atk by 50%. 4★

Passives

Skill Name Effect Learned At
At start of combat, if unit’s HP = 100%, grants Atk/Def+3, but if unit attacked, deals 1 damage to unit after combat. 3★
At start of combat, if unit’s HP = 100%, grants Atk/Def+4, but if unit attacked, deals 1 damage to unit after combat. 3★
At start of combat, if unit’s HP = 100%, grants Atk/Def+5, but if unit attacked, deals 1 damage to unit after combat. 4★
Enables unit whose own HP ≤ 30% to warp adjacent to any ally. 3★
Enables unit whose own HP ≤ 40% to warp adjacent to any ally. 4★
Enables unit whose own HP ≤ 50% to warp adjacent to any ally. 5★

Heath as a Source Hero

Heath Avatar

Value of Skills ★★★★☆

Inheriting Atk/Def Push

Heath can be used to inherit Atk/Def Push. However, as a hero only obtainable through Grand Hero Battles, the amount of duplicates you can obtain is rather limited. Think carefully about what unit you want to transfer his skills to .

  • List of Source Heroes

  • The Best Fodder Units
  • How to Get Heath / Illustrations / Voice Actor / Quotes

    How to Get Heath

    Obtain through a Grand Hero Battle

    Heath is a Hero who, for a limited time, can be obtained through completing a Grand Hero Battle for the first time. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.

    Voice Actor and Illustrator Information

    Voice Actor
    (English)
    Nathaniel Lane
    Illustrator Meka
    Appears In

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