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This is a ranking page for the hero Camilla - Light of Nohr from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Brave Camilla.
Heroes With the Same Name | |
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Brave Camilla
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List of Contents
Mythic Heroes - Bramimond: The Enigma Featured Heroes | |||
---|---|---|---|
Legendary Roy [9.0/10] |
Brave Alm [9.0/10] |
Altina [9.0/10] |
Fjorm [8.5/10] |
Legendary Tiki (Young) [9.0/10] |
Peony [9.5/10] |
Thrasir [9.0/10] |
Brave Micaiah [9.0/10] |
Mamori [8.5/10] |
Legendary Robin (F) [8.5/10] |
Brave Camilla [9.0/10] |
Bramimond [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・2nd Highest voted female hero in the 3rd CYL event ・Restricts enemy movement ・Gains large buffs to Atk and Spd |
Might: 14 Range: 2 Foe cannot counterattack. If unit initiates combat, grants Atk/Spd+3 during combat. After combat, if unit attacked, inflicts【Gravity】on target and foes within 1 space of target. 【Gravity】 Restricts target's movement to 1 space through its next action. |
Range: 1 Restores HP = 50% of Atk. (Minimum of 8 HP. ) Neutralizes ally’s penalties (from skills like Panic, Threaten, etc. ) and negative status effects (preventing counteratttacks, restricting, movement, etc. ) that last through ally’s next action. |
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit. |
Damage from unit’s staff will be calculated the same as other weapons. |
At start of turn, grants Atk +6 to allies within 2 spaces for 1 turn. Granted only if the number of that ally’s movement type on current team ≤ 2. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (17) | ★★☆☆☆ | |
Atk (23) | ★★★★☆ | |
Spd (9) | ★★★★★ | |
Def (4) | ★★☆☆☆ | |
Res (6) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
Brave Camilla's best IVs are +Spd and -Def. With a +Spd IV, it will be easy for Camilla to gain follow-up attacks, allowing her usefulness as an attack phase unit to increase. On the other hand, her Def is quite low, so it is an ideal dump stat.
:
Restore+
:
-
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:
-
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This is a supportive build for Brave Camilla. Ground Orders and Aerobatics help with mobility for both herself and her team.
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Restore+
:
-
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:
-
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This is a build that uses double Savage Blow to chip down enemy units' HP. With Wrathful Staff, Brave Camilla can deal a lot of damage and her allies can finish off those she chipped down.
:
Restore+
:
Miracle
:
-
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:
-
|
This is a budget build for Brave Camilla using her default kit. Use the Aerobatics 3 Sacred Seal to give Camilla more mobility for herself.
HOT | |
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:
Return+
:
Miracle
:
-
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:
-
|
This build uses Camilla's refined Sanngriðr as an offensive tool to kill one enemy and then retreat with the help of Return+ and an ally refresher unit. The Gravity effect can be abused with Safety Fence in Aether Raids to eliminate key targets and still remain safe.
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Flash+
:
-
:
Miracle
:
-
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:
-
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This build replaces Brave Camilla's with Flash+ to prevent the enemy team from counterattacking. S/R Far Trace allows Camilla to retreat after applying the Flash Status, and then her allies can follow-up, especially with the Ground Orders seal improving their mobility. No healing assist is used to manipulate the AI to always attack.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 14 Range: 2 HP: Foe cannot counterattack. If unit initiates combat, grants Atk/Spd+4 during combat. After combat, if unit attacked, inflicts【Gravity】on target and foes within 1 space of target. At start of turn, inflicts Def/Res-7 on foes within 3 columns or 3 rows centered on unit through their next actions. If unit initiates combat, grants Atk/Spd+6 to unit during combat. :500 :200 |
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Brave Camilla's refined Sanngriðr gives her a total of Atk/Spd+10 when initiating combat and applies a Def/Res-7 debuff to nearby foes.
These stat swings ensure that Brave Camilla does as much damage as possible, and with the Gravity debuff, it also ensures that Brave Camilla is out of reach of the rest of the enemy team.
Neutral Stats at Lv. 40 (5★) | ||
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155 | ||
HP |
39 |
Rank: 778/1171 |
Atk |
33 |
Rank: 898/1171 |
Spd |
37 |
Rank: 441/1171 |
Def |
21 |
Rank: 912/1171 |
Res |
25 |
Rank: 668/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 44 | 48 | 42 | 25 | 29 | 188 | Lv.40 +10 | 44 | 38 | 42 | 25 | 29 | 178 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 46 | 37 | 41 | 25 | 29 | 178 |
+Atk Lv.40 +10 | 43 | 40 | 41 | 25 | 29 | 178 |
+Spd Lv.40 +10 | 43 | 37 | 44 | 25 | 29 | 178 |
+Def Lv.40 +10 | 43 | 37 | 41 | 28 | 29 | 178 |
+Res Lv.40 +10 | 43 | 37 | 41 | 25 | 33 | 179 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 39 | 47 | 37 | 21 | 25 | 169 |
5★ Lv.40 | 39 | 33 | 37 | 21 | 25 | 155 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 17 | 23 | 9 | 4 | 6 | 59 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
39 | 47 | 30 | 16 | 47 | 179 | |
36 | 44 | 47 | 16 | 34 | 177 | |
38 | 44 | 45 | 18 | 28 | 173 | |
37 | 46 | 44 | 16 | 30 | 173 | |
36 | 34 | 40 | 16 | 41 | 167 | |
40 | 35 | 41 | 23 | 28 | 167 | |
40 | 39 | 27 | 21 | 35 | 162 | |
39 | 37 | 40 | 20 | 25 | 161 | |
Brave Camilla
|
39 | 33 | 37 | 21 | 25 | 155 |
36 | 35 | 32 | 26 | 21 | 150 | |
36 | 30 | 34 | 22 | 28 | 150 | |
42 | 34 | 34 | 17 | 23 | 150 |
Note: Stats bonuses from skills are not taken into account.
B!Camilla is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat when she has Wrathful Staff equipped. In addition, she has an assist skill that can gratn additional movement to allies who have completed their turn.
When initiating combat, Camilla's exclusive weapon skill 'Sanngriðr' will restrict the movement of a targeted foe and foes within one space of that foe to just one space. In addition to having the effects of the skill 'Gravity', she will also gain Atk/Spd +3 when initiating combat, and foes cannot counterattack, making her a very useful attack phase staff unit.
B!Camilla's Passive A skill Atk/Spd Push 4 will give her Atk/Spd +7 when her HP is at or above 25%. With her buffs combined, she gains a whopping Atk/Spd +10 during combat when she attacks first, making it very easy for her to gain a follow-up and wipeout foes.
As a flying unit, B!Camilla will take heavy damage from bows and other skills that are effective on flying units. One shot from an archer like L!Alm or Klein will wipe her out, so make sure you keep her out of the range of any bow wielding units.
Flying Olivia | Idunn | Sothis | Legendary Tiki (Young) |
Legendary Azura | Surtr | Reyson | Fallen Tiki (Young) |
Having a unit with high defensive stats on the same party can help shield Camilla from arrows and greatly increase her longevity. Having a unit like F!Tiki or L!Tiki who can endure an attack and then counter at any range is our recommendation.
Having a dancer on your team like L!Azura or Flying Olivia can allow B!Camilla to gain extra movement and escape the danger zone after healing an ally. With her staff that has the effects of both Gravity and Dazzling Staff built into it, B!Camilla can easily be used as a Hit-and-Run type attack phase unit.
Legendary Lucina | Nailah | Boey | Cecilia |
Sue | Klein | Brave Lyn | Legendary Alm |
B!Camilla is a colorless flying unit, so she will take a ton of damage if she is attacked by a foe with a bow or a raven-type tome. Keep her out of reach from units like Cecilia or L!Alm, etc.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Camilla - Light of Nohr only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Camilla - Light of Nohr if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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10 | 2 | Restricted to units that use a Staff. | 5★ | |
14 | 2 | Foe cannot counterattack. If unit initiates combat, grants Atk/Spd+3 during combat. After combat, if unit attacked, inflicts【Gravity】on target and foes within 1 space of target. 【Gravity】 Restricts target's movement to 1 space through its next action. |
5★ |
Skill Name | Range | Effect | Learned At |
---|---|---|---|
1 | Restores 5 HP. | 5★ | |
1 | Restores 7 HP each to target and this unit. | 5★ | |
1 | Restores 8 HP. (Minimum of 8 HP. ) Neutralizes ally’s penalties (from skills like Panic, Threaten, etc. ) and negative status effects (preventing counterattacks, restricting movement, etc,) that last though ally’s next action. | 5★ | |
1 | Restores HP = 50% of Atk. (Minimum of 8 HP. ) Neutralizes ally’s penalties (from skills like Panic, Threaten, etc. ) and negative status effects (preventing counteratttacks, restricting, movement, etc. ) that last through ally’s next action. | 5★ |
This Hero has no Special skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
At start of combat, if unit’s HP = 100%, grants Atk/Spd +3, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
At start of combat, if unit’s HP = 100%, grants Atk/Spd +4, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
At start of combat, if unit’s HP = 100%, grants Atk/Spd +5, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit. | 5★ | |
If unit has 100% HP at the start of combat, damage from their staff will be calculated the same as other weapons. | 5★ | |
If unit has ≥ 50% HP at the start of combat, damage from their staff will be calculated the same as other weapons. | 5★ | |
Damage from unit’s staff will be calculated the same as other weapons. | 5★ | |
At start of turn, grants Atk +2 to allies within 2 spaces for 1 turn. Granted only if the number of that ally’s movement type on current team ≤ 2. | 5★ | |
At start of turn, grants Atk +4 to allies within 2 spaces for 1 turn. Granted only if the number of that ally’s movement type on current team ≤ 2. | 5★ | |
At start of turn, grants Atk +6 to allies within 2 spaces for 1 turn. Granted only if the number of that ally’s movement type on current team ≤ 2. | 5★ |
Value of Skills | ★★★★★ |
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You can use B!Camilla to inherit Atk/Spd Push 4. However, as she is already quite a valuable hero as is, we recommend keeping one unit before foddering off any duplicates.
▶Source Heroes for Skills
▶Source Heroes Tier List
Brave Camilla is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Misty Lee |
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Illustrator | コザキユースケ |
Appears In |
Special Triggered Quotes are voice lines that play upon activating a Special attack.
You asked for this. Time for your punishment. Feeling naughty? That's enough out of you. |
Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.
Ah! There you are. Can we speak a moment, {Summoner}? I've been thinking... I shouldn't overuse the power of the dragon that flows in my blood… It was so much simpler before. I had only to kill anyone who posed a threat to my country or siblings. Leading a country is another matter altogether... I think I'm beginning to understand Father a bit better. Can I really lead Nohr? Someone like me? ...Speaking to you has at least gotten it off my chest, so thank you. So that I may be the light that shines for Nohr—so the darkness cannot swallow me...keep ahold of my hand. |
Heroes from Mythic Heroes - Bramimond: The Enigma | |||
---|---|---|---|
Legendary Roy [9.0/10] |
Brave Alm [9.0/10] |
Altina [9.0/10] |
Fjorm [8.5/10] |
Legendary Tiki (Young) [9.0/10] |
Peony [9.5/10] |
Thrasir [9.0/10] |
Brave Micaiah [9.0/10] |
Mamori [8.5/10] |
Legendary Robin (F) [8.5/10] |
Brave Camilla [9.0/10] |
Bramimond [9.0/10] |
▶︎Return to the Colorless Heroes Page
Close-Range | Ranged |
---|---|
Colorless Breath | Colorless Dagger |
Colorless Beast | Colorless Bow |
Colorless Tome | Staff |
Brave Camilla Builds and Best IVs
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